Lines Matching refs:window
117 /* A Pos is an index in the character window. We use short instead of int to
136 uInt w_size; /* LZ77 window size (32K by default) */
140 Bytef *window;
141 /* Sliding window. Input bytes are read into the second half of the window,
146 * the window size to 64K, which is quite useful on MSDOS.
147 * To do: use the user input buffer as sliding window.
151 /* Actual size of window: 2*wSize, except when the user input buffer
152 * is directly used as sliding window.
158 * An index in this array is thus a window index modulo 32K.
177 * negative when the window is moved backwards.
185 uInt lookahead; /* number of valid bytes ahead in window */
248 * data is still in the window so we can still emit a stored block even