Lines Matching refs:x3
205 uint32_t x0, x1, x2, x3, x4, x5, z0;216 x3 = (r0 >> 2) & (uint32_t)0x11111111;220 x3 = (x3 << 4) - x3;231 x3 ^= sk[3];302 y0 = y0 ^ (x3 & y1);303 y1 = y2 ^ (x3 & y3);304 y2 = y4 ^ (x3 & y5);305 y3 = y6 ^ (x3 & y7);