Lines Matching refs:Succ2
1054 // The edges are BB->Succ1->Succ2, and we're looking to see if BB->Succ2
1057 MachineBasicBlock *Succ2 = BestB.Dest;
1059 if (allowTailDupPlacement() && shouldTailDuplicate(Succ2) &&
1060 canTailDuplicateUnplacedPreds(BB, Succ2, Chain, BlockFilter) &&
1061 isProfitableToTailDup(BB, Succ2, MBPI->getEdgeProbability(BB, Succ1),
1064 MBPI->getEdgeProbability(BB, Succ2), AdjustedSumProb);
1065 dbgs() << " Selected: " << getBlockName(Succ2)
1068 Result.BB = Succ2;
1181 // Succ1 Succ2
1184 // can increase the fallthrough from Pred1 to Succ1 and from Pred2 to Succ2,
1330 const MachineBasicBlock *Succ2 = *(BB->succ_begin() + 1);
1331 if (Succ1->isSuccessor(Succ2) || Succ2->isSuccessor(Succ1)) {