History log of /linux-master/drivers/staging/media/sunxi/cedrus/cedrus_dec.c
Revision Date Author Comments
# 4e161728 02-Nov-2022 Jernej Skrabec <jernej.skrabec@gmail.com>

media: cedrus: set codec ops immediately

We'll need codec ops soon after output format is set in following
commits. Let's move current codec setup to set output format callback.
While at it, let's remove one level of indirection by changing
current_codec to point to codec ops structure directly.

Acked-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>


# fe8b81fd 18-Aug-2022 Nicolas Dufresne <nicolas.dufresne@collabora.com>

media: cedrus: Fix watchdog race condition

The watchdog needs to be scheduled before we trigger the decode
operation, otherwise there is a risk that the decoder IRQ will be
called before we have schedule the watchdog. As a side effect, the
watchdog would never be cancelled and its function would be called
at an inappropriate time.

This was observed while running Fluster with GStreamer as a backend.
Some programming error would cause the decoder IRQ to be call very
quickly after the trigger. Later calls into the driver would deadlock
due to the unbalanced state.

Cc: stable@vger.kernel.org
Fixes: 7c38a551bda1 ("media: cedrus: Add watchdog for job completion")
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>


# f0b4a9c4 20-Jun-2022 Jernej Skrabec <jernej.skrabec@gmail.com>

media: cedrus: h265: Implement support for tiles

Tiles are last remaining unimplemented functionality for HEVC. Implement
it.

[hverkuil: fix checkpatch warning, split long line in two]

Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Reviewed-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>


# 4af46bcc 20-Jun-2022 Jernej Skrabec <jernej.skrabec@gmail.com>

media: cedrus: Add error handling for failed setup

During decoding setup stage for complex codecs like HEVC driver can
detect inconsistent values in controls or some other task, like
allocating memory, can fail.

Currently setup stage has no way of signalling error. Change return type
of setup callback to int and if returned value is not zero, skip
decoding and finish job immediately with error flag.

While currently there is only one place when setup can fail, it's
expected that there will be more such cases in the future, when HEVC
decoding is improved.

Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Reviewed-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>


# b92de2f9 08-Jul-2022 Benjamin Gaignard <benjamin.gaignard@collabora.com>

media: uapi: HEVC: Rename HEVC stateless controls with STATELESS prefix

Change HEVC stateless controls names to V4L2_CID_STATELESS_HEVC instead
of V4L2_CID_MPEG_VIDEO_HEVC be coherent with v4l2 naming convention.

Signed-off-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar>
Tested-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>


# 7c38a551 01-Feb-2022 Jernej Skrabec <jernej.skrabec@gmail.com>

media: cedrus: Add watchdog for job completion

Currently, if job is not completed for whatever reason, userspace
application can hang on ioctl and thus become unkillable.

In order to prevent that, implement watchdog, which will complete job
after 2 seconds with error state.

Concept is borrowed from hantro driver.

Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Reviewed-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>


# 2845d9d6 06-Jun-2021 Jernej Skrabec <jernej.skrabec@gmail.com>

media: cedrus: hevc: Add support for scaling lists

HEVC frames may use scaling list feature. Add support for it.

Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# d395a78d 03-Jun-2021 Benjamin Gaignard <benjamin.gaignard@collabora.com>

media: hevc: Add decode params control

Add decode params control and the associated structure to group
all the information that are needed to decode a reference frame as
is described in ITU-T Rec. H.265 section "8.3.2 Decoding process
for reference picture set".

Adapt Cedrus driver to these changes.

Signed-off-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
Reviewed-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# f4815b39 29-Apr-2021 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: move MPEG-2 stateless controls out of staging

Until now, the MPEG-2 V4L2 API was not exported as a public API,
and only defined in a private media header (media/mpeg2-ctrls.h).

After reviewing the MPEG-2 specification in detail, and reworking
the controls so they match the MPEG-2 semantics properly,
we can consider it ready.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net>
Tested-by: Daniel Almeida <daniel.almeida@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# 45f97ba1 29-Apr-2021 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: mpeg2: Remove V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS

The Hantro and Cedrus drivers work in frame-mode,
meaning they expect all the slices in a picture (either frame
or field structure) to be passed in each OUTPUT buffer.

These two are the only V4L2 MPEG-2 stateless decoders currently
supported. Given the VA-API drivers also work per-frame,
coalescing all the MPEG-2 slices in a buffer before the decoding
operation, it makes sense to not expect slice-mode drivers and
therefore remove V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS.

This is done to avoid carrying an unused interface. If needed,
this control can be added without breaking backwards compatibility.
Note that this would mean introducing a enumerator control to
specify the decoding mode (see V4L2_CID_STATELESS_H264_DECODE_MODE).

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Co-developed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Tested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net>
Tested-by: Daniel Almeida <daniel.almeida@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# f329e21e 29-Apr-2021 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: mpeg2: Split sequence and picture parameters

Typically, bitstreams are composed of a sequence header,
followed by a number of picture header and picture coding extension
headers. Each picture can be composed of a number of slices.

Let's split the MPEG-2 uAPI to follow these semantics more closely,
allowing more usage flexibility. Having these controls split up
allows applications to set a sequence control at the beginning
of a sequence, and then set a picture control for each frame.

While here add padding fields where needed, and document
the uAPI header thoroughly.

Note that the V4L2_CTRL_TYPE_{} defines had to be moved because
it clashes with existing ones. This is not really an issue
since they will be re-defined when the controls are moved
out of staging.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net>
Tested-by: Daniel Almeida <daniel.almeida@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# 118f3e15 29-Apr-2021 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: mpeg2: Rename "quantization" to "quantisation"

The MPEG-2 specification refers to the quantisation matrices
using the word "quantisation". Make the V4L2 interface more
ergonomic by matching the MPEG-2 spec.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net>
Tested-by: Daniel Almeida <daniel.almeida@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# 363240ce 04-Mar-2021 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: move VP8 stateless controls out of staging

Until now, the VP8 V4L2 API was not exported as a public API,
and only defined in a private media header (media/vp8-ctrls.h).

The reason for this was a concern about the API not complete
and ready to support VP8 decoding hardware accelerators.

After reviewing the VP8 specification in detail, and now
that the API is able to support Cedrus and Hantro G1,
we can consider this ready.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# d04c114e 04-Mar-2021 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: vp8: Remove "header" from symbol names and macros

It doesn't seem to add any clarity to have a "header" suffix in controls,
struct names and flags.

Since this just makes names too long without any benefit, just drop it.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# 46a309d2 26-Nov-2020 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: move H264 stateless controls out of staging

The H.264 stateless 'uAPI' was staging and marked explicitly in the
V4L2 specification that it will change and is unstable.

Note that these control IDs were never exported as a public API,
they were only defined in kernel-local headers (h264-ctrls.h).

Now, the H264 stateless controls is ready to be part
of the stable uAPI.

While not too late, let's rename them and re-number their
control IDs, moving them to the newly created stateless
control class, and updating all the drivers accordingly.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# 3c39a16d 10-Nov-2020 Jernej Skrabec <jernej.skrabec@siol.net>

media: cedrus: Add support for VP8 decoding

VP8 in Cedrus shares same engine as H264.

Note that it seems necessary to call bitstream parsing functions,
to parse frame header, otherwise decoded image is garbage. This is
contrary to what is driver supposed to do. However, values are not
really used, so this might be acceptable. It's possible that bitstream
parsing functions set some internal VPU state, which is later necessary
for proper decoding. Biggest suspect is "VP8 probs update" trigger.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# eb44c6c9 24-Aug-2020 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: h264: Split prediction weight parameters

The prediction weight parameters are only required under
certain conditions, which depend on slice header parameters.

As specified in section 7.3.3 Slice header syntax, the prediction
weight table is present if:

((weighted_pred_flag && (slice_type == P || slice_type == SP)) || \
(weighted_bipred_idc == 1 && slice_type == B))

Given its size, it makes sense to move this table to its control,
so applications can avoid passing it if the slice doesn't specify it.

Before this change struct v4l2_ctrl_h264_slice_params was 960 bytes.
With this change, it's 188 bytes and struct v4l2_ctrl_h264_pred_weight
is 772 bytes.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Jonas Karlman <jonas@kwiboo.se>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# a8876c22 09-May-2020 Samuel Holland <samuel@sholland.org>

media: cedrus: Program output format during each run

Previously, the output format was programmed as part of the ioctl()
handler. However, this has two problems:

1) If there are multiple active streams with different output
formats, the hardware will use whichever format was set last
for both streams. Similarly, an ioctl() done in an inactive
context will wrongly affect other active contexts.
2) The registers are written while the device is not actively
streaming. To enable runtime PM tied to the streaming state,
all hardware access needs to be moved inside cedrus_device_run().

The call to cedrus_dst_format_set() is now placed just before the
codec-specific callback that programs the hardware.

Cc: <stable@vger.kernel.org>
Fixes: 50e761516f2b ("media: platform: Add Cedrus VPU decoder driver")
Suggested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Suggested-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Samuel Holland <samuel@sholland.org>
Tested-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>


# 86caab29 21-Oct-2019 Paul Kocialkowski <paul.kocialkowski@bootlin.com>

media: cedrus: Add HEVC/H.265 decoding support

This introduces support for HEVC/H.265 to the Cedrus VPU driver, with
both uni-directional and bi-directional prediction modes supported.

Field-coded (interlaced) pictures, custom quantization matrices and
10-bit output are not supported at this point.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# 7bb3c32a 16-Aug-2019 Ezequiel Garcia <ezequiel@collabora.com>

media: uapi: h264: Rename pixel format

The V4L2_PIX_FMT_H264_SLICE_RAW name was originally suggested
because the pixel format would represent H264 slices without any
start code.

However, as we will now introduce a start code menu control,
give the pixel format a more meaningful name, while it's
still early enough to do so.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# 6eb9b758 24-May-2019 Maxime Ripard <mripard@kernel.org>

media: cedrus: Add H264 decoding support

Introduce some basic H264 decoding support in cedrus. So far, only the
baseline profile videos have been tested, and some more advanced features
used in higher profiles are not even implemented.

Reviewed-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# a4d3d612 05-Feb-2019 Ezequiel Garcia <ezequiel@collabora.com>

media: v4l2-mem2mem: Rename v4l2_m2m_buf_copy_data to v4l2_m2m_buf_copy_metadata

The v4l2_m2m_buf_copy_data helper is used to copy the buffer
metadata, such as its timestamp and its flags.

Therefore, the v4l2_m2m_buf_copy_metadata name is more clear
and avoids confusion with a payload data copy.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
[hverkuil-cisco@xs4all.nl: also fix cedrus_dec.c]
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# 826ef750 24-Jan-2019 Paul Kocialkowski <paul.kocialkowski@bootlin.com>

media: Revert "media: cedrus: Allow using the current dst buffer as reference"

This reverts commit cf20ae1535eb690a87c29b9cc7af51881384e967.

The vb2_find_timestamp helper was modified to allow finding buffers
regardless of their current state in the queue. This means that we
no longer have to take particular care of references to the current
capture buffer.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# cf20ae15 08-Jan-2019 Paul Kocialkowski <paul.kocialkowski@bootlin.com>

media: cedrus: Allow using the current dst buffer as reference

It was reported that some cases of interleaved video decoding require
using the current destination buffer as a reference. However, this is
no longer possible after the move to vb2_find_timestamp because only
dequeued and done buffers are considered.

Add a helper in our driver that also considers the current destination
buffer before resorting to vb2_find_timestamp and use it in MPEG-2.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# d998e03e 09-Nov-2018 Hans Verkuil <hverkuil-cisco@xs4all.nl>

media: cedrus: identify buffers by timestamp

Use the new v4l2_m2m_buf_copy_data helper function and use
timestamps to refer to reference frames instead of using
buffer indices.

Also remove the padding fields in the structs, that's a bad
idea. Just use the right types to keep everything aligned.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Tested-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# e4d7b113 07-Dec-2018 Mauro Carvalho Chehab <mchehab+samsung@kernel.org>

media: cedrus: don't initialize pointers with zero

A common mistake is to assume that initializing a var with:
struct foo f = { 0 };

Would initialize a zeroed struct. Actually, what this does is
to initialize the first element of the struct to zero.

According to C99 Standard 6.7.8.21:

"If there are fewer initializers in a brace-enclosed
list than there are elements or members of an aggregate,
or fewer characters in a string literal used to initialize
an array of known size than there are elements in the array,
the remainder of the aggregate shall be initialized implicitly
the same as objects that have static storage duration."

So, in practice, it could zero the entire struct, but, if the
first element is not an integer, it will produce warnings:

drivers/staging/media/sunxi/cedrus/cedrus.c:drivers/staging/media/sunxi/cedrus/cedrus.c:78:49: warning: Using plain integer as NULL pointer
drivers/staging/media/sunxi/cedrus/cedrus_dec.c:drivers/staging/media/sunxi/cedrus/cedrus_dec.c:29:35: warning: Using plain integer as NULL pointer

As the right initialization would be, instead:

struct foo f = { NULL };

Another way to initialize it with gcc is to use:

struct foo f = {};

That seems to be a gcc extension, but clang also does the right thing,
and that's a clean way for doing it.

Anyway, I decided to check upstream what's the most commonly pattern.
The "= {}" pattern has about 2000 entries:

$ git grep -E "=\s*\{\s*\}"|wc -l
1951

The standard-C compliant pattern has about 2500 entries:

$ git grep -E "=\s*\{\s*NULL\s*\}"|wc -l
137
$ git grep -E "=\s*\{\s*0\s*\}"|wc -l
2323

Meaning that developers have split options on that.

So, let's opt to the simpler form.

Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Acked-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# 22f54602 30-Nov-2018 Paul Kocialkowski <paul.kocialkowski@bootlin.com>

media: cedrus: Remove global IRQ spin lock from the driver

We initially introduced a spin lock to ensure that the VPU registers
are not accessed concurrently between our setup function and IRQ
handler. The V4L2 M2M API ensures that only one decoding job runs at a
time, so the interrupt signaling the end of decoding will not occur
while the next picture is being configured.

Spurious interrupts are taken care of in the handler, by checking that
we have a valid M2M context and a decoding status available before
marking the buffers as done.

In addition, holding a spin lock could be problematic if non-atomic
operations are required in the setup process for future codec support.

As a result, remove the global IRQ spin lock.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>


# 50e76151 13-Sep-2018 Paul Kocialkowski <paul.kocialkowski@bootlin.com>

media: platform: Add Cedrus VPU decoder driver

This introduces the Cedrus VPU driver that supports the VPU found in
Allwinner SoCs, also known as Video Engine. It is implemented through
a V4L2 M2M decoder device and a media device (used for media requests).
So far, it only supports MPEG-2 decoding.

Since this VPU is stateless, synchronization with media requests is
required in order to ensure consistency between frame headers that
contain metadata about the frame to process and the raw slice data that
is used to generate the frame.

This driver was made possible thanks to the long-standing effort
carried out by the linux-sunxi community in the interest of reverse
engineering, documenting and implementing support for the Allwinner VPU.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
[hans.verkuil@cisco.com: dropped obsolete MEDIA_REQUEST_API from Kconfig]
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>