Lines Matching defs:OK
1292 bool OK = cleanup(Info, RunDestructors, OldStackSize);
1294 return OK;
3041 // (even an empty one) can change the active member, so that's not OK.
3179 // Reading an indeterminate value is undefined, but assigning over one is OK.
3204 // If this is our last pass, check that the final object type is OK.
3574 // OK, we can read and modify an object if we're in the process of
3582 // OK, we can read this variable.
4312 bool OK = true;
4315 OK &= EvaluateVarDecl(Info, VD);
4320 OK &= EvaluateDecl(Info, VD);
4322 return OK;
11187 // OK, we will inline appropriately-aligned operations of this size,
11195 // OK, we will inline operations on this object.