Lines Matching refs:cursor
139 Put the cursor at the start of the frame buffer.
140 Nvidia cursor is 32x32 16 color? takes up 4096 bytes of RAM.
142 /* Initialize the rest of the cursor information while we're here */
143 si->cursor.width = 16;
144 si->cursor.height = 16;
145 si->cursor.hot_x = 0;
146 si->cursor.hot_y = 0;
147 si->cursor.x = 0;
148 si->cursor.y = 0;
149 si->cursor.dh_right = false;
152 Put the frame buffer immediately following the cursor data. We store this
180 /* initialise various cursor stuff */
184 /* ensure cursor state */