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bd336e3a |
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19-Oct-2013 |
John Scipione <jscipione@gmail.com> |
Update semantic shortcuts Update BKeymap::GetModifiedCharacters() to translate a given character and set of modifiers filling out a list of all characters that match for another set of modifiers. This allows us to, for example, get all characters in the normal map that have the '+' character in the corresponding shift map. It is fully generic allowing one to get a list of characters in any map given a character and modifiers of another map. Also I converted from using a BList to using a BObjectList. With this, along with BWindow::HasShortcut(), the semantic shortcuts now work not only with Command+'=', but any key in the normal map that has '+' in it's shift map as long as it isn't already taken by another shortcut.
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1d043104 |
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18-Oct-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: Add a method to get modified characters for a key This method fills out the passed-in BList of modified utf-8 characters for a given utf-8 character and set of modifiers. For example if you pass in "=" and B_SHIFT_KEY the list will get filled out with each character in the shift map that has "=" in the normal map. Each supported keymap modifier combination is available. The reason this is useful will soon become apparent. A BList is used because the character might be mapped multiple times, for example if you have a Mac keyboard you've got two "=" keys, one in 0x1d and one in 0x6a. The caller is responsible for creating the BList and destroying it as well as freeing the resulting character strings.
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b19e758b |
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21-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* The Keymap::IsDeadKey() of the Keymap preferences which was the main source of BKeymap was not compatible with IsDeadKey() of the other Keymap incarnations. * Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new ActiveDeadKey() method that works like the other former IsDeadKey(). * This fixes the dead key problems my earlier BKeymap work introduced. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b44c25de |
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16-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Factored out a single base class out of the three Keymap implementations we had in our tree. * Adapted Keymap, <input>keyboard, and consoled to use it - the additional functionality is implemented via a subclass in the first two cases. * "keymap" will come next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd336e3abc7e939d2db16cff48d4cb9a2fe0dc60 |
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19-Oct-2013 |
John Scipione <jscipione@gmail.com> |
Update semantic shortcuts Update BKeymap::GetModifiedCharacters() to translate a given character and set of modifiers filling out a list of all characters that match for another set of modifiers. This allows us to, for example, get all characters in the normal map that have the '+' character in the corresponding shift map. It is fully generic allowing one to get a list of characters in any map given a character and modifiers of another map. Also I converted from using a BList to using a BObjectList. With this, along with BWindow::HasShortcut(), the semantic shortcuts now work not only with Command+'=', but any key in the normal map that has '+' in it's shift map as long as it isn't already taken by another shortcut.
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1d043104595fbf5f7e6068e749981bd3913b4369 |
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18-Oct-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: Add a method to get modified characters for a key This method fills out the passed-in BList of modified utf-8 characters for a given utf-8 character and set of modifiers. For example if you pass in "=" and B_SHIFT_KEY the list will get filled out with each character in the shift map that has "=" in the normal map. Each supported keymap modifier combination is available. The reason this is useful will soon become apparent. A BList is used because the character might be mapped multiple times, for example if you have a Mac keyboard you've got two "=" keys, one in 0x1d and one in 0x6a. The caller is responsible for creating the BList and destroying it as well as freeing the resulting character strings.
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b19e758b80e6eca2e5d81b75c738b4b5c9e70f18 |
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21-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* The Keymap::IsDeadKey() of the Keymap preferences which was the main source of BKeymap was not compatible with IsDeadKey() of the other Keymap incarnations. * Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new ActiveDeadKey() method that works like the other former IsDeadKey(). * This fixes the dead key problems my earlier BKeymap work introduced. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b44c25de42ce39022f701d5637797b2f57e63679 |
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16-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Factored out a single base class out of the three Keymap implementations we had in our tree. * Adapted Keymap, <input>keyboard, and consoled to use it - the additional functionality is implemented via a subclass in the first two cases. * "keymap" will come next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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