Lines Matching defs:width
72 const overlay_buffer *ALLOCATE_OVERLAY_BUFFER(color_space cs, uint16 width,
104 si->overlay.myBuffer[offset].width = ((width + 0x000f) & ~0x000f);
109 si->overlay.myBuffer[offset].width = ((width + 0x001f) & ~0x001f);
111 si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width;
115 if (si->overlay.myBuffer[offset].width > 4088)
142 /* check if the requested buffer width is supported */
143 if (si->overlay.myBuffer[offset].width > 1024) {
144 LOG(4, ("Overlay: Sorry, requested buffer width not supported, aborted\n"));
162 /* check if the requested buffer width is supported */
163 if (si->overlay.myBuffer[offset].width > 1920) {
164 LOG(4, ("Overlay: Sorry, requested buffer width not supported, aborted\n"));
182 si->overlay.myBufInfo[offset].slopspace = si->overlay.myBuffer[offset].width - width;
445 oc->view.width.min = 1;
447 oc->view.width.max = ob->width;
455 oc->window.width.min = 2;
456 /* GeForce cards can output upto and including 2046 pixels in width */
460 oc->window.width.max = 2046;
464 oc->window.width.max = dm->virtual_width;