Lines Matching defs:packFloatx80

614 INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
711 return packFloatx80( zSign, zExp, zSig0 );
726 return packFloatx80( zSign, zExp, zSig0 );
756 return packFloatx80( zSign, 0x7FFE, ~ roundMask );
758 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
787 return packFloatx80( zSign, zExp, zSig0 );
804 return packFloatx80( zSign, zExp, zSig0 );
1193 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1198 return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
1207 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1209 return packFloatx80( 0, 0x403E - shiftCount, zSig<<shiftCount );
1323 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1327 return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );
1586 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
1589 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
1593 return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 );
2549 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
2552 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
2556 packFloatx80(
3566 packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
3574 packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
3575 : packFloatx80( 0, 0, 0 );
3578 aSign ? packFloatx80( 1, 0, 0 )
3579 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
3581 return packFloatx80( aSign, 0, 0 );
3639 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3713 return packFloatx80( float_rounding_mode == float_round_down, 0, 0 );
3717 return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
3814 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3825 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3828 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
3832 if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
3875 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3879 return packFloatx80( zSign, 0, 0 );
3891 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3896 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
4058 if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
4634 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4637 if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );