Lines Matching defs:pos
96 GLfloat pos = 0;108 drawChar(pos, 0, (ifps / number) % 10);109 pos += 1.0;115 pos += 0.5;116 drawChar(pos, 0, 10);117 pos += 1;118 drawChar(pos, 0, 11);119 pos += 1;120 drawChar(pos, 0, 12);121 pos += 1;