Lines Matching defs:MMO
19337 MachineMemOperand *MMO = MF.getMachineMemOperand(Ld->getMemOperand(), Offset,
19339 SDValue NewLd = DAG.getLoad(VT, DL, Ld->getChain(), NewAddr, MMO);
21736 MachineMemOperand *MMO;
21784 if (MUC0.MMO && MUC1.MMO) {
21785 if ((MUC0.MMO->isInvariant() && MUC1.MMO->isStore()) ||
21786 (MUC1.MMO->isInvariant() && MUC0.MMO->isStore()))
21799 if (!MUC0.MMO || !MUC1.MMO)
21805 if ((MUC0.MMO->isInvariant() && MUC1.MMO->isStore()) ||
21806 (MUC1.MMO->isInvariant() && MUC0.MMO->isStore()))
21814 int64_t SrcValOffset0 = MUC0.MMO->getOffset();
21815 int64_t SrcValOffset1 = MUC1.MMO->getOffset();
21816 Align OrigAlignment0 = MUC0.MMO->getBaseAlign();
21817 Align OrigAlignment1 = MUC1.MMO->getBaseAlign();
21842 if (UseAA && AA && MUC0.MMO->getValue() && MUC1.MMO->getValue() &&
21849 MemoryLocation(MUC0.MMO->getValue(), Overlap0,
21850 UseTBAA ? MUC0.MMO->getAAInfo() : AAMDNodes()),
21851 MemoryLocation(MUC1.MMO->getValue(), Overlap1,
21852 UseTBAA ? MUC1.MMO->getAAInfo() : AAMDNodes()));