Lines Matching defs:float

4033 ** <tr><td> INTEGER  <td>  FLOAT    <td> Convert from integer to float
4036 ** <tr><td> FLOAT <td> INTEGER <td> Convert from float to integer
4037 ** <tr><td> FLOAT <td> TEXT <td> ASCII rendering of the float
7589 # define float sqlite_int64
19035 ** 16 (the number of significant digits in a 64-bit float) '0' is
60854 ** 7 8 IEEE float
60931 ** float in the wrong order. And that error has been propagated
60950 ** rather than a 64-bit float. Frank assures us that the code here
85291 ** 0.0 in that case. In addition, TOTAL always returns a float where
127249 float f;
128449 static float cellArea(Rtree *pRtree, RtreeCell *p){
128450 float area = 1.0;
128453 area = (float)(area * (DCOORD(p->aCoord[ii+1]) - DCOORD(p->aCoord[ii])));
128462 static float cellMargin(Rtree *pRtree, RtreeCell *p){
128463 float margin = 0.0;
128466 margin += (float)(DCOORD(p->aCoord[ii+1]) - DCOORD(p->aCoord[ii]));
128511 static float cellGrowth(Rtree *pRtree, RtreeCell *p, RtreeCell *pCell){
128512 float area;
128521 static float cellOverlap(
128529 float overlap = 0.0;
128539 float o = 1.0;
128551 o = o * (float)(x2-x1);
128562 static float cellOverlapEnlargement(
128575 return (float)(after-before);
128599 float fMinGrowth = 0.0;
128600 float fMinArea = 0.0;
128601 float fMinOverlap = 0.0;
128631 float growth;
128632 float area;
128633 float overlap = 0.0;
128758 float maxNormalInnerWidth = 0.0;
128766 float x1 = DCOORD(aCell[0].aCoord[i*2]);
128767 float x2 = DCOORD(aCell[0].aCoord[i*2+1]);
128768 float x3 = x1;
128769 float x4 = x2;
128776 float left = DCOORD(aCell[jj].aCoord[i*2]);
128777 float right = DCOORD(aCell[jj].aCoord[i*2+1]);
128792 float normalwidth = (x3 - x2) / (x4 - x1);
128821 float fDiff;
128825 float left = cellGrowth(pRtree, pLeftBox, &aCell[ii]);
128826 float right = cellGrowth(pRtree, pLeftBox, &aCell[ii]);
128827 float diff = FABS(right-left);
128854 float fWaste = 0.0;
128858 float right = cellArea(pRtree, &aCell[jj]);
128859 float growth = cellGrowth(pRtree, &aCell[ii], &aCell[jj]);
128860 float waste = growth - right;
128895 float *aDistance,
128921 float fLeft = aDistance[aLeft[iLeft]];
128922 float fRight = aDistance[aRight[iRight]];
128938 float left = aDistance[aIdx[jj-1]];
128939 float right = aDistance[aIdx[jj]];
129003 float xleft1 = aCell[aIdx[jj-1]].aCoord[iDim*2];
129004 float xleft2 = aCell[aIdx[jj-1]].aCoord[iDim*2+1];
129005 float xright1 = aCell[aIdx[jj]].aCoord[iDim*2];
129006 float xright2 = aCell[aIdx[jj]].aCoord[iDim*2+1];
129033 float fBestMargin = 0.0;
129054 float margin = 0.0;
129055 float fBestOverlap = 0.0;
129056 float fBestArea = 0.0;
129068 float overlap;
129069 float area;
129152 float diff =
129485 float *aDistance;
129487 float aCenterCoord[RTREE_MAX_DIMENSIONS];
129492 memset(aCenterCoord, 0, sizeof(float)*RTREE_MAX_DIMENSIONS);
129503 sizeof(float) /* aDistance array */
129510 aDistance = (float *)&aSpare[nCell];
129520 aCenterCoord[iDim] += (float)DCOORD(aCell[ii].aCoord[iDim*2]);
129521 aCenterCoord[iDim] += (float)DCOORD(aCell[ii].aCoord[iDim*2+1]);
129525 aCenterCoord[iDim] = (float)(aCenterCoord[iDim]/((float)nCell*2.0));
129531 float coord = (float)(DCOORD(aCell[ii].aCoord[iDim*2+1]) -
129776 cell.aCoord[ii].f = (float)sqlite3_value_double(azData[ii+3]);
129777 cell.aCoord[ii+1].f = (float)sqlite3_value_double(azData[ii+4]);