Lines Matching refs:dy
45 float dy = ty - y;48 float d = dx * dx + dy * dy + dz * dz;51 vy += dy * 0.003f;62 if (dx * dx + dy * dy + dz * dz < 1.0f) {71 dy = y - p->y;74 d = dx * dx + dy * dy + dz * dz;77 p->vy += dy / d * 0.25f;