Lines Matching refs:uint32

63 	uint32	loginfo;
64 uint32 logflow;
65 uint32 logerror;
275 uint32 mem_handle; // memory handle
276 uint32 fb_offset; // offset in frame buffer
311 uint32 rel_x, rel_y; // relative position in multi-monitor mode
319 uint32 max_pll_freq; // maximum PLL output frequency
320 uint32 min_pll_freq; // minimum PLL output frequency
321 uint32 xclk; // core frequency
322 uint32 ref_div; // default reference divider
323 uint32 ref_freq; // PLL reference frequency
339 uint32 ref_freq; // reference frequency
340 uint32 vco_min, vco_max; // VCO frequency range
341 uint32 min_ref_div, max_ref_div; // reference divider range
342 uint32 pll_in_min, pll_in_max; // PLL input frequency range
343 uint32 extra_feedback_div; // hardwired divider before feedback divider
344 uint32 min_feedback_div, max_feedback_div; // feedback divider range
345 uint32 best_vco; // preferred VCO frequency (0 for don't care)
350 uint32 freq;
351 uint32 value;
357 uint32 mem_handle;
358 uint32 mem_offset;
377 uint32 rel_offset; // offset of overlay source due to clipping
385 uint32 id; // identifier used to know which card the 2D accelerator
397 uint32 datatype; // Radeon code for pixel format
399 uint32 pitch; // byte offset between two lines
401 uint32 eff_width, eff_height; // size of visible area (including both monitors)
402 uint32 fb_mem_handle; // memory handle
403 uint32 fb_offset; // offset of frame buffer in graphics mem
433 uint32 auto_flip_reg; // content of auto_flip_reg
451 uint32 mem_offset; // offset in non-local memory
452 uint32 vm_base; // base of ring buffer as seen by graphics card
453 uint32 tail, tail_mask; // next write position in dwords; mask for wrap-arounds
454 uint32 size; // size in dwords
455 //uint32 head_offset; // offset for automatically updates head in DMA buffer
457 //uint32 start_offset;
459 //uint32 *start; // pointer to ring buffer
462 uint32 space; // known space in ring buffer
463 uint32 mem_handle; // handle of memory of indirect buffers
469 uint32 scratch_mem_offset; // offset of scratch registers in feedback memory
470 uint32 head_mem_offset; // offset of head register in feedback memory
471 uint32 scratch_vm_start; // virtual address of scratch as seen by GC
472 uint32 head_vm_address; // virtual address of head as seen by GC
474 uint32 mem_handle; // handle of feedback memory
488 uint32 mem_offset; // offset of indirect buffers in non-local memory
489 uint32 vm_start; // start of indirect buffers as seen by graphics card
492 uint32 mem_handle; // handle of memory of indirect buffers
501 uint32 size; // usable size in bytes
502 uint32 virtual_addr_start; // virtual address (for graphics card!)
503 uint32 virtual_size; // reserved virtual address space in bytes
559 uint32 active_vc; // currently selected virtual card in terms of 2D acceleration
561 uint32 dac_cntl2; // content of dac_cntl2 register
562 uint32 tmds_pll_cntl; // undocumented here be dragons
563 uint32 tmds_transmitter_cntl; // undocumented here be dragons
584 uint32 magic; // magic number
591 uint32 magic; // magic number
597 uint32 magic;
599 uint32 size; // size in bytes
600 uint32 offset; // offset in memory
601 uint32 handle; // handle (needed to free memory)
608 uint32 magic;
610 uint32 handle; // memory handle
616 uint32 magic;
622 uint32 magic;
628 uint32 magic;
631 uint32 data; // read data
637 uint32 magic;
640 uint32 data; // data to write
646 uint32 magic;
649 uint32 count; // size of buffer
656 uint32 magic;
659 uint32 count; // size of buffer
666 uint32 magic;
667 uint32 device_id; // id of device
673 uint32 magic;
680 uint32 magic;
683 uint32 int_status; // content of RADEON_CAP_INT_STATUS
684 uint32 counter; // number of capture interrupts so far
689 uint32 magic;
690 uint32 src; // offset of source data in frame buffer
699 uint32 magic;