Lines Matching refs:s3d_struct
319 * 0 is a valid value for s3d_struct, so we use a special "not set"
322 frame->s3d_struct = HDMI_3D_STRUCTURE_INVALID;
349 if (frame->vic == 0 && frame->s3d_struct == HDMI_3D_STRUCTURE_INVALID)
353 if (frame->vic != 0 && frame->s3d_struct != HDMI_3D_STRUCTURE_INVALID)
357 if (frame->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF)
384 ptr[8] = (frame->s3d_struct & 0xf) << 4;
385 if (frame->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF)
893 hdmi_3d_structure_get_name(enum hdmi_3d_structure s3d_struct)
895 if (s3d_struct < 0 || s3d_struct > 0xf)
898 switch (s3d_struct) {
938 if (hvf->vic == 0 && hvf->s3d_struct == HDMI_3D_STRUCTURE_INVALID) {
945 if (hvf->s3d_struct != HDMI_3D_STRUCTURE_INVALID) {
947 hdmi_3d_structure_get_name(hvf->s3d_struct));
948 if (hvf->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF)
1180 hvf->s3d_struct = ptr[4] >> 4;
1181 if (hvf->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF) {