Lines Matching defs:LState
399 if (const LockState *LState = state->get<LockMap>(lockR)) {
400 if (LState->isLocked()) {
410 } else if (LState->isDestroyed()) {
482 if (const LockState *LState = state->get<LockMap>(lockR)) {
483 if (LState->isUnlocked()) {
494 } else if (LState->isDestroyed()) {
556 const LockState *LState = State->get<LockMap>(LockR);
560 if (!LState || LState->isUnlocked()) {
568 if (LState && LState->isUnlocked())
578 if (!LState || LState->isUnlocked()) {
586 if (LState->isLocked()) {
623 const struct LockState *LState = State->get<LockMap>(LockR);
624 if (!LState || LState->isDestroyed()) {
632 if (LState->isLocked()) {