Lines Matching refs:mmRegs

31     set8(mmRegs+0x31, 0xef, 0x10); /* let ACL to operate */
33 set8(mmRegs+0x30, 0, 0x00);
34 set8(mmRegs+0x30, 0, 0x01);
36 set8(mmRegs+0x30, 0, 0x00);
37 set8(mmRegs+0x30, 0, 0x10);
39 set8(mmRegs+0x30, 0, 0x00);
49 set8(mmRegs+0x31, 0xef, 0x10); /* let ACL to operate */
50 set8(mmRegs+0x32, 0x99, 0x00); /* maximize the performance */
51 set8(mmRegs+0x8e, 0xcf, (bpp - 1) << 4); /* set pixel color depth */
52 set8(mmRegs+0x91, 0x80, 0x00); /* maximize the performance */
53 set8(mmRegs+0x9d, 0x00, 0x00); /* maximize the performance */
60 while ((get8(mmRegs+0x36) & 0x02) == 0x02);
67 while ((get8(mmRegs+0x36) & 0x01) == 0x01);
87 set8(mmRegs+0x92, 0x80, 0x77); /* no source wrap */
88 set8(mmRegs+0x9c, 0x00, 0x33); /* mask=1 always, always use FGR */
89 set8(mmRegs+0x9f, 0x00, 0xcc); /* FGR ROP = copy of source */
92 *((vuint16 *)(mmRegs+0x8a)) = screenWidth * bpp - 1;
95 *((vuint16 *)(mmRegs+0x8c)) = screenWidth * bpp - 1;
111 set8(mmRegs+0x8f, 0x3c, bltDir);
114 *((vuint16 *)(mmRegs+0x98)) = (width + 1) * bpp - 1;
117 *((vuint16 *)(mmRegs+0x9a)) = height;
142 *((vuint32 *)(mmRegs+0x84)) = srcAddr;
148 *((vuint32 *)(mmRegs+0xa0)) = destAddr;
194 set8(mmRegs+0x92, 0x80, 0x02); /* 4x1 source wrap */
199 set8(mmRegs+0x92, 0x80, 0x0a); /* 3x1 source wrap */
206 set8(mmRegs+0x9c, 0x00, 0x33); /* mask=1 always, always use FGR */
207 set8(mmRegs+0x9f, 0x00, 0xcc); /* FGR ROP = copy of source */
210 *((vuint16 *)(mmRegs+0x8a)) = screenWidth * bpp - 1;
212 *((vuint16 *)(mmRegs+0x8c)) = screenWidth * bpp - 1;
215 set8(mmRegs+0x8f, 0x18, 0x40);
217 set8(mmRegs+0x93, 0x1a, 0x00);
220 *((vuint16 *)(mmRegs+0xac)) = 0;
222 *((vuint16 *)(mmRegs+0xb4)) = 0;
233 *((vuint16 *)(mmRegs+0x98)) = (right-left+1)*bpp - 1;
235 *((vuint16 *)(mmRegs+0x9a)) = bottom-top;
238 *((vuint16 *)(mmRegs+0xae)) = bottom-top;
241 *((vuint16 *)(mmRegs+0xb6)) = bottom-top;
244 *((vuint32 *)(mmRegs+0x84)) = srcAddr;
250 *((vuint32 *)(mmRegs+0xa0)) = (top * screenWidth + left) * bpp;