Lines Matching refs:TBB
87 "equivalent to the TBB/TBH instructions"));
446 // Optimize jump tables using TBB / TBH.
538 /// Do initial placement of the jump tables. Because Thumb2's TBB and TBH
618 MachineBasicBlock *TBB, *FBB;
620 bool TooDifficult = TII->analyzeBranch(*MBB, TBB, FBB, Cond);
1976 /// While trying to form a TBB/TBH instruction, we may (if the table
2053 // The add wasn't removable, but clobbered the base for the TBB. So we can't
2060 // used in the TBB/TBH if necessary.
2065 /// immediately following JTMI (assumed to be a TBB or TBH terminator). If so,
2193 // It's important that IdxReg is live until the actual TBB/TBH. Most of
2211 // TBB/TBH like:
2277 // The LEA was eliminated, the TBB instruction becomes the only new user
2286 // record the TBB or TBH use.
2359 MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
2367 bool B = TII->analyzeBranch(*BB, TBB, FBB, Cond);
2373 !TII->analyzeBranch(*OldPrior, TBB, FBB, CondPrior)) {