Lines Matching refs:blockIndex
92 CharacterView::IsShowingBlock(int32 blockIndex) const
94 if (blockIndex < 0 || blockIndex >= (int32)kNumUnicodeBlocks)
97 if (!fShowPrivateBlocks && kUnicodeBlocks[blockIndex].private_block)
107 if (kUnicodeBlocks[blockIndex].block != kNoBlock
109 kUnicodeBlocks[blockIndex].block))
113 kUnicodeBlocks[blockIndex].start,
114 kUnicodeBlocks[blockIndex].end))
123 CharacterView::ScrollToBlock(int32 blockIndex)
128 if (IsBlockVisible(blockIndex))
131 if (blockIndex < 0)
132 blockIndex = 0;
133 else if (blockIndex >= (int32)kNumUnicodeBlocks)
134 blockIndex = kNumUnicodeBlocks - 1;
136 BView::ScrollTo(0.0f, fTitleTops[blockIndex]);