Lines Matching refs:floatX
41 } floatX;
43 static const floatX floatXNaN = { TRUE, FALSE, FALSE, FALSE, 0, { 0, 0 } };
44 static const floatX floatXPositiveZero =
46 static const floatX floatXNegativeZero =
117 static floatX roundFloatXTo24( flag isTiny, floatX zx )
151 static floatX roundFloatXTo53( flag isTiny, floatX zx )
186 static floatX int32ToFloatX( int32 a )
188 floatX ax;
210 static int32 floatXToInt32( floatX ax )
248 static floatX float32ToFloatX( float32 a )
251 floatX ax;
289 static float32 floatXToFloat32( floatX zx )
291 floatX savedZ;
367 static floatX float64ToFloatX( float64 a )
370 floatX ax;
416 static float64 floatXToFloat64( floatX zx )
418 floatX savedZ;
555 static floatX floatXInvalid( void )
563 static floatX floatXRoundToInt( floatX ax )
588 static floatX floatXAdd( floatX ax, floatX bx )
591 floatX zx;
660 static floatX floatXMul( floatX ax, floatX bx )
663 floatX zx;
694 static floatX floatXDiv( floatX ax, floatX bx )
698 floatX zx;
737 static floatX floatXRem( floatX ax, floatX bx )
779 static floatX floatXSqrt( floatX ax )
783 floatX zx;
814 static flag floatXEq( floatX ax, floatX bx )
825 static flag floatXLe( floatX ax, floatX bx )
848 static flag floatXLt( floatX ax, floatX bx )
982 floatX ax, bx;
995 floatX ax, bx;
1008 floatX ax, bx;
1133 floatX ax, bx;
1146 floatX ax, bx;
1159 floatX ax, bx;