Lines Matching defs:window
96 /* A Pos is an index in the character window. We use short instead of int to
115 uInt w_size; /* LZ77 window size (32K by default) */
119 Bytef *window;
120 /* Sliding window. Input bytes are read into the second half of the window,
125 * the window size to 64K, which is quite useful on MSDOS.
126 * To do: use the user input buffer as sliding window.
130 /* Actual size of window: 2*wSize, except when the user input buffer
131 * is directly used as sliding window.
137 * An index in this array is thus a window index modulo 32K.
156 * negative when the window is moved backwards.
164 uInt lookahead; /* number of valid bytes ahead in window */
227 * data is still in the window so we can still emit a stored block even
253 uInt insert; /* bytes at end of window left to insert */
270 /* High water mark offset in window for initialized bytes -- bytes above
295 /* Number of bytes after end of data in window to initialize in order to avoid