Lines Matching defs:loc
1168 BPoint loc = LocationForReplicant(ReplicantCount(),
1170 message->AddPoint("_pjp_loc", loc);
1184 BPoint loc(fTrayPadding, 0);
1187 loc.x += gDragWidth; // move past dragger on left
1189 loc.y = floorf((fBarView->TabHeight() - fMaxReplicantHeight) / 2) - 1;
1191 loc.x -= 2; // keeps everything lined up nicely
1198 loc.y = yOffset;
1201 loc.y = (fBarView->TeamMenuItemHeight() + 1)
1208 loc.y + floorf((fMaxReplicantHeight - fTime->fHeight) / 2));
1212 for (int32 row = 0; ; loc.y += fMaxReplicantHeight + sIconGap, row++) {
1214 BRect rowRect(loc.x, loc.y,
1215 loc.x + Bounds().Width() - fTrayPadding,
1216 loc.y + fMaxReplicantHeight);
1238 loc = replicantRect.LeftTop();
1252 loc.x = view->Frame().right + sIconGap + 1;
1257 if (loc.y > fRightBottomReplicant.top
1258 || (loc.y == fRightBottomReplicant.top
1259 && loc.x > fRightBottomReplicant.left)) {
1260 fRightBottomReplicant.Set(loc.x, loc.y, loc.x + replicantWidth,
1261 loc.y + fMaxReplicantHeight);
1265 return loc;
1318 BPoint loc = LocationForReplicant(index, replicantWidth);
1319 if (view->Frame().LeftTop() != loc)
1320 view->MoveTo(loc);