Lines Matching refs:vec_ldl

2440 /* vec_ldl */
2442 static vector signed char __ATTRS_o_ai vec_ldl(int __a,
2447 static vector signed char __ATTRS_o_ai vec_ldl(int __a,
2453 vec_ldl(int __a, const vector unsigned char *__b) {
2457 static vector unsigned char __ATTRS_o_ai vec_ldl(int __a,
2462 static vector bool char __ATTRS_o_ai vec_ldl(int __a,
2467 static vector short __ATTRS_o_ai vec_ldl(int __a, const vector short *__b) {
2471 static vector short __ATTRS_o_ai vec_ldl(int __a, const short *__b) {
2476 vec_ldl(int __a, const vector unsigned short *__b) {
2480 static vector unsigned short __ATTRS_o_ai vec_ldl(int __a,
2485 static vector bool short __ATTRS_o_ai vec_ldl(int __a,
2490 static vector pixel __ATTRS_o_ai vec_ldl(int __a, const vector pixel *__b) {
2494 static vector int __ATTRS_o_ai vec_ldl(int __a, const vector int *__b) {
2498 static vector int __ATTRS_o_ai vec_ldl(int __a, const int *__b) {
2503 vec_ldl(int __a, const vector unsigned int *__b) {
2507 static vector unsigned int __ATTRS_o_ai vec_ldl(int __a,
2512 static vector bool int __ATTRS_o_ai vec_ldl(int __a,
2517 static vector float __ATTRS_o_ai vec_ldl(int __a, const vector float *__b) {
2521 static vector float __ATTRS_o_ai vec_ldl(int __a, const float *__b) {
10787 return vec_perm(vec_ldl(__a, __b), (vector signed char)(0),
10793 return vec_perm(vec_ldl(__a, __b), (vector signed char)(0),
10799 return vec_perm(vec_ldl(__a, __b), (vector unsigned char)(0),
10805 return vec_perm(vec_ldl(__a, __b), (vector unsigned char)(0),
10811 return vec_perm(vec_ldl(__a, __b), (vector bool char)(0),
10816 return vec_perm(vec_ldl(__a, __b), (vector short)(0), vec_lvsl(__a, __b));
10820 return vec_perm(vec_ldl(__a, __b), (vector short)(0),
10826 return vec_perm(vec_ldl(__a, __b), (vector unsigned short)(0),
10832 return vec_perm(vec_ldl(__a, __b), (vector unsigned short)(0),
10838 return vec_perm(vec_ldl(__a, __b), (vector bool short)(0),
10843 return vec_perm(vec_ldl(__a, __b), (vector pixel)(0),
10848 return vec_perm(vec_ldl(__a, __b), (vector int)(0), vec_lvsl(__a, __b));
10852 return vec_perm(vec_ldl(__a, __b), (vector int)(0),
10858 return vec_perm(vec_ldl(__a, __b), (vector unsigned int)(0),
10864 return vec_perm(vec_ldl(__a, __b), (vector unsigned int)(0),
10870 return vec_perm(vec_ldl(__a, __b), (vector bool int)(0),
10875 return vec_perm(vec_ldl(__a, __b), (vector float)(0), vec_lvsl(__a, __b));
10879 return vec_perm(vec_ldl(__a, __b), (vector float)(0),
10987 return vec_perm((vector signed char)(0), vec_ldl(__a, __b),
10993 return vec_perm((vector signed char)(0), vec_ldl(__a, __b),
10999 return vec_perm((vector unsigned char)(0), vec_ldl(__a, __b),
11005 return vec_perm((vector unsigned char)(0), vec_ldl(__a, __b),
11011 return vec_perm((vector bool char)(0), vec_ldl(__a, __b),
11016 return vec_perm((vector short)(0), vec_ldl(__a, __b), vec_lvsl(__a, __b));
11020 return vec_perm((vector short)(0), vec_ldl(__a, __b),
11026 return vec_perm((vector unsigned short)(0), vec_ldl(__a, __b),
11032 return vec_perm((vector unsigned short)(0), vec_ldl(__a, __b),
11038 return vec_perm((vector bool short)(0), vec_ldl(__a, __b),
11043 return vec_perm((vector pixel)(0), vec_ldl(__a, __b),
11048 return vec_perm((vector int)(0), vec_ldl(__a, __b), vec_lvsl(__a, __b));
11052 return vec_perm((vector int)(0), vec_ldl(__a, __b),
11058 return vec_perm((vector unsigned int)(0), vec_ldl(__a, __b),
11064 return vec_perm((vector unsigned int)(0), vec_ldl(__a, __b),
11070 return vec_perm((vector bool int)(0), vec_ldl(__a, __b),
11075 return vec_perm((vector float)(0), vec_ldl(__a, __b), vec_lvsl(__a, __b));
11079 return vec_perm((vector float)(0), vec_ldl(__a, __b),