History log of /haiku/headers/os/interface/MenuItem.h
Revision Date Author Comments
# e10de1ec 12-Jul-2018 Ryan Leavengood <leavengood@gmail.com>

Visually align shortcuts in menus

In a menu, we use the right side both for submenu arrows and shortcuts.
As a result, when an entry has both a shortcut and a submenu, its
shortcut is not aligned with others, and this does not look so nice.

The spacing for the arrow appears only if there is a submenu in any of
the items in the parent menu.

Change-Id: If91fdcdad36abb0141fb05d1f59141f89540c1db
Reviewed-on: https://review.haiku-os.org/c/haiku/+/355
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Ryan Leavengood <leavengood@gmail.com>


# 5f603da0 17-Jul-2018 Adrien Destugues <pulkomandy@pulkomandy.tk>

Better shape for submenu arrow

Just use BControLook where appropriate. It already provides a nice arrow
drawing function (also used in DeskBar expander and in scrollbar
buttons).

Fix second part of #8900

Changes by John Scipione:

Update menu mark and submenu arrow color with menu text color

Use text color for checkmark and submenu arrow colors, tint less black.
This means that colored bg/white text menu item will also draw a white
checkmark and submenu arrow.

Break out BMenuItem::Draw functionality into private methods _IsActive,
_LowColor() and _HighColor() methods and use them to set the mark colors.

Scale submenu arrow and checkmark with item height (which scales with
font size.)

does not align shortcuts with submenu arrows... but if you were to do
that you'd add item->Bounds().Height() / 2.

Signed-off-by: John Scipione <jscipione@gmail.com>

Change-Id: I8299094ef88bf227510b116eb1b84c261dc94723
Reviewed-on: https://review.haiku-os.org/c/341
Reviewed-by: Stefano Ceccherini <stefano.ceccherini@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# 81364c9d 18-Apr-2016 John Scipione <jscipione@gmail.com>

BColorMenuItem: add custom color menufield

http://insightfactory.tumblr.com/image/142366356207

* Make the color box a rectangle with proportions of golden ratio.
* Override GetContentSize() to make menu item area larger.
* Label should never truncate since I make sure there is enough room.
* Draw the label using BMenuItem parent class
* Carefully adjust the spacing so that there is an attractive amount of
padding between the checkmark and color box and the color box and label.

Add _AddMenu method to BMenuField that adds BColorMenuItem as its
base menu item. This shows the BColorMenuItem in the closed state.

Create BPrivate::MenuItemPrivate

Add a SetSubmenu() method to MenuItemPrivate that gives you
the ability to add a submenu after creating the object. This
method should be public

Skip disabled items

Color gets updated even if you select an item in a submenu


# 61dfdec4 19-Apr-2016 John Scipione <jscipione@gmail.com>

BMenu and friends: style fixes

BMenuBar: style fix: msg => message

MenuPrivate: style fixes

MenuItem: 80 char limit style fix

MenuBar: tiny style fix

Menu: tiny style fix, indentation

Menu: Small refactor

Implement _SetIgnoreHidden() in header
Change on to ignoreHidden
Change on in _SetStickyMode to sticky

_BMCItem_: tiny whitespace style fix

Menu: style fixes, rename msgr => messenger

BMenu: style fix, pointer != NULL

BMenu::Archive rename ret to status

Also check pointer against NULL explicitly

BMenuItem style fixes: rename abbreviation, pointer style


# fa412b5f 28-Feb-2014 John Scipione <jscipione@gmail.com>

BMenuItem: Style fixes related to documentation.


# 6a03786c 28-Jul-2012 Ryan Leavengood <leavengood@gmail.com>

Draw menus using the user chosen colors.


# 89208c77 27-Aug-2009 Stephan Aßmus <superstippi@gmx.de>

Finished unifying the Interface Kit headers:
* Fixed copyrights (puncuation and capitalization, removed authors from
headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
(abd adopted source accordingly)
* Small coding style fixes here and there

No functional change intended.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 083de48a 30-Sep-2007 Axel Dörfler <axeld@pinc-software.de>

* Rewrote the trigger selection mechanism: it now searches for uppercase
characters first, and then falls back to take everything. fTrigger is now
uint32 and works with all unicode characters; unlike in BeOS, the
MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
this allows BMenuItem::DrawContent() to draw the trigger at the correct
position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
underscore prefix.
* Removed unused methods.
* Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0f11085c 04-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

* Rewrote MenuItem.h (we're no longer using Be's header).
* Renamed private SetSysTrigger() to SetAutomaticTrigger().
* Added the '_' prefix to private methods that aren't called by anything outside
BMenuItem (ie. no friend classes either).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17005 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bd780d99 04-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

Implemented _DrawControlChar() - for some reason, though, they get still not
drawn (glyph cache returns character 0 for them), even though FontInspector
under Dano shows those arrows in the fonts used... need to check under R5
as well. This fixes the BMenuItem part of bug #158.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17003 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 306e9208 27-Mar-2006 Stephan Aßmus <superstippi@gmx.de>

* small cleanup of Draw (less usage of ui_color() which currently
takes a trip to the server!)
* changed look of mark and submenu symbol to better fit the rest
of the already changed controls
* the actual background color is passed to DrawMarkSymbol() and
DrawSubmenuSymbol()


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16896 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 860ec9a8 30-Dec-2004 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved BSeparatorItem's interface to its own file. Everything still builds, amazing :P


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10550 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 30fd5147 14-May-2003 haydentech <haydentech@nowhere.fake>

Minor header-related changes


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3246 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d734a8ce 23-Oct-2002 beveloper <beveloper@nowhere.fake>

some header files to be R5 compatible


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1617 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fa412b5fd9117bd00abac82d663b13b1d1063148 28-Feb-2014 John Scipione <jscipione@gmail.com>

BMenuItem: Style fixes related to documentation.


# 6a03786cc9918b43c7695cc2349e77eb3193e922 28-Jul-2012 Ryan Leavengood <leavengood@gmail.com>

Draw menus using the user chosen colors.


# 89208c77f10235d43fda0c7b3fd6751db02cc12c 27-Aug-2009 Stephan Aßmus <superstippi@gmx.de>

Finished unifying the Interface Kit headers:
* Fixed copyrights (puncuation and capitalization, removed authors from
headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
(abd adopted source accordingly)
* Small coding style fixes here and there

No functional change intended.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 083de48a4bf9a88273bc1aae47da41a97fed22d2 30-Sep-2007 Axel Dörfler <axeld@pinc-software.de>

* Rewrote the trigger selection mechanism: it now searches for uppercase
characters first, and then falls back to take everything. fTrigger is now
uint32 and works with all unicode characters; unlike in BeOS, the
MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
this allows BMenuItem::DrawContent() to draw the trigger at the correct
position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
underscore prefix.
* Removed unused methods.
* Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0f11085c6cb253405a96edd783bd77f668c05c8c 04-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

* Rewrote MenuItem.h (we're no longer using Be's header).
* Renamed private SetSysTrigger() to SetAutomaticTrigger().
* Added the '_' prefix to private methods that aren't called by anything outside
BMenuItem (ie. no friend classes either).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17005 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bd780d99357b568d6b1cf48db58508f3ee1b6450 04-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

Implemented _DrawControlChar() - for some reason, though, they get still not
drawn (glyph cache returns character 0 for them), even though FontInspector
under Dano shows those arrows in the fonts used... need to check under R5
as well. This fixes the BMenuItem part of bug #158.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17003 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 306e92084c48f5c5dd79a4d16735f07ca2f6276e 27-Mar-2006 Stephan Aßmus <superstippi@gmx.de>

* small cleanup of Draw (less usage of ui_color() which currently
takes a trip to the server!)
* changed look of mark and submenu symbol to better fit the rest
of the already changed controls
* the actual background color is passed to DrawMarkSymbol() and
DrawSubmenuSymbol()


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16896 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 860ec9a8ac507646f2bf741277fea8eb4e614f25 30-Dec-2004 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved BSeparatorItem's interface to its own file. Everything still builds, amazing :P


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10550 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 30fd51473f390b92d40b3a3c83b25e2d4a042f08 14-May-2003 haydentech <haydentech@nowhere.fake>

Minor header-related changes


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3246 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d734a8ce5a83e48e17a2d0d6635090d48c5ad161 23-Oct-2002 beveloper <beveloper@nowhere.fake>

some header files to be R5 compatible


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1617 a95241bf-73f2-0310-859d-f6bbb57e9c96