Lines Matching defs:OriginalObject

168  * PARAMETERS:  OriginalObject      - Object to be converted
179 ACPI_OPERAND_OBJECT *OriginalObject,
188 switch (OriginalObject->Common.Type)
194 Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, &Value);
205 if (OriginalObject->Buffer.Length > 8)
212 for (i = 0; i < OriginalObject->Buffer.Length; i++)
215 OriginalObject->Buffer.Pointer[i] << (i * 8));
239 * PARAMETERS: OriginalObject - Object to be converted
250 ACPI_OPERAND_OBJECT *OriginalObject,
258 switch (OriginalObject->Common.Type)
266 if (OriginalObject->Integer.Value == 0)
278 Status = AcpiExConvertToString (OriginalObject,
295 while ((Length < OriginalObject->Buffer.Length) &&
296 (OriginalObject->Buffer.Pointer[Length]))
314 OriginalObject->Buffer.Pointer, Length);
331 * PARAMETERS: OriginalObject - Object to be converted
342 ACPI_OPERAND_OBJECT *OriginalObject,
353 switch (OriginalObject->Common.Type)
363 Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
375 (OriginalObject->String.Length);
382 OriginalObject->String.Pointer, OriginalObject->String.Length);
394 Elements = OriginalObject->Package.Elements;
395 Count = OriginalObject->Package.Count;
417 Elements = OriginalObject->Package.Elements;
443 * OriginalObject - ASCII String Object to be converted
455 ACPI_OPERAND_OBJECT *OriginalObject,
465 if (!OriginalObject)
472 if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
474 if (OriginalObject->Buffer.Length < 2)
487 AsciiString = OriginalObject->String.Pointer;
488 UnicodeLength = (OriginalObject->String.Length * 2) + 2;
502 for (i = 0; i < OriginalObject->String.Length; i++)
517 * OriginalObject - Object to be converted
530 ACPI_OPERAND_OBJECT *OriginalObject,
546 if (OriginalObject)
548 switch (OriginalObject->Common.Type)
554 if (OriginalObject->Integer.Value)
562 if (OriginalObject->Buffer.Length)
603 * OriginalObject - Object to be converted
616 ACPI_OPERAND_OBJECT *OriginalObject,
631 Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
648 OriginalObject->String.Pointer, Status);