Lines Matching refs:VGLDisplay
53 // VGLDisplay is a ptr to a struct Bitmap defined and initialized by
55 xsize=VGLDisplay->Xsize;
56 ysize=VGLDisplay->Ysize;
65 VGLLine(VGLDisplay, 0, y, xsize-1, y, y/2 % 256);
68 VGLLine(VGLDisplay, 0, 0, xsize-1, ysize-1, 63);
69 VGLLine(VGLDisplay, 0, ysize-1, xsize-1, 0, 63);
70 VGLLine(VGLDisplay, 0, 0, 0, ysize-1, 63);
71 VGLLine(VGLDisplay, xsize-1, 0, xsize-1, ysize-1, 63);
72 VGLEllipse(VGLDisplay, 256, 0, 256, 256, 63);
73 VGLEllipse(VGLDisplay, 0, 256, 256, 256, 0);
76 VGLBitmapString(VGLDisplay, 100,100,
79 VGLBitmapString(VGLDisplay, 100,100,
82 VGLBitmapString(VGLDisplay, 100,100,
85 VGLBitmapString(VGLDisplay, 100,100,
93 VGLBitmapCopy(tmp, 0, 0, VGLDisplay, 0, 0, 128, 128);
97 VGLBitmapCopy(tmp, 0, 0, VGLDisplay, 3, 128, 128, 128);
99 VGLBitmapCopy(VGLDisplay, 237, 311, tmp, 64, 64, 128, 128);
100 VGLBitmapCopy(tmp, 32, 32, VGLDisplay, 400, 128, 128, 128);
102 VGLBitmapCopy(VGLDisplay, 300, 300, VGLDisplay, 500, 128, 128, 128);
108 VGLBitmapCopy(VGLDisplay, rand()%xsize, rand()%ysize,
109 VGLDisplay, rand()%xsize, rand()%ysize,
111 VGLLine(VGLDisplay, rand()%xsize, rand()%ysize,
113 VGLEllipse(VGLDisplay, rand()%xsize, rand()%ysize,