Lines Matching defs:elementPos
481 uint32 elementPos = start / elementWidth;
485 B_PRIu32 "\n", elementPos, endPos);
489 if (elementPos == endPos) {
490 return _AddBlocks(transaction, &childBlock[elementPos],
495 status = _AddBlocks(transaction, &childBlock[elementPos],
502 elementPos++;
505 while (elementPos < endPos) {
506 status = _AddBlocks(transaction, &childBlock[elementPos], 0,
513 elementPos++;
517 status = _AddBlocks(transaction, &childBlock[elementPos], 0,
690 uint32 elementPos = start / elementWidth;
695 if (elementPos == endPos) {
697 return _FreeBlocks(transaction, &childBlock[elementPos],
704 status = _FreeBlocks(transaction, &childBlock[elementPos],
709 elementPos++;
712 while (elementPos < endPos) {
713 status = _FreeBlocks(transaction, &childBlock[elementPos], 0,
718 elementPos++;
722 status = _FreeBlocks(transaction, &childBlock[elementPos], 0,