Lines Matching defs:coder

21 copy_or_code(lzma_simple_coder *coder, const lzma_allocator *allocator,
26 assert(!coder->end_was_reached);
28 if (coder->next.code == NULL) {
32 if (coder->is_encoder && action == LZMA_FINISH
34 coder->end_was_reached = true;
37 // Call the next coder in the chain to provide us some data.
38 const lzma_ret ret = coder->next.code(
39 coder->next.coder, allocator,
44 assert(!coder->is_encoder
46 coder->end_was_reached = true;
58 call_filter(lzma_simple_coder *coder, uint8_t *buffer, size_t size)
60 const size_t filtered = coder->filter(coder->simple,
61 coder->now_pos, coder->is_encoder,
63 coder->now_pos += filtered;
74 lzma_simple_coder *coder = coder_ptr;
84 // Flush already filtered data from coder->buffer[] to out[].
85 if (coder->pos < coder->filtered) {
86 lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
91 if (coder->pos < coder->filtered)
94 if (coder->end_was_reached) {
95 assert(coder->filtered == coder->size);
101 coder->filtered = 0;
103 assert(!coder->end_was_reached);
106 // in coder->buffer[], flush coder->buffer[] to out[], and copy/code
111 const size_t buf_avail = coder->size - coder->pos;
117 // Flush data from coder->buffer[] to out[], but don't reset
118 // coder->pos and coder->size yet. This way the coder can be
121 memcpy(out + *out_pos, coder->buffer + coder->pos, buf_avail);
126 const lzma_ret ret = copy_or_code(coder, allocator,
137 coder, out + out_start, size);
140 assert(unfiltered <= coder->allocated / 2);
142 // Now we can update coder->pos and coder->size, because
143 // the next coder in the chain (if any) was successful.
144 coder->pos = 0;
145 coder->size = unfiltered;
147 if (coder->end_was_reached) {
150 coder->size = 0;
154 // coder->buffer[] and rewind *out_pos appropriately.
156 memcpy(coder->buffer, out + *out_pos, unfiltered);
158 } else if (coder->pos > 0) {
159 memmove(coder->buffer, coder->buffer + coder->pos, buf_avail);
160 coder->size -= coder->pos;
161 coder->pos = 0;
164 assert(coder->pos == 0);
166 // If coder->buffer[] isn't empty, try to fill it by copying/decoding
167 // more data. Then filter coder->buffer[] and copy the successfully
169 // unfiltered data will be left to coder->buffer[].
170 if (coder->size > 0) {
172 const lzma_ret ret = copy_or_code(coder, allocator,
174 coder->buffer, &coder->size,
175 coder->allocated, action);
181 coder->filtered = call_filter(
182 coder, coder->buffer, coder->size);
184 // Everything is considered to be filtered if coder->buffer[]
186 if (coder->end_was_reached)
187 coder->filtered = coder->size;
190 lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
195 if (coder->end_was_reached && coder->pos == coder->size)
205 lzma_simple_coder *coder = coder_ptr;
206 lzma_next_end(&coder->next, allocator);
207 lzma_free(coder->simple, allocator);
208 lzma_free(coder, allocator);
218 lzma_simple_coder *coder = coder_ptr;
222 &coder->next, allocator, reversed_filters + 1);
235 lzma_simple_coder *coder = next->coder;
236 if (coder == NULL) {
240 // more data in coder->buffer[] if it can be filled completely.
241 coder = lzma_alloc(sizeof(lzma_simple_coder)
243 if (coder == NULL)
246 next->coder = coder;
251 coder->next = LZMA_NEXT_CODER_INIT;
252 coder->filter = filter;
253 coder->allocated = 2 * unfiltered_max;
257 coder->simple = lzma_alloc(simple_size, allocator);
258 if (coder->simple == NULL)
261 coder->simple = NULL;
267 coder->now_pos = simple->start_offset;
268 if (coder->now_pos & (alignment - 1))
271 coder->now_pos = 0;
275 coder->is_encoder = is_encoder;
276 coder->end_was_reached = false;
277 coder->pos = 0;
278 coder->filtered = 0;
279 coder->size = 0;
281 return lzma_next_filter_init(&coder->next, allocator, filters + 1);