Lines Matching refs:pitch
891 uint32_t pitch;
899 /* radeon pitch is /64 */
900 pitch = stride_bytes / 64;
933 radeon_ring_write(ring, (pitch << 22) | (src_offset >> 10));
934 radeon_ring_write(ring, (pitch << 22) | (dst_offset >> 10));
1816 track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
1820 track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
1903 track->textures[i].pitch = idx_value + 32;
2188 DRM_ERROR("pitch %d\n", t->pitch);
2286 w = (track->textures[u].pitch / track->textures[u].cpp) / (1 << i);
2288 w = track->textures[u].pitch / (1 << i);
2363 size = track->cb[i].pitch * track->cb[i].cpp * track->maxy;
2370 i, track->cb[i].pitch, track->cb[i].cpp,
2382 size = track->zb.pitch * track->zb.cpp * track->maxy;
2389 track->zb.pitch, track->zb.cpp,
2402 size = track->aa.pitch * track->cb[0].cpp * track->maxy;
2409 i, track->aa.pitch, track->cb[0].cpp,
2511 track->cb[i].pitch = 8192;
2517 track->zb.pitch = 8192;
2530 track->textures[i].pitch = 16536;
3197 uint32_t tiling_flags, uint32_t pitch,
3226 /* when we aren't tiling the pitch seems to needs to be furtherdivided down. - tested on power5 + rn50 server */
3230 pitch /= 16;
3235 flags |= pitch / 16;
3237 flags |= pitch / 8;