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3aeed660 |
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07-Aug-2014 |
Jérôme Duval <jerome.duval@gmail.com> |
include strings.h where appriopriate... instead or additionally to string.h, in preparation for functions move. * moves str[n]casecmp() functions and others to strings.h. * strings.h doesn't include string.h anymore. * this solves #10949
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3ec18e87 |
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17-Sep-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
various GCC 4 build fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18875 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0e1ba39f |
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29-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* merged Icon-O-Matic from Ingos layout branch into trunk (r18134:18685) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18686 a95241bf-73f2-0310-859d-f6bbb57e9c96
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64d80db6 |
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04-Jul-2006 |
Stephan Aßmus <superstippi@gmx.de> |
added extensive "PropertyObject" framework * Property is an abstract class for representing some property with an interface for setting/getting the value and cloning the property and such stuff * PropertyObject holds a bunch of different Properties * various specific Property classes represent floats, integers, colors, booleans, options and so on * PropertyListView can edit the different properties in a given PropertyObject by using individual property editor views The plan is to be able to convert some random object (for example a selected Shape or Transformer, Style or whatever) into a PropertyObject for being edited in the PropertyListView like it is done in WonderBrush... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18036 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3aeed6607cd07762c0e709633c012b3a632dbad9 |
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07-Aug-2014 |
Jérôme Duval <jerome.duval@gmail.com> |
include strings.h where appriopriate... instead or additionally to string.h, in preparation for functions move. * moves str[n]casecmp() functions and others to strings.h. * strings.h doesn't include string.h anymore. * this solves #10949
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3ec18e87d6cfa48715a6ed10bcd03858d832093b |
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17-Sep-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
various GCC 4 build fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18875 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0e1ba39f0440e200e30b6a648e70c3e8683dc5f7 |
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29-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* merged Icon-O-Matic from Ingos layout branch into trunk (r18134:18685) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18686 a95241bf-73f2-0310-859d-f6bbb57e9c96
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64d80db62142884fb9317a68986efab09a52c055 |
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04-Jul-2006 |
Stephan Aßmus <superstippi@gmx.de> |
added extensive "PropertyObject" framework * Property is an abstract class for representing some property with an interface for setting/getting the value and cloning the property and such stuff * PropertyObject holds a bunch of different Properties * various specific Property classes represent floats, integers, colors, booleans, options and so on * PropertyListView can edit the different properties in a given PropertyObject by using individual property editor views The plan is to be able to convert some random object (for example a selected Shape or Transformer, Style or whatever) into a PropertyObject for being edited in the PropertyListView like it is done in WonderBrush... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18036 a95241bf-73f2-0310-859d-f6bbb57e9c96
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