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9b33a309 |
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04-Mar-2020 |
X512 <danger_mail@list.ru> |
Interface Kit: fix menu resizing when scrolling is enabled BMenuWindow::Attach/DetachScrollers can be called when scrollers are already attached/detached and it should handle this case properly. Call BMenuWindow::DetachScrollers when scrolling is not needed anymore. Fixes #8513. Change-Id: I1f70b63d75106cf33ab1f72d34e221a54b45a75e Reviewed-on: https://review.haiku-os.org/c/haiku/+/2310 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com> Reviewed-by: John Scipione <jscipione@gmail.com>
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7a96554c |
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09-Dec-2015 |
looncraz <looncraz@looncraz.net> |
kits/interface: Convert to using Set*UIColor. Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com> Patches 0003-0017 from looncraz, unmodified.
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f2de125b |
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11-Aug-2015 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Removed code path for be_control_look == NULL. Adjusted TODO comment.
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4898c615 |
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03-May-2013 |
Jessica Hamilton <jessica.l.hamilton@gmail.com> |
BMenu: scroll marked item into view when menu has scrollers attached. Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
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a937ffd2 |
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30-Apr-2012 |
czeidler <haiku@clemens-zeidler.de> |
Make the menu window not resizable. Right clicking the menu border showed the resize arrow and sometimes even made it possible to resize the menu.
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931cd377 |
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07-Oct-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a new flag kAcceptKeyboardFocusFlag that allows B_AVOID_FOCUS windows to still receive keyboard events. This is now used for menu windows (before, the menu feel alone would trigger that behaviour). * This also fixes bug #4691, as tool tip windows use the menu feel as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33481 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3ecf187e |
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04-Sep-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Made MenuWindow::GetSteps() const. Increased the scrollers size from 10 to 12, since at high resolutions, they're really too small. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32932 a95241bf-73f2-0310-859d-f6bbb57e9c96
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96f041c5 |
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03-Sep-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Also scroll by a small step, when using the menuscrollers. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32923 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d62eae6e |
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24-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Do not allow a menu window to be movable. This fixes bug #4314. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32650 a95241bf-73f2-0310-859d-f6bbb57e9c96
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50f8cd14 |
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07-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Cleanup, no functional change. * Remove superfluous operator=() implementations. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32174 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e23bc03 |
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02-Jul-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* BMenu now scrolls when you press page up/down, if possible. * BMenuWindow no longer uses a fixed scroll step - instead, the menu sets it to the height of its first item. * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31389 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7bb90f8 |
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14-Mar-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Improve cosmetics when menu scrollers are shown. The menu is not supposed to draw all of the frame (no top/bottom borders). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29532 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f86ba45 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e0c2a79 |
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03-Oct-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menus can be scrolled also using the mouse wheel git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27844 a95241bf-73f2-0310-859d-f6bbb57e9c96
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60e1cfbf |
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24-Feb-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
don't freak out if BMenuWindow::AttachScrollers() is called more than once (happens when a menu window has scrollers already, and we call BMenu::AddItem(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24094 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9e64a7ed |
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03-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed problem with some popup menus (check ticket #1679) Moved GetMouse() calls near the check for exit conditions. Reorganized a bit the code, and hopefully simplified it in some places. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
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059ca4bd |
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04-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Some other changes, make sure we delete all resources on destruction git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21329 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cf5948ae |
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05-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuFrame overlapped partially with a BMenuScroller. This fixes the spurious lines drawn over the menu. Thanks to Stephan for making me notice this! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21327 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3616859a |
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05-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Changed the interaction between BMenuFrame, BMenuScroller and BMenuWindow. BMenuScroller now is just the scroller button, and it's a child of BMenuWindow. This simplifies attaching/detaching the scrollers, and it's also a bit cleaner. The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem. A drawing bug shows up now, though: when scrolling the menu UP, some spurious lines are drawn over the menu. I wonder if this is an app_server bug or what. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7338938 |
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29-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Greatly improved scrolling, and simplified the code too. Now scrolling is done from inside the BMenu::_track() function, and not inside Pulse() anymore. Patch by Lucasz Zemczak git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19653 a95241bf-73f2-0310-859d-f6bbb57e9c96
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08d92916 |
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07-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
removed now unneded extra Draw() call used as a workaround to broken scrolling. Menu attached to menubars now use scrolling if they are opened near the bottom of the screen (just like in beos). I'm not sure if this is so nice, though, so it could be reverted. Patch contributed by Lucasz Zemczak git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19442 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2628e60c |
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22-Nov-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Moved BMenuWindow, BMenuFrame, and BMenuScroller into the BPrivate namespace. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19360 a95241bf-73f2-0310-859d-f6bbb57e9c96
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27cc2508 |
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20-Nov-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
First try at menu scrolling, courthesy of Łukasz Zemczak. Works more or less, although a bit buggy git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19343 a95241bf-73f2-0310-859d-f6bbb57e9c96
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07dc2c69 |
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30-Oct-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* The app_server now gives top-most menus the keyboard focus. * BMenuWindow now makes its menu focus view, so that it can receive key events. * Keyboard navigation doesn't work as it should though, that is bug #670 is still valid - there should even be another recently opened bug about this, but Trac obviously ate it :-/ git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19152 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4436b726 |
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30-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menuitems are layoutted better, fixing bug 526 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17282 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4185bd8b |
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28-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Hopefully simplified BMenu/BMenuWindow relationship and made it more robust. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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37cf3d97 |
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22-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Avoid attaching a menu to the BMenuWindow when not needed git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16863 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2c11ec31 |
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03-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem also draws ctrl bitmap if needed, BTextView::AutoResize implemented more correctly git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16577 a95241bf-73f2-0310-859d-f6bbb57e9c96
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55b35fb4 |
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31-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Empty menus now display an '<empty>' label git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16175 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7023acd |
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30-Jan-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed B_AVOID_FRONT support in the app_server. * Menu windows now use the kMenuWindowFeel feel (but still need the B_AVOID_FOCUS flag set, as that's currently independent from the feel). * Minor cleanup in MenuWindow.cpp git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16150 a95241bf-73f2-0310-859d-f6bbb57e9c96
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61ba5a32 |
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29-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added some code to draw "empty" in empty menus. Not working for the moment, but committing since it's too late to continue working, and at least the window is resized correctly... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16142 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5aa032f1 |
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20-Dec-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15617 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f353b33a |
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20-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
MenuWindows seems to behave better this way on our app_server. We should either find the right flags/feel combination or test and implement support for kMenuWindowFeel within the app server. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13213 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8b47fd87 |
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23-May-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
MenuWindow's look is now B_BORDERED_WINDOW_LOOK, so we can avoid drawing the border ourselves. Now BMenu caches its windows instead of creating a new one every time. This last change could be reverted, though, as we could end up keeping around too many windows. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12782 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4ff5ade2 |
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04-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Many visual fixes to BMenu. Now it's almost undistinguable from the real thing. SeparatorItems were being drawn too dark. Fixed. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10585 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5b752875 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
The frame around the BMenu is now drawn by a special class (as happens in beos), and not by BMenu::DrawBackground(). Refactored BMenuWindow to support scrolling (not implemented yet). The AddItem() functions now call the private _AddItem(). Implemented AddList(), but it's not tested. BMenus are now offsetted by 2, 2, as in BeOS. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10582 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1664b981 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added some todo items, cleanups. Removed the frame parameter from BMenuWindow as it's not needed. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10573 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b0d01b5f |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
MenuWindow now uses the private window_feel "1025", which I guess we'll need to implement server side too, since it behaves differently than B_MODAL_WINDOW_FEEL. Menu items added to a menubar didn't appear immediately, so I forced an Invalidate(). Could be made better, I think. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10552 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e411c658 |
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27-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Mmmmh, I love Cut & Paste... git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10538 a95241bf-73f2-0310-859d-f6bbb57e9c96
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446b8c19 |
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27-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved BMenuWindow to its own file git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10536 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f2de125b8c695e86bd3e896167553083b61e0908 |
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11-Aug-2015 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Removed code path for be_control_look == NULL. Adjusted TODO comment.
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4898c615d6c4f72deb9433c784b9e6d84419efb0 |
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03-May-2013 |
Jessica Hamilton <jessica.l.hamilton@gmail.com> |
BMenu: scroll marked item into view when menu has scrollers attached. Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
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a937ffd238367dee5036096658c6c360c1e23136 |
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30-Apr-2012 |
czeidler <haiku@clemens-zeidler.de> |
Make the menu window not resizable. Right clicking the menu border showed the resize arrow and sometimes even made it possible to resize the menu.
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931cd377aade563781849d3e6f91a9b635cd6753 |
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07-Oct-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a new flag kAcceptKeyboardFocusFlag that allows B_AVOID_FOCUS windows to still receive keyboard events. This is now used for menu windows (before, the menu feel alone would trigger that behaviour). * This also fixes bug #4691, as tool tip windows use the menu feel as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33481 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3ecf187e2a139ce92df3a1664afa3d3cf1f614ef |
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04-Sep-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Made MenuWindow::GetSteps() const. Increased the scrollers size from 10 to 12, since at high resolutions, they're really too small. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32932 a95241bf-73f2-0310-859d-f6bbb57e9c96
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96f041c56c0b5c2372c4fe822aeb10b4dcd5de01 |
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03-Sep-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Also scroll by a small step, when using the menuscrollers. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32923 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
d62eae6e2e267e6791b0d6ba27c464ef00f310f1 |
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24-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Do not allow a menu window to be movable. This fixes bug #4314. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32650 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
50f8cd14bb40895f9167f44752525386af219513 |
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07-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Cleanup, no functional change. * Remove superfluous operator=() implementations. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32174 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e23bc03830b81ec305154bcbddfa0792ece17f0 |
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02-Jul-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* BMenu now scrolls when you press page up/down, if possible. * BMenuWindow no longer uses a fixed scroll step - instead, the menu sets it to the height of its first item. * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31389 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
c7bb90f8de3de030bd9b9e670cbc12543658dd8a |
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14-Mar-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Improve cosmetics when menu scrollers are shown. The menu is not supposed to draw all of the frame (no top/bottom borders). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29532 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
2f86ba45579bdc9648b232175f87edc62ab71b54 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e0c2a797d01708bc3c1a49f2d496dc465f833cf |
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03-Oct-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menus can be scrolled also using the mouse wheel git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27844 a95241bf-73f2-0310-859d-f6bbb57e9c96
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60e1cfbfbb3cbae2ef963a80704518769312a2da |
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24-Feb-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
don't freak out if BMenuWindow::AttachScrollers() is called more than once (happens when a menu window has scrollers already, and we call BMenu::AddItem(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24094 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
9e64a7ed1ba6e91718aeae9a5a32c74ba9ca5421 |
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03-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed problem with some popup menus (check ticket #1679) Moved GetMouse() calls near the check for exit conditions. Reorganized a bit the code, and hopefully simplified it in some places. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
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059ca4bd97cf31c5445ea2e535925db5275aea57 |
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04-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Some other changes, make sure we delete all resources on destruction git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21329 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cf5948ae6c7ae4898eb2c9048a29a02ecad69c98 |
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05-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuFrame overlapped partially with a BMenuScroller. This fixes the spurious lines drawn over the menu. Thanks to Stephan for making me notice this! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21327 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3616859a05eb7c0db11c8dff0259260f3448c944 |
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05-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Changed the interaction between BMenuFrame, BMenuScroller and BMenuWindow. BMenuScroller now is just the scroller button, and it's a child of BMenuWindow. This simplifies attaching/detaching the scrollers, and it's also a bit cleaner. The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem. A drawing bug shows up now, though: when scrolling the menu UP, some spurious lines are drawn over the menu. I wonder if this is an app_server bug or what. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7338938468d2b88409ef3ec4c3289d389da693e |
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29-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Greatly improved scrolling, and simplified the code too. Now scrolling is done from inside the BMenu::_track() function, and not inside Pulse() anymore. Patch by Lucasz Zemczak git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19653 a95241bf-73f2-0310-859d-f6bbb57e9c96
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08d92916672b9c6c4274547f9366485dce31330e |
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07-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
removed now unneded extra Draw() call used as a workaround to broken scrolling. Menu attached to menubars now use scrolling if they are opened near the bottom of the screen (just like in beos). I'm not sure if this is so nice, though, so it could be reverted. Patch contributed by Lucasz Zemczak git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19442 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2628e60cbca2ed49bf7d5704f99eb72bec7e249f |
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22-Nov-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Moved BMenuWindow, BMenuFrame, and BMenuScroller into the BPrivate namespace. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19360 a95241bf-73f2-0310-859d-f6bbb57e9c96
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27cc25083edc760e3ce0f2163f5222fa118e7852 |
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20-Nov-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
First try at menu scrolling, courthesy of Łukasz Zemczak. Works more or less, although a bit buggy git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19343 a95241bf-73f2-0310-859d-f6bbb57e9c96
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07dc2c697239f7eae1fc184f1796b4fa705d1fd5 |
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30-Oct-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* The app_server now gives top-most menus the keyboard focus. * BMenuWindow now makes its menu focus view, so that it can receive key events. * Keyboard navigation doesn't work as it should though, that is bug #670 is still valid - there should even be another recently opened bug about this, but Trac obviously ate it :-/ git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19152 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4436b7269deb26c44ccaa9f57a1a041e13f1afed |
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30-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menuitems are layoutted better, fixing bug 526 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17282 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4185bd8b34afeea08550982b4a93d9a13a508504 |
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28-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Hopefully simplified BMenu/BMenuWindow relationship and made it more robust. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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37cf3d970dd0ca905fac555a7a117972a89ec439 |
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22-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Avoid attaching a menu to the BMenuWindow when not needed git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16863 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2c11ec31c876f2b77e3d03c9776dbf99119bbce7 |
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03-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem also draws ctrl bitmap if needed, BTextView::AutoResize implemented more correctly git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16577 a95241bf-73f2-0310-859d-f6bbb57e9c96
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55b35fb4d5df91adca8f54d520253696873c495d |
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31-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Empty menus now display an '<empty>' label git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16175 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7023acdc6849932266eb1fc374ad368c3322e69 |
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30-Jan-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed B_AVOID_FRONT support in the app_server. * Menu windows now use the kMenuWindowFeel feel (but still need the B_AVOID_FOCUS flag set, as that's currently independent from the feel). * Minor cleanup in MenuWindow.cpp git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16150 a95241bf-73f2-0310-859d-f6bbb57e9c96
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61ba5a32c1377a3a20242991f2ba24bd857b8e97 |
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29-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added some code to draw "empty" in empty menus. Not working for the moment, but committing since it's too late to continue working, and at least the window is resized correctly... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16142 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5aa032f1e8b7ccb4c5659a89d6517460ab2a501c |
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20-Dec-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15617 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f353b33a85682390390849ed534911c0012211c1 |
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20-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
MenuWindows seems to behave better this way on our app_server. We should either find the right flags/feel combination or test and implement support for kMenuWindowFeel within the app server. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13213 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8b47fd8708e59bc6a73566593373b65b1d701397 |
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23-May-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
MenuWindow's look is now B_BORDERED_WINDOW_LOOK, so we can avoid drawing the border ourselves. Now BMenu caches its windows instead of creating a new one every time. This last change could be reverted, though, as we could end up keeping around too many windows. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12782 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4ff5ade2533831e6142d04d814b41bf1f88a688b |
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04-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Many visual fixes to BMenu. Now it's almost undistinguable from the real thing. SeparatorItems were being drawn too dark. Fixed. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10585 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5b7528754df83835624e2536e13c848deb58ac93 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
The frame around the BMenu is now drawn by a special class (as happens in beos), and not by BMenu::DrawBackground(). Refactored BMenuWindow to support scrolling (not implemented yet). The AddItem() functions now call the private _AddItem(). Implemented AddList(), but it's not tested. BMenus are now offsetted by 2, 2, as in BeOS. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10582 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1664b981f2eb246d6622806e20c04b187664cafd |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added some todo items, cleanups. Removed the frame parameter from BMenuWindow as it's not needed. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10573 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b0d01b5f78336ce86555eed4d4824de02f5db163 |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
MenuWindow now uses the private window_feel "1025", which I guess we'll need to implement server side too, since it behaves differently than B_MODAL_WINDOW_FEEL. Menu items added to a menubar didn't appear immediately, so I forced an Invalidate(). Could be made better, I think. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10552 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e411c658625037b93f927467840993775cd490e6 |
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27-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Mmmmh, I love Cut & Paste... git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10538 a95241bf-73f2-0310-859d-f6bbb57e9c96
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446b8c194e9ec252eaac62a62551800b9775b833 |
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27-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved BMenuWindow to its own file git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10536 a95241bf-73f2-0310-859d-f6bbb57e9c96
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