Lines Matching defs:channel
86 // this in a tree indexed by the channel's owner context, or by the pointer
93 void RealtekStream::AddPDNotificationTgtLocked(dispatcher::Channel* channel) {
96 duplicate = (tgt.channel.get() == channel);
102 fbl::RefPtr<dispatcher::Channel> c(channel);
108 void RealtekStream::RemovePDNotificationTgtLocked(const dispatcher::Channel& channel) {
110 if (tgt.channel.get() == &channel) {
180 void RealtekStream::OnChannelDeactivateLocked(const dispatcher::Channel& channel) {
181 RemovePDNotificationTgtLocked(channel);
232 ZX_DEBUG_ASSERT(iter->channel != nullptr);
233 res = iter->channel->Write(¬if, sizeof(notif));
236 // client channel, something has gone fairly wrong. Remove
253 // channel count given by a converter's widget caps is *the* number of
276 // 6 channel "surround sound ready" codecs); so far I have only worked with
401 // client's response channel, and eventually respond to the client using
492 // that max_channels == 2, and you configure it for 1 channel, it will still