Lines Matching defs:matrix
229 /* product of a vector by a matrix */
241 /* extract the Nth vector/column of a matrix. */
253 /* as we use rotation matrix, the invert of the matrix
272 /* set a spherical rotation matrix */
286 /* rotation matrix */
1833 TMatrix matrix;
1855 matrix.Set(fSpecials.list[j+2].x * 6.28319, fSpecials.list[j+2].y * 3.14159 - 1.5708, 0.0);
1856 fDeltaComet[j] = matrix.Axis(0) * 0.0015;
1857 dx = matrix.Axis(1);
1858 dy = matrix.Axis(2);
2113 For each different offset used to access a pixel of the star matrix,
2115 the pixel matrix offset. That way, any pixel of the matrix can be
2394 matrix */
2513 /* Set the new rotation matrix of the camera */