Lines Matching refs:Enable
127 if (Attrs.UnrollEnable == LoopAttributes::Enable) {
151 else if (Attrs.UnrollAndJamEnable == LoopAttributes::Enable ||
190 if (Attrs.UnrollAndJamEnable == LoopAttributes::Enable) {
262 (Attrs.VectorizePredicateEnable == LoopAttributes::Enable);
323 if (Attrs.DistributeEnable == LoopAttributes::Enable)
352 (Attrs.DistributeEnable == LoopAttributes::Enable)))};
518 case LoopAttributes::Enable:
519 AfterJam.UnrollEnable = LoopAttributes::Enable;
602 State = LoopHintAttr::Enable;
652 case LoopHintAttr::Enable:
659 setUnrollState(LoopAttributes::Enable);
662 setUnrollAndJamState(LoopAttributes::Enable);
665 setVectorizePredicateState(LoopAttributes::Enable);