Lines Matching refs:pixel
200 * The Wii has a 16 bit pixel, so each 32 bit DWORD encodes
201 * two pixels. The upper 16 bits is for pixel 0 (left hand pixel
202 * in a pair), the lower 16 bits is for pixel 1.
205 * lower 16 bits for each pixel. We'll take the upper value into
834 unsigned long pixel[2];
850 pixel[0] = bg;
852 pixel[0] = fg;
855 pixel[1] = bg;
857 pixel[1] = fg;
859 addr[j] = (pixel[0] & 0xffff00ff) |
860 (pixel[1] & 0x0000ff00);