Lines Matching refs:letter
226 unsigned char letter;
231 letter = *src++;
232 if (letter > 0x80U)
234 *dst++ = letter - 0x80U;
235 else if (letter == 0x80U)
239 *dst++ = letter;
289 unsigned char letter;
307 letter = *src;
308 if (letter < 0x80)
310 else if (letter < 0xC0)
312 else if (letter < 0xE0)
314 else if (letter < 0xF0)
316 else if (letter < 0xF8)
318 else if (letter < 0xFC)
320 else if (letter < 0xFE)
324 if (letter < 0x80)
357 // wrong. So we append an ASCII letter and throw it away, leaving just the
369 *dstLen += tempDstLen - 1 /* don't include the ASCII letter */;
1116 // Set p1 to the first letter in the name and p2 to just past the last
1117 // letter in the name. p2 stays NULL if a name wasn't found in this
1124 p1++; // Advance to first letter in the name.
1301 // zone 3 letter names, but doesn't understand the numeric +9999 time zone
1346 // letter codes. Also put in GMT so that the date gets parsed as GMT.