History log of /haiku/src/kits/interface/Jamfile
Revision Date Author Comments
# b05d6f0a 05-Nov-2020 Jérôme Duval <jerome.duval@gmail.com>

POSIX: asprintf and vasprintf are BSD/GNU extensions

fix #16259

Change-Id: Ia16bb6e1944b87b25d1a940bbdaaf6e236db1abf
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3381
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>


# 632e7fd0 24-May-2019 Augustin Cavalier <waddlesplash@gmail.com>

Interface Kit: Remove no-op TARGET_PLATFORM_HAIKU_COMPATIBLE.


# db68ff23 10-Sep-2017 Augustin Cavalier <waddlesplash@gmail.com>

Interface Kit: Make BControlLook a proper pure-virtual base class.

All of its prior functionality has been moved into HaikuControlLook.
This paves the way for customizeable control looks, which I intend to implement
in the future as part of decorators.

This is being pushed now because libbe ABI was already broken due to the
Notifications changes, so this is riding that so we only have to do a mass
rebuild once.


# 81364c9d 18-Apr-2016 John Scipione <jscipione@gmail.com>

BColorMenuItem: add custom color menufield

http://insightfactory.tumblr.com/image/142366356207

* Make the color box a rectangle with proportions of golden ratio.
* Override GetContentSize() to make menu item area larger.
* Label should never truncate since I make sure there is enough room.
* Draw the label using BMenuItem parent class
* Carefully adjust the spacing so that there is an attractive amount of
padding between the checkmark and color box and the color box and label.

Add _AddMenu method to BMenuField that adds BColorMenuItem as its
base menu item. This shows the BColorMenuItem in the closed state.

Create BPrivate::MenuItemPrivate

Add a SetSubmenu() method to MenuItemPrivate that gives you
the ability to add a submenu after creating the object. This
method should be public

Skip disabled items

Color gets updated even if you select an item in a submenu


# 8028ede7 15-Jan-2016 Rene Gollent <rene@gollent.com>

Build: Add architecture rule for libshared.a.

- As suggested by Ingo, add libshared.a to the architecture name map.
This allows it to be linked by its short name like other frequently
used libraries.
- Adjust all Jamfiles referencing the lib accordingly.


# 7f9368ca 09-Dec-2015 looncraz <looncraz@looncraz.net>

Set*UIColor, etc.

The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.

BView gains:

HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()

BWindow gains a simple helper method:
IsOffscreenWindow()

BMessage gains:

AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()

Previous private ColorTools methods are made public and moved into GraphicsDefs:

mix_color, blend_color, disable_color

These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.

In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR

These changes are documented in their proper user documentation files.

In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.

On the app_server side, the following has changed:

Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.

Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.

In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.

Decorator changes are live now, which required some reworking.

Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>


# 5f2db70f 26-Dec-2015 Markus Himmel <markus@himmel-villmar.de>

Interface Kit: Add BCardView

Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>


# a0ba79fb 11-Mar-2015 John Scipione <jscipione@gmail.com>

Split BSpinner into BAbstractSpinner and...

2 concrete classes which are currently implemented:
* BSpinner (works on int32s)
* BDecimalSpinner (works on doubles)

In addition BAbstractSpinner now inherits from BControl instead of
BView/BInvoker. This allowed for code simplification at the cost of needing to
cast for the decimal version because SetValue(int32 value) comes from BControl.

Also, add a spinner_button_style enum with 3 options:
* SPINNER_BUTTON_HORIZONTAL_ARROWS
* SPINNER_BUTTON_VERTICAL_ARROWS
* SPINNER_BUTTON_PLUS_MINUS

which sets the spinner arrows to either use horizontal arrows (left/right)
vertical arrows, (up/down), or +/- symbols (the default).

If the spinner button is using horizontal arrows you can decrement and increment
the spinner value by pushing control+left/right, otherwise you can increment and
decrement by pushing up or down. The reason for needing control is so that you
can move the cursor in the textbox otherwise.

Switch the 3 apps that are currently using BSpinners to use the integer variety
in Deskbar preferences, WebPostive preferences, and Screen preferences.


# adba4ce9 10-Mar-2014 John Scipione <jscipione@gmail.com>

Add BSpinner class based on GCI2013 work


# 03598119 28-Sep-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

libcolumnlistview: hybrid arch build, add to image

* This is a very useful control, and 3rd-party apps should be able to
use it.
* But, there are planned improvements (making a better model/view
interface) which prevents making it part of the stable API yet.


# 9ce450b9 25-Mar-2014 John Scipione <jscipione@gmail.com>

AboutWindow: Move to Interface Kit (still private)


# 97bf0ce3 22-Dec-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

BControl: Move icon code to separate class BIcon


# 88f12ad8 10-Sep-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

Add private BViewPort class

* It simplifies putting regular layout-aware views or layout items into
a BScrollView.
* Not quite complete yet: Height-for-width support is missing, but that
also requires fixing BScrollView in this respect. Scroll bar auto-hide
support would be nice as well.


# b0944c78 01-Aug-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

More work towards hybrid support

* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).


# fcfe60b0 24-Jul-2012 John Scipione <jscipione@gmail.com>

Renamed BMenuScrollView to TScrollArrowView and moved it into Deskbar

Also gave the Up Arrow and Down Arrow a scroll arrow. The up arrow works
but the down arrow doesn't because the sibling menu is stealing the
MouseDown event."


# 49ff476d 19-Jul-2012 John Scipione <jscipione@gmail.com>

Make ScrollMenu not rely on Menu.cpp

Rename ScrollMenu.cpp to MenuScrollView.cpp

Half step towards making this class work as part of Deskbar without
extending any other classes. Scrolling works both with mouse and
scroll wheel. Redraws on scroll, need to make that work better.
Also need to move classes out of the Interface Kit and into Deskbar.


# cb55ef9f 27-Jun-2011 John Scipione <jscipione@gmail.com>

WIP: Created a BScrollMenu class that works like BMenuWindow but works on a view instead of a window. Use this to implement a scrollable BarMenuBar in Deskbar. The basics work but there are issues still with sizing and other issues.

Modify the ScrollMenu class to use the layout kit by adding a constructor that doesn't take a view.

Get the BScrollMenu class to follow the size of the BMenu it is a parent of. Adjust the scrollers to appear in the right places. This is a WIP but it works in Deskbar, next step is to integrate this directly into BMenu with the scrollers as children of the menu instead of as children of the BScroller class.

Rebase changes on top of master

Deskbar scrolling works for the most part, just need to fix the
bottom arrow and clean up a bit.


# 60f75e90 04-Apr-2012 Oliver Tappe <zooey@hirschkaefer.de>

Merge liblocale.so into libbe.so.

* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.

TODO: the documentation hasn't been updated.


# d63b75fa 22-Feb-2012 Philippe Saint-Pierre <stpere@gmail.com>

Outline of labels/strings drawn to desktop

* Rather than duplicating the decision taking logic involving wheter or not to draw
the outline or glow in every replicant, update be_control_look to make it more
generic.
* The Monitoring of the background preferences is now only done in Tracker (where it
was already being done).
* Add a BControlLook::B_IGNORE_OUTLINE flag to avoid this new behaviour.
* Remove that said logic from ActivityMonitor and use be_control_look.
* Use the ignore flag in DeskCalc to avoid the outline in its case.

Should fix #7716, #7291.


# b46615c5 19-May-2011 Stephan Aßmus <superstippi@gmx.de>

Applied patch by Joseph "looncraz" Groover from ticket #7445.
This changes how Decorators are managed and applied. The app_server
no longer scans and maintains the available ones himself, but is
simply asked to load a Decorator add-on from a provided path.
The Decorator scanning is moved into DecorInfo and DecorInfoUtil,
private classes in the InterfaceKit. The bin command 'setdecor'
uses those.
I cleaned up all the coding style violations that I could find,
removed chunks of code which didn't make sense (if you never put
a NULL pointer into a list, you don't need to check for this and
so on) and also cleaned up other passages for improved clarity
and simplicity.
I also tested the functionality and it works fine. Would even be
Ok to include in Alpha 3, IMHO. Thanks for the patch!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41581 a95241bf-73f2-0310-859d-f6bbb57e9c96


# de667551 14-Apr-2011 Alex Wilson <yourpalal2@gmail.com>

Add a new layouter 'CollapsingLayouter', which is used by BTwoDimensionalLayout to collapse empty rows or columns. Update BGridLayout so that empty rows/columns are given min/max constraints of B_SIZE_UNSET by default, which allows them to be collapsed. Fixes #6979


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41252 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 73f559a4 13-Apr-2011 Jonas Sundström <jonas@kirilla.com>

Move IconView from kits/interface to kits/shared.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41246 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4b428674 12-Apr-2011 Jonas Sundström <jonas@kirilla.com>

Make DataTranslations' IconView available privately in the interface kit.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41244 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4153964a 25-Feb-2011 Stephan Aßmus <superstippi@gmx.de>

Moved IconUtils.h to Interface Kit and therefor made it an "official" header. Since the class has no
virtual but only static methods, it is not so likely that binary compatibility issues may arrise
from using it in new apps. Adjusted all the Jamfiles that included the private libicon headers. Note
that it was never necessary to link against libicon.a, since it's part of libbe anyway. There was one
instance where that was done. Hopefully it does not break the build, but I did this change a while ago,
tested it and then the harddrive began failing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40679 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 915a7b8c 19-Jan-2011 Oliver Tappe <zooey@hirschkaefer.de>

Make BObjectList<> publically available:
* cleaned up ObjectList.h
* switched several uses of new() to new(std::nothrow)
* moved ugly AsBList() hack into BObjectList<>::Private class and
adjusted all callers accordingly


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40252 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1d6c7b6c 17-Aug-2010 Alex Wilson <yourpalal2@gmail.com>

Big change deriving BLayout from BLayoutItem, and allowing viewless BLayouts.
a few highlights:
* BLayout now derives publicly from BLayoutItem
* Added BAbstractLayout class, which our layouts now derive from
* updated layout builders to avoid creating views when they don't need to
* updated layout classes
* updated AboutSystem to fix a little regression
* more details on #6407
* please tell me about any regressions, I've tried to find them all, but some
may have slipped by.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38207 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5836cd75 17-Aug-2010 Clemens Zeidler <clemens.zeidler@googlemail.com>

Add a BWindowStack interface class. Please review if adding a BWindowStack as a friend of BWindow in Window.h is ok.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38171 a95241bf-73f2-0310-859d-f6bbb57e9c96


# acbbf2c0 09-Jul-2010 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Remove unused define


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37447 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4343960f 12-Apr-2010 Adrien Destugues <pulkomandy@pulkomandy.ath.cx>

olta+pulkomandy:
* Introduce an add-on system to allow libbe to call things living inside liblocale (as liblocale depends on libbe, it can't be linked the usual way)
* This allows localizing the BColorControl class that had some text inside it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36190 a95241bf-73f2-0310-859d-f6bbb57e9c96


# abb02bc4 26-Mar-2010 Stephan Aßmus <superstippi@gmx.de>

Moved BAffineTransform from shared kit into interface kit. Still in BPrivate
namespace. Applied 80 char/line limit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35955 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ec3e7feb 19-Aug-2009 Axel Dörfler <axeld@pinc-software.de>

* The PNGDump stuff is no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32516 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8318af01 03-Aug-2009 Axel Dörfler <axeld@pinc-software.de>

* Added a basic tool tip API, and implementation.
* The BView API can probably be regarded as good enough; the implementation
might need to be improved over time (also, some things as archivability
aren't fully implemented yet). The ToolTip.h header should get public once
finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7a8567e6 30-Jul-2009 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved MenuPrivate implementation to its own file. Made MenuPrivate.h
self-contained. Adjusted other files accordingly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31963 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 82ad5f99 28-Jul-2009 Stephan Aßmus <superstippi@gmx.de>

Doh... added the BSeparatorView to libbe.so.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31847 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f3b1ada5 17-Jun-2009 Axel Dörfler <axeld@pinc-software.de>

* Moved class BStringItem into its own source file.
* Changed BStringItem::Update() to set a better baseline offset and height;
this should improve vertical text placement.
* Fixed a bug in BStringItem::Update(): it used the owner to determine the
width, but must use the font passed in instead.
* Coding style cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31090 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2f86ba45 15-Feb-2009 Stephan Aßmus <superstippi@gmx.de>

Implemented a new look for the Haiku interface controls. It was
overheard that they looked too ninety-ish.
TODO: The code behind this is work in progress. The basic idea
is to extract all drawing code into a new class BControlLook,
of which there is a global instance be_control_look, instantiated
in InterfaceDefs.cpp. At the moment, all the old drawing code is
still there, and the usage of be_control_look is inside if-bodies
checking the instance against NULL. In another words, by not
instanitating be_control_look, you can revert back to the old look.
BControlLook's job is to provide reusable methods for drawing
certain types of frames, backgrounds and labels, so that application
developers can make controls that re-use the same drawing code
as built-in controls and adopt to changes made there. I have added
the notion of "borders". Each of the frame drawing methods can be
made to draw certain borders only, which is supposed to help when
controls shall visually attach. This feature is not fully explored
at all ATM.
TODO: Update BColumnListView header view and BStringItem text
spacing. Update other apps where it makes sense to use BControlLook.
For the moment, only Tracker and LaunchBox are updated. More...
NOTE: The new look is not very radically different, so that existing
apps do not immediately look too ugly or out of place.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 11c5023a 16-Oct-2008 Stephan Aßmus <superstippi@gmx.de>

Applied patch by Stephen Deken:
* Added a new class BAffineTransform, currently in the BPrivate namespace
and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.

Thanks a lot!

Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
to be the more common order in the other Be API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 991547ef 14-Oct-2008 Stephan Aßmus <superstippi@gmx.de>

Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96


# eb1466cf 30-Sep-2008 Karsten Heimrich <host.haiku@gmx.de>

* use the screenshot app to take a screenshot
* remove libpng and libz dependency in case we build for Haiku



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27801 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 12fd6cc2 22-Jul-2008 Karsten Heimrich <host.haiku@gmx.de>

* move libprint sources into libs, as it is a 3rdparty lib
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6aede71c 29-Apr-2008 Ryan Leavengood <leavengood@gmail.com>

Resolve a TODO and fix another ancient bug, #386. Print Screen is now handled
by BWindow, no longer by the app_server. This should stop the "screen freeze"
effect.

This adds a dependency on libpng.so and libz.so to libbe.so. The same
dependencies and the PNGDump code added here can be removed from the
app_server. I am just waiting for a code review of this before doing that.

This implementation still does not give the client a chance to handle it
differently.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25269 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4d85dcbc 30-Dec-2007 Axel Dörfler <axeld@pinc-software.de>

Removed the experimental BColumnListView class from libbe.so, and moved it
into its own archive (libcolumnlistview.a). Only DriveSetup is using it at the
moment, anyway.
IMO we should reimplement and completely redesign a class with this
functionality before considering making it public.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23198 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8c264769 27-Sep-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Removed the qoca library and the layouter implementation using it.
* Use the new ComplexLayouter for the more complex layouting tasks.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22335 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1f3138ed 15-Sep-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Moved qoca to src/libs/qoca.
* Made use of qoca opt-in. You have to set the jam/environment variable
LAYOUT_CONSTRAINT_SOLVER to "qoca" to do that. Unfortunately it turned
the latest version of qoca is GPL (only earlier version were LGPL; the
license included in the downloadable archive was misleading), so we can't
use it. Complex layouts constraints that would require constraint solver
support are ignored until I've found a replacement.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22235 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7e8ac290 12-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Prefixed the variables NETWORK_LIBS, NETAPI_LIB, and
SELECT_UNAME_ETC_LIB with TARGET_ and introduced HAIKU_* and HOST_*
counterparts.
* Use HOST_NETWORK_LIBS for building remote_disk_server.
* Also got rid of {R5,BONE,DANO,HAIKU}_COMPATIBLE.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21912 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5a1210fb 11-Jun-2007 Ryan Leavengood <leavengood@gmail.com>

Moved the BAboutWindow implementation to the shared source directory, which
despite being talked about repeatedly, does not currently exist.

Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.

But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.

I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21391 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a8a83855 10-Jun-2007 Ryan Leavengood <leavengood@gmail.com>

Initial implementation of the common BAboutWindow class. Of course I just
realized that calling it a window may not be strictly correct since it isn't a
decendent of BWindow, but just uses a BAlert. Oh well, it can be changed if
need be.

I'm also checking in the first use of it, in ShowImage. Since ShowImage can
still be compiled for R5 I've added a #ifdef around the new BAboutWindow
related code.

I'm open for suggestions for the interface for this class, well mostly the
constructor. I'm not a big fan of having to specify the number of authors.

For now I'm making the header private, but I don't think it would be a big deal
to expose it publically.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21389 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8127593e 25-May-2007 Stephan Aßmus <superstippi@gmx.de>

* implemented loading and displaying of vector icons for
the alert bitmaps
* a little clean up



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21236 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 420fe80e 12-Nov-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved picture data writing to its own class, thus simplifying code in
various places. Implemented SetLineMode op for BPicture, fixed shape
drawing (I accidentally broke it in the previous commit).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6ef05f83 23-Oct-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

updated jamfile


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19097 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a1ae75b6 28-Aug-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

updated jamfile, once again (could've done all at the same time)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18664 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5f3269c9 28-Aug-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Updated Jamfile


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18662 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9ecf9d1c 26-Aug-2006 Ingo Weinhold <ingo_weinhold@gmx.de>

Merge from layout management branch.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f9d5f90e 09-Jul-2006 Ithamar R. Adema <ithamar.adema@team-embedded.nl>

Added missing ColumnTypes.cpp/.h to sourcetree, and added it to the build.
This should make our BColumnListView completely usable.
(ColumnTypes files were taken from imkit SVN)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18081 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 58ad2aba 26-Jun-2006 Jérôme Duval <korli@users.berlios.de>

added BColumnListView to libbe.so


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17927 a95241bf-73f2-0310-859d-f6bbb57e9c96


# cbdbfd3a 18-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

Implemented Switcher support in BWindow - doesn't yet work correctly for some
reason, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17164 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 16ed1e1d 18-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 49fe9677 14-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed ColorUtils.cc from libbe.so - I can't think of a reason why
these should be public (they don't match any basic Be naming style
anyway :-).
* Put the code that's used by the app_server where it's needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b09e53fa 04-Mar-2006 Michael Lotz <mmlr@mlotz.ch>

Wrote a new color conversion engine. It's 2-5 times faster than the old one (depending on colorspaces) and about half in size.
I've put it into ColorConversion.cpp and moved PaletteConverter there too, cleaning up Bitmap.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16580 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ca9e5772 07-Nov-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true.
Library names are now mapped for all targets but "host" (not only for
"haiku") -- added one more level of indirection to achieve that.
(TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
(auto-included when compiling something that uses the Be API for platform
"host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
which can be included when compiling something that can be built for both,
Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
to a BeOS compatible host platform target, with the exception, that instead
of the host platform's libbe.so a special build of Haiku's libbe.so
(libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
Haiku's public app, interface, storage, and support kit headers are used
when compiling. This replaces the less nice way in which the test app server
and applications for this test environment were built.
When building for platform "libbe_test", the library name "be" is
autotranslated to "libbe_haiku.so". Thus most applications don't need
special fiddling when them building them for the app server test environment;
usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
(e.g. source files not including the needed headers directly).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 338b8dc3 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d863d4bf 12-Aug-2005 DarkWyrm <darkwyrm@gmail.com>

Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8c67c59b 05-Aug-2005 Philippe Houdoin <philippe.houdoin@gmail.com>

Removed libhaiku.a from build, as it was only used by (now defunct) experimental StyledEdit+ app.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13906 a95241bf-73f2-0310-859d-f6bbb57e9c96


# cb5da7de 05-Aug-2005 Philippe Houdoin <philippe.houdoin@gmail.com>

Cleanup libbe.so build system, using MergeObject power:
a) Make main Jamfile more easier to understand to new (and old even) developers.
Currently it looks a little too messy compared to usual Haiku's jamfiles.
b) Get ride of app.src, interface.src, storage.src and support.src includes files.
c) Move each kit objects files built back to their respective
objects/x86.R1/kits/{app|interface|storage|support} location.
d) Move private headers and source search hints back to each respective kit
Jamfiles. Most of them, at least.

{app|interface|storage|support}.src files effective deletion will come soon.
Hope I didn't break all *again* :-\



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13901 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 31c2fdcb 11-Nov-2004 shatty <shatty@nowhere.fake>

use libbe functions/initialization unless we are targeting haiku


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9922 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f57ef32c 11-Nov-2004 shatty <shatty@nowhere.fake>

add BTextView to libhaiku.a


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9916 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d826fa6f 17-Jul-2004 shatty <shatty@nowhere.fake>

add scrollview to libhaiku


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8415 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 98602e04 09-Jul-2002 Ingo Weinhold <ingo_weinhold@gmx.de>

Adjusted to the new tree structure, though currently (?) not needed.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@19 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 52a38012 08-Jul-2002 ejakowatz <ejakowatz@nowhere.fake>

It is accomplished ...


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a0ba79fbff0d2a8ce0f008362d5e8832c1d994c2 11-Mar-2015 John Scipione <jscipione@gmail.com>

Split BSpinner into BAbstractSpinner and...

2 concrete classes which are currently implemented:
* BSpinner (works on int32s)
* BDecimalSpinner (works on doubles)

In addition BAbstractSpinner now inherits from BControl instead of
BView/BInvoker. This allowed for code simplification at the cost of needing to
cast for the decimal version because SetValue(int32 value) comes from BControl.

Also, add a spinner_button_style enum with 3 options:
* SPINNER_BUTTON_HORIZONTAL_ARROWS
* SPINNER_BUTTON_VERTICAL_ARROWS
* SPINNER_BUTTON_PLUS_MINUS

which sets the spinner arrows to either use horizontal arrows (left/right)
vertical arrows, (up/down), or +/- symbols (the default).

If the spinner button is using horizontal arrows you can decrement and increment
the spinner value by pushing control+left/right, otherwise you can increment and
decrement by pushing up or down. The reason for needing control is so that you
can move the cursor in the textbox otherwise.

Switch the 3 apps that are currently using BSpinners to use the integer variety
in Deskbar preferences, WebPostive preferences, and Screen preferences.


# adba4ce988febe32e061aac861f9c489af2798c4 10-Mar-2014 John Scipione <jscipione@gmail.com>

Add BSpinner class based on GCI2013 work


# 03598119a7dd0323ab7fd43b3d1e0affeb36b6ed 28-Sep-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

libcolumnlistview: hybrid arch build, add to image

* This is a very useful control, and 3rd-party apps should be able to
use it.
* But, there are planned improvements (making a better model/view
interface) which prevents making it part of the stable API yet.


# 9ce450b9c2f42501d4aff202b0819f96a15b66d1 25-Mar-2014 John Scipione <jscipione@gmail.com>

AboutWindow: Move to Interface Kit (still private)


# 97bf0ce362dbcc6f8ee0e6a94a831214eae2431f 22-Dec-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

BControl: Move icon code to separate class BIcon


# 88f12ad84fa46739ba94376b5324cdc35bd50b9c 10-Sep-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

Add private BViewPort class

* It simplifies putting regular layout-aware views or layout items into
a BScrollView.
* Not quite complete yet: Height-for-width support is missing, but that
also requires fixing BScrollView in this respect. Scroll bar auto-hide
support would be nice as well.


# b0944c78b074a8110bd98e060415d0e8f38a7f65 01-Aug-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

More work towards hybrid support

* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).


# fcfe60b02ec06525dbe76eedc110d20b7eb808f7 24-Jul-2012 John Scipione <jscipione@gmail.com>

Renamed BMenuScrollView to TScrollArrowView and moved it into Deskbar

Also gave the Up Arrow and Down Arrow a scroll arrow. The up arrow works
but the down arrow doesn't because the sibling menu is stealing the
MouseDown event."


# 49ff476d139dc28ebaa95d65b7820423b6061d60 19-Jul-2012 John Scipione <jscipione@gmail.com>

Make ScrollMenu not rely on Menu.cpp

Rename ScrollMenu.cpp to MenuScrollView.cpp

Half step towards making this class work as part of Deskbar without
extending any other classes. Scrolling works both with mouse and
scroll wheel. Redraws on scroll, need to make that work better.
Also need to move classes out of the Interface Kit and into Deskbar.


# cb55ef9fb597a3f3bc91e53017360b18b20dd27b 27-Jun-2011 John Scipione <jscipione@gmail.com>

WIP: Created a BScrollMenu class that works like BMenuWindow but works on a view instead of a window. Use this to implement a scrollable BarMenuBar in Deskbar. The basics work but there are issues still with sizing and other issues.

Modify the ScrollMenu class to use the layout kit by adding a constructor that doesn't take a view.

Get the BScrollMenu class to follow the size of the BMenu it is a parent of. Adjust the scrollers to appear in the right places. This is a WIP but it works in Deskbar, next step is to integrate this directly into BMenu with the scrollers as children of the menu instead of as children of the BScroller class.

Rebase changes on top of master

Deskbar scrolling works for the most part, just need to fix the
bottom arrow and clean up a bit.


# 60f75e901ce3063c63441ac644dd0e55a17d5d09 04-Apr-2012 Oliver Tappe <zooey@hirschkaefer.de>

Merge liblocale.so into libbe.so.

* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.

TODO: the documentation hasn't been updated.


# d63b75faf848697b07bfad9b71899e6caf9ab5bc 22-Feb-2012 Philippe Saint-Pierre <stpere@gmail.com>

Outline of labels/strings drawn to desktop

* Rather than duplicating the decision taking logic involving wheter or not to draw
the outline or glow in every replicant, update be_control_look to make it more
generic.
* The Monitoring of the background preferences is now only done in Tracker (where it
was already being done).
* Add a BControlLook::B_IGNORE_OUTLINE flag to avoid this new behaviour.
* Remove that said logic from ActivityMonitor and use be_control_look.
* Use the ignore flag in DeskCalc to avoid the outline in its case.

Should fix #7716, #7291.


# b46615c55ad2c8fe6de54412055a0713da3d610a 19-May-2011 Stephan Aßmus <superstippi@gmx.de>

Applied patch by Joseph "looncraz" Groover from ticket #7445.
This changes how Decorators are managed and applied. The app_server
no longer scans and maintains the available ones himself, but is
simply asked to load a Decorator add-on from a provided path.
The Decorator scanning is moved into DecorInfo and DecorInfoUtil,
private classes in the InterfaceKit. The bin command 'setdecor'
uses those.
I cleaned up all the coding style violations that I could find,
removed chunks of code which didn't make sense (if you never put
a NULL pointer into a list, you don't need to check for this and
so on) and also cleaned up other passages for improved clarity
and simplicity.
I also tested the functionality and it works fine. Would even be
Ok to include in Alpha 3, IMHO. Thanks for the patch!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41581 a95241bf-73f2-0310-859d-f6bbb57e9c96


# de667551ce1c18738c555d92e8b3ec3e1ff86fb5 14-Apr-2011 Alex Wilson <yourpalal2@gmail.com>

Add a new layouter 'CollapsingLayouter', which is used by BTwoDimensionalLayout to collapse empty rows or columns. Update BGridLayout so that empty rows/columns are given min/max constraints of B_SIZE_UNSET by default, which allows them to be collapsed. Fixes #6979


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41252 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 73f559a4c784b78f0ff7e03e43deab098ca6a9b7 13-Apr-2011 Jonas Sundström <jonas@kirilla.com>

Move IconView from kits/interface to kits/shared.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41246 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4b428674959e4a798253ad564b6d339441a892b9 12-Apr-2011 Jonas Sundström <jonas@kirilla.com>

Make DataTranslations' IconView available privately in the interface kit.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41244 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4153964a10814090db7c21bd8503b7ad349d4770 25-Feb-2011 Stephan Aßmus <superstippi@gmx.de>

Moved IconUtils.h to Interface Kit and therefor made it an "official" header. Since the class has no
virtual but only static methods, it is not so likely that binary compatibility issues may arrise
from using it in new apps. Adjusted all the Jamfiles that included the private libicon headers. Note
that it was never necessary to link against libicon.a, since it's part of libbe anyway. There was one
instance where that was done. Hopefully it does not break the build, but I did this change a while ago,
tested it and then the harddrive began failing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40679 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 915a7b8c247e1ed9182bd561df3e9856307e750c 19-Jan-2011 Oliver Tappe <zooey@hirschkaefer.de>

Make BObjectList<> publically available:
* cleaned up ObjectList.h
* switched several uses of new() to new(std::nothrow)
* moved ugly AsBList() hack into BObjectList<>::Private class and
adjusted all callers accordingly


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40252 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1d6c7b6cb6f46c2672074ff137a18833d4dd3041 17-Aug-2010 Alex Wilson <yourpalal2@gmail.com>

Big change deriving BLayout from BLayoutItem, and allowing viewless BLayouts.
a few highlights:
* BLayout now derives publicly from BLayoutItem
* Added BAbstractLayout class, which our layouts now derive from
* updated layout builders to avoid creating views when they don't need to
* updated layout classes
* updated AboutSystem to fix a little regression
* more details on #6407
* please tell me about any regressions, I've tried to find them all, but some
may have slipped by.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38207 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5836cd75c258263c14eb31fb0a2d1d27dc3b1682 17-Aug-2010 Clemens Zeidler <clemens.zeidler@googlemail.com>

Add a BWindowStack interface class. Please review if adding a BWindowStack as a friend of BWindow in Window.h is ok.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38171 a95241bf-73f2-0310-859d-f6bbb57e9c96


# acbbf2c0bbecd15705bf71f53e2f64917ee34ed4 09-Jul-2010 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Remove unused define


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37447 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4343960f5539184616a33c397ac5bea85df6cd4d 12-Apr-2010 Adrien Destugues <pulkomandy@pulkomandy.ath.cx>

olta+pulkomandy:
* Introduce an add-on system to allow libbe to call things living inside liblocale (as liblocale depends on libbe, it can't be linked the usual way)
* This allows localizing the BColorControl class that had some text inside it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36190 a95241bf-73f2-0310-859d-f6bbb57e9c96


# abb02bc4a40395682a9dd4ad13361653412d82f7 26-Mar-2010 Stephan Aßmus <superstippi@gmx.de>

Moved BAffineTransform from shared kit into interface kit. Still in BPrivate
namespace. Applied 80 char/line limit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35955 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ec3e7feb049a7acfcd051678efba22a52c7659fa 19-Aug-2009 Axel Dörfler <axeld@pinc-software.de>

* The PNGDump stuff is no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32516 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8318af01b99f0c1c6622b7bf33db02794b7eaa20 03-Aug-2009 Axel Dörfler <axeld@pinc-software.de>

* Added a basic tool tip API, and implementation.
* The BView API can probably be regarded as good enough; the implementation
might need to be improved over time (also, some things as archivability
aren't fully implemented yet). The ToolTip.h header should get public once
finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7a8567e61d42a4c1aa3ecae991ad8dd3b098db44 30-Jul-2009 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved MenuPrivate implementation to its own file. Made MenuPrivate.h
self-contained. Adjusted other files accordingly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31963 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 82ad5f999d71dbe6fe07300e2e40b4fb2109d7f7 28-Jul-2009 Stephan Aßmus <superstippi@gmx.de>

Doh... added the BSeparatorView to libbe.so.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31847 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f3b1ada54fee6fc493ca736939cc0d799b6b24f2 17-Jun-2009 Axel Dörfler <axeld@pinc-software.de>

* Moved class BStringItem into its own source file.
* Changed BStringItem::Update() to set a better baseline offset and height;
this should improve vertical text placement.
* Fixed a bug in BStringItem::Update(): it used the owner to determine the
width, but must use the font passed in instead.
* Coding style cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31090 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2f86ba45579bdc9648b232175f87edc62ab71b54 15-Feb-2009 Stephan Aßmus <superstippi@gmx.de>

Implemented a new look for the Haiku interface controls. It was
overheard that they looked too ninety-ish.
TODO: The code behind this is work in progress. The basic idea
is to extract all drawing code into a new class BControlLook,
of which there is a global instance be_control_look, instantiated
in InterfaceDefs.cpp. At the moment, all the old drawing code is
still there, and the usage of be_control_look is inside if-bodies
checking the instance against NULL. In another words, by not
instanitating be_control_look, you can revert back to the old look.
BControlLook's job is to provide reusable methods for drawing
certain types of frames, backgrounds and labels, so that application
developers can make controls that re-use the same drawing code
as built-in controls and adopt to changes made there. I have added
the notion of "borders". Each of the frame drawing methods can be
made to draw certain borders only, which is supposed to help when
controls shall visually attach. This feature is not fully explored
at all ATM.
TODO: Update BColumnListView header view and BStringItem text
spacing. Update other apps where it makes sense to use BControlLook.
For the moment, only Tracker and LaunchBox are updated. More...
NOTE: The new look is not very radically different, so that existing
apps do not immediately look too ugly or out of place.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 11c5023a777637f2b53021737762c2952533d52f 16-Oct-2008 Stephan Aßmus <superstippi@gmx.de>

Applied patch by Stephen Deken:
* Added a new class BAffineTransform, currently in the BPrivate namespace
and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.

Thanks a lot!

Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
to be the more common order in the other Be API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 991547ef6c1fca650f0fba855206296ef54bc441 14-Oct-2008 Stephan Aßmus <superstippi@gmx.de>

Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96


# eb1466cf86f1a987a3c7eecd156a05ed11d5dc92 30-Sep-2008 Karsten Heimrich <host.haiku@gmx.de>

* use the screenshot app to take a screenshot
* remove libpng and libz dependency in case we build for Haiku



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27801 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 12fd6cc2e713920c32d691c50b881517a0c53988 22-Jul-2008 Karsten Heimrich <host.haiku@gmx.de>

* move libprint sources into libs, as it is a 3rdparty lib
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6aede71c0c98fc4bced0235ad84abbdcfa422d4f 29-Apr-2008 Ryan Leavengood <leavengood@gmail.com>

Resolve a TODO and fix another ancient bug, #386. Print Screen is now handled
by BWindow, no longer by the app_server. This should stop the "screen freeze"
effect.

This adds a dependency on libpng.so and libz.so to libbe.so. The same
dependencies and the PNGDump code added here can be removed from the
app_server. I am just waiting for a code review of this before doing that.

This implementation still does not give the client a chance to handle it
differently.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25269 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4d85dcbce8338ab6117858f4936b60c2843f824a 30-Dec-2007 Axel Dörfler <axeld@pinc-software.de>

Removed the experimental BColumnListView class from libbe.so, and moved it
into its own archive (libcolumnlistview.a). Only DriveSetup is using it at the
moment, anyway.
IMO we should reimplement and completely redesign a class with this
functionality before considering making it public.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23198 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8c2647695a7b6b6dc7257886ea2102561d3b100d 27-Sep-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Removed the qoca library and the layouter implementation using it.
* Use the new ComplexLayouter for the more complex layouting tasks.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22335 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1f3138edcb2f53329cc4c5557070ad8a056140b9 15-Sep-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Moved qoca to src/libs/qoca.
* Made use of qoca opt-in. You have to set the jam/environment variable
LAYOUT_CONSTRAINT_SOLVER to "qoca" to do that. Unfortunately it turned
the latest version of qoca is GPL (only earlier version were LGPL; the
license included in the downloadable archive was misleading), so we can't
use it. Complex layouts constraints that would require constraint solver
support are ignored until I've found a replacement.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22235 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7e8ac2903b840f54bd891019fac17f2e28cbbc0c 12-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Prefixed the variables NETWORK_LIBS, NETAPI_LIB, and
SELECT_UNAME_ETC_LIB with TARGET_ and introduced HAIKU_* and HOST_*
counterparts.
* Use HOST_NETWORK_LIBS for building remote_disk_server.
* Also got rid of {R5,BONE,DANO,HAIKU}_COMPATIBLE.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21912 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5a1210fbeffef1010c67193dc7faff4d34369b71 11-Jun-2007 Ryan Leavengood <leavengood@gmail.com>

Moved the BAboutWindow implementation to the shared source directory, which
despite being talked about repeatedly, does not currently exist.

Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.

But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.

I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21391 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a8a83855b0627f6a2d588885764803ed32ba1313 10-Jun-2007 Ryan Leavengood <leavengood@gmail.com>

Initial implementation of the common BAboutWindow class. Of course I just
realized that calling it a window may not be strictly correct since it isn't a
decendent of BWindow, but just uses a BAlert. Oh well, it can be changed if
need be.

I'm also checking in the first use of it, in ShowImage. Since ShowImage can
still be compiled for R5 I've added a #ifdef around the new BAboutWindow
related code.

I'm open for suggestions for the interface for this class, well mostly the
constructor. I'm not a big fan of having to specify the number of authors.

For now I'm making the header private, but I don't think it would be a big deal
to expose it publically.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21389 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8127593e85a48c8016b8d6a0379bf8685b1aacbe 25-May-2007 Stephan Aßmus <superstippi@gmx.de>

* implemented loading and displaying of vector icons for
the alert bitmaps
* a little clean up



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21236 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 420fe80e5c3dc9765da5343c511071d63bcb81cb 12-Nov-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved picture data writing to its own class, thus simplifying code in
various places. Implemented SetLineMode op for BPicture, fixed shape
drawing (I accidentally broke it in the previous commit).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6ef05f83bf6b87063706b54fd2b93c5f6f4e62bd 23-Oct-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

updated jamfile


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19097 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a1ae75b6084ca2f1b56c1b94b1d35191fb298d9d 28-Aug-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

updated jamfile, once again (could've done all at the same time)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18664 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5f3269c93b53ae25560001ce1f0bdd024a893e03 28-Aug-2006 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Updated Jamfile


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18662 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9ecf9d1c1d4888d341a6eac72112c72d1ae3a4cb 26-Aug-2006 Ingo Weinhold <ingo_weinhold@gmx.de>

Merge from layout management branch.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f9d5f90ecccab13439d9445633fc4bc44683e9d9 09-Jul-2006 Ithamar R. Adema <ithamar.adema@team-embedded.nl>

Added missing ColumnTypes.cpp/.h to sourcetree, and added it to the build.
This should make our BColumnListView completely usable.
(ColumnTypes files were taken from imkit SVN)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18081 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 58ad2aba2970fd564b4348cfd9b8603e191b67da 26-Jun-2006 Jérôme Duval <korli@users.berlios.de>

added BColumnListView to libbe.so


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17927 a95241bf-73f2-0310-859d-f6bbb57e9c96


# cbdbfd3a80dd4a14dc25a531448da88b0965c6d6 18-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

Implemented Switcher support in BWindow - doesn't yet work correctly for some
reason, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17164 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 16ed1e1d15aac69c945890e5d5990bb41d9f4303 18-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 49fe96777baaee4401de21e8a6bb8a363aab3dab 14-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed ColorUtils.cc from libbe.so - I can't think of a reason why
these should be public (they don't match any basic Be naming style
anyway :-).
* Put the code that's used by the app_server where it's needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b09e53fae0c50ed31994c3f03d477ae2af8ab951 04-Mar-2006 Michael Lotz <mmlr@mlotz.ch>

Wrote a new color conversion engine. It's 2-5 times faster than the old one (depending on colorspaces) and about half in size.
I've put it into ColorConversion.cpp and moved PaletteConverter there too, cleaning up Bitmap.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16580 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ca9e5772c3fa971474035b57ee9226ccc429ebc9 07-Nov-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true.
Library names are now mapped for all targets but "host" (not only for
"haiku") -- added one more level of indirection to achieve that.
(TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
(auto-included when compiling something that uses the Be API for platform
"host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
which can be included when compiling something that can be built for both,
Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
to a BeOS compatible host platform target, with the exception, that instead
of the host platform's libbe.so a special build of Haiku's libbe.so
(libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
Haiku's public app, interface, storage, and support kit headers are used
when compiling. This replaces the less nice way in which the test app server
and applications for this test environment were built.
When building for platform "libbe_test", the library name "be" is
autotranslated to "libbe_haiku.so". Thus most applications don't need
special fiddling when them building them for the app server test environment;
usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
(e.g. source files not including the needed headers directly).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 338b8dc301721b1f472e8297a898d4eaa2f2ee3a 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d863d4bf1d0abf169d895ac72145bc99c15e8bba 12-Aug-2005 DarkWyrm <darkwyrm@gmail.com>

Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8c67c59ba9854161aeacff07d9e66d27d982f9d9 05-Aug-2005 Philippe Houdoin <philippe.houdoin@gmail.com>

Removed libhaiku.a from build, as it was only used by (now defunct) experimental StyledEdit+ app.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13906 a95241bf-73f2-0310-859d-f6bbb57e9c96


# cb5da7de09f51a4a58ee3d28c071f6afc001e620 05-Aug-2005 Philippe Houdoin <philippe.houdoin@gmail.com>

Cleanup libbe.so build system, using MergeObject power:
a) Make main Jamfile more easier to understand to new (and old even) developers.
Currently it looks a little too messy compared to usual Haiku's jamfiles.
b) Get ride of app.src, interface.src, storage.src and support.src includes files.
c) Move each kit objects files built back to their respective
objects/x86.R1/kits/{app|interface|storage|support} location.
d) Move private headers and source search hints back to each respective kit
Jamfiles. Most of them, at least.

{app|interface|storage|support}.src files effective deletion will come soon.
Hope I didn't break all *again* :-\



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13901 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 31c2fdcb8c216a253b12a70b8049067d74b3303d 11-Nov-2004 shatty <shatty@nowhere.fake>

use libbe functions/initialization unless we are targeting haiku


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9922 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f57ef32cc082603ba52e397e5b4b23566c680bfa 11-Nov-2004 shatty <shatty@nowhere.fake>

add BTextView to libhaiku.a


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9916 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d826fa6fa7d35d5762c20d0af547afe569f9f6f9 17-Jul-2004 shatty <shatty@nowhere.fake>

add scrollview to libhaiku


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8415 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 98602e04094381abc2dd0b28cf6a31b8115e3ce6 09-Jul-2002 Ingo Weinhold <ingo_weinhold@gmx.de>

Adjusted to the new tree structure, though currently (?) not needed.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@19 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 52a380120846174213ccce9c4aab0dda17c72083 08-Jul-2002 ejakowatz <ejakowatz@nowhere.fake>

It is accomplished ...


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96