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565155af |
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27-Jul-2019 |
Augustin Cavalier <waddlesplash@gmail.com> |
Remove unnecessary usages of BLocker::Sem(). Most of these should have been BLocker::InitCheck() anyway. The one that was actually using the sem (MessageLooper) should just store the name parameter, which simplifies things anyway. Done as a result of a branch where I'm experimenting with making BLocker not even create a semaphore in "benaphore" mode.
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f744935b |
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04-Aug-2016 |
Axel Dörfler <axeld@pinc-software.de> |
app_server: Fixed broken ServerApp allocation. * Did not use std::nothrow, but exceptions were not catched. * MessageLooper::Run() now returns a status code. * There are a lot more cases of a new without nothrow that need to be investigated.
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7f9368ca |
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09-Dec-2015 |
looncraz <looncraz@looncraz.net> |
Set*UIColor, etc. The inseparable changes necessary to support live color updating across the system in a sane, safe, and performant manner. BView gains: HasSystemColors() HasDefaultColors() AdoptSystemColors() AdoptParentColors() AdoptViewColor(BView*) SetViewUIColor(color_which, float tint) SetHighUIColor(... SetLowUIColor(... ViewUIColor(float* tint) HighUIColor(... LowUIColor(... DelayedInvalidate() BWindow gains a simple helper method: IsOffscreenWindow() BMessage gains: AddColor() FindColor() GetColor() HasColor() * allegedly this API is deprecated, but I implemented it anyway ReplaceColor() SetColor() Previous private ColorTools methods are made public and moved into GraphicsDefs: mix_color, blend_color, disable_color These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup of BeOS example code under the OpenTracker license. In addition, four new colors are created: B_LINK_TEXT_COLOR B_LINK_HOVER_COLOR B_LINK_ACTIVE_COLOR B_LINK_VISITED_COLOR These changes are documented in their proper user documentation files. In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit. On the app_server side, the following has changed: Add DelayedMessage - a system by which messages can be sent at a scheduled time, and can also be merged according to set rules. A single thread is used to service the message queue and multiple recipients can be set for each message. Desktop gains the ability to add message ports to a DelayedMessage so that said messages can target either all applications or all windows, as needed. Desktop maintains a BMessage which is used to queue up all pending color changes and the delayed messaging system is used to enact these changes after a short period of time has passed. This prevents abuse and allows the system to merge repeated set_ui_color events into one event for client applications, improving performance drastically. In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message to each BWindow. This is done to improve performance over having the app_server independently informing each window. Decorator changes are live now, which required some reworking. Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
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b02ce811 |
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12-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
You can now specify a timeout to MessageLooper::PostMessage(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15510 a95241bf-73f2-0310-859d-f6bbb57e9c96
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67e79bf4 |
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25-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
A message looper can now have a death semaphore, ServerWindow now uses them. ServerApp now waits up to 3 seconds for windows before killing them - it now waits on the death semaphore, and only kills a window if it didn't quit fast enough. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
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35a71b19 |
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25-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The app_server now inherits from MessageLooper as well. Removed unused stuff. The app_server now deletes itself when done (and therefore must not be allocated on the stack anymore). The cursor handling should be moved over to the desktop as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96
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770c05d6 |
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25-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The Desktop class now gets its own message processing loop: moved application creation/deletion (and management) over to that class. ServerApp now gets a desktop pointer, and no longer uses gDesktop. Converted private MessageLooper::_MessagePort() to a public method MessagePort() so that the looper can be addressed from elsewhere without using PostMessage(). Added a real basic message loop to MessageLooper::_MessageLoop(). BApplication now only asks the app_server to get its desktop object which should now be used for everything that's not in the realm of the application. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c6a25272 |
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24-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Split ServerWindow::Quit() into two parts, and moved the generic one to the MessageLooper class - the other part is called from there as virtual _PrepareQuit(). Moved the class documentation to the source file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13815 a95241bf-73f2-0310-859d-f6bbb57e9c96
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89ab121e |
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23-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Factored a MessageLooper class out of ServerWindow and ServerApp. Could still be improved a bit (Quit() and _MessageLooper() are empty right now). Removed ServerApp::PingTarget(). Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken (previously fHandlerToken), even if it's currently unused. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b02ce81171a1f7c6f70af150f07d9d59ab9f0b01 |
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12-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
You can now specify a timeout to MessageLooper::PostMessage(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15510 a95241bf-73f2-0310-859d-f6bbb57e9c96
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67e79bf45aca758085d8272ba2c2c46415560361 |
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25-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
A message looper can now have a death semaphore, ServerWindow now uses them. ServerApp now waits up to 3 seconds for windows before killing them - it now waits on the death semaphore, and only kills a window if it didn't quit fast enough. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
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35a71b19367c9c6bb43385b07b860200aed6223e |
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25-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The app_server now inherits from MessageLooper as well. Removed unused stuff. The app_server now deletes itself when done (and therefore must not be allocated on the stack anymore). The cursor handling should be moved over to the desktop as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96
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770c05d6cc602b2e545e2ccae5a17c576881dc9c |
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25-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The Desktop class now gets its own message processing loop: moved application creation/deletion (and management) over to that class. ServerApp now gets a desktop pointer, and no longer uses gDesktop. Converted private MessageLooper::_MessagePort() to a public method MessagePort() so that the looper can be addressed from elsewhere without using PostMessage(). Added a real basic message loop to MessageLooper::_MessageLoop(). BApplication now only asks the app_server to get its desktop object which should now be used for everything that's not in the realm of the application. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c6a25272973999ab0f24dc010b70c7ea811fa35f |
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24-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Split ServerWindow::Quit() into two parts, and moved the generic one to the MessageLooper class - the other part is called from there as virtual _PrepareQuit(). Moved the class documentation to the source file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13815 a95241bf-73f2-0310-859d-f6bbb57e9c96
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89ab121e66e7cd6136e4e561805b85acea3d046a |
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23-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Factored a MessageLooper class out of ServerWindow and ServerApp. Could still be improved a bit (Quit() and _MessageLooper() are empty right now). Removed ServerApp::PingTarget(). Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken (previously fHandlerToken), even if it's currently unused. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
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