Lines Matching refs:message
31 BMessage message(MSG_PLAYBACK_PLAY_MODE_CHANGED);
32 message.AddInt32("play mode", mode);
33 DeliverMessage(message);
40 BMessage message(MSG_PLAYBACK_LOOP_MODE_CHANGED);
41 message.AddInt32("loop mode", mode);
42 DeliverMessage(message);
49 BMessage message(MSG_PLAYBACK_LOOPING_ENABLED_CHANGED);
50 message.AddBool("looping enabled", enabled);
51 DeliverMessage(message);
58 BMessage message(MSG_PLAYBACK_VIDEO_BOUNDS_CHANGED);
59 message.AddRect("video bounds", bounds);
60 DeliverMessage(message);
67 BMessage message(MSG_PLAYBACK_FPS_CHANGED);
68 message.AddFloat("fps", fps);
69 DeliverMessage(message);
76 BMessage message(MSG_PLAYBACK_CURRENT_FRAME_CHANGED);
77 message.AddDouble("current frame", frame);
78 DeliverMessage(message);
85 BMessage message(MSG_PLAYBACK_SPEED_CHANGED);
86 message.AddFloat("speed", speed);
87 DeliverMessage(message);