Deleted Added
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nssearch.c (126372) nssearch.c (128212)
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
4 * $Revision: 100 $
4 * $Revision: 101 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "acnamesp.h"
121
122
123#define _COMPONENT ACPI_NAMESPACE
124 ACPI_MODULE_NAME ("nssearch")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION: AcpiNsSearchNode
130 *
131 * PARAMETERS: *TargetName - Ascii ACPI name to search for
132 * *Node - Starting node where search will begin
133 * Type - Object type to match
134 * **ReturnNode - Where the matched Named obj is returned
135 *
136 * RETURN: Status
137 *
138 * DESCRIPTION: Search a single level of the namespace. Performs a
139 * simple search of the specified level, and does not add
140 * entries or search parents.
141 *
142 *
143 * Named object lists are built (and subsequently dumped) in the
144 * order in which the names are encountered during the namespace load;
145 *
146 * All namespace searching is linear in this implementation, but
147 * could be easily modified to support any improved search
148 * algorithm. However, the linear search was chosen for simplicity
149 * and because the trees are small and the other interpreter
150 * execution overhead is relatively high.
151 *
152 ******************************************************************************/
153
154ACPI_STATUS
155AcpiNsSearchNode (
156 UINT32 TargetName,
157 ACPI_NAMESPACE_NODE *Node,
158 ACPI_OBJECT_TYPE Type,
159 ACPI_NAMESPACE_NODE **ReturnNode)
160{
161 ACPI_NAMESPACE_NODE *NextNode;
162
163
164 ACPI_FUNCTION_TRACE ("NsSearchNode");
165
166
167#ifdef ACPI_DEBUG_OUTPUT
168 if (ACPI_LV_NAMES & AcpiDbgLevel)
169 {
170 char *ScopeName;
171
172 ScopeName = AcpiNsGetExternalPathname (Node);
173 if (ScopeName)
174 {
175 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s (%p) For [%4.4s] (%s)\n",
176 ScopeName, Node, (char *) &TargetName, AcpiUtGetTypeName (Type)));
177
178 ACPI_MEM_FREE (ScopeName);
179 }
180 }
181#endif
182
183 /*
184 * Search for name at this namespace level, which is to say that we
185 * must search for the name among the children of this object
186 */
187 NextNode = Node->Child;
188 while (NextNode)
189 {
190 /* Check for match against the name */
191
192 if (NextNode->Name.Integer == TargetName)
193 {
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "acnamesp.h"
121
122
123#define _COMPONENT ACPI_NAMESPACE
124 ACPI_MODULE_NAME ("nssearch")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION: AcpiNsSearchNode
130 *
131 * PARAMETERS: *TargetName - Ascii ACPI name to search for
132 * *Node - Starting node where search will begin
133 * Type - Object type to match
134 * **ReturnNode - Where the matched Named obj is returned
135 *
136 * RETURN: Status
137 *
138 * DESCRIPTION: Search a single level of the namespace. Performs a
139 * simple search of the specified level, and does not add
140 * entries or search parents.
141 *
142 *
143 * Named object lists are built (and subsequently dumped) in the
144 * order in which the names are encountered during the namespace load;
145 *
146 * All namespace searching is linear in this implementation, but
147 * could be easily modified to support any improved search
148 * algorithm. However, the linear search was chosen for simplicity
149 * and because the trees are small and the other interpreter
150 * execution overhead is relatively high.
151 *
152 ******************************************************************************/
153
154ACPI_STATUS
155AcpiNsSearchNode (
156 UINT32 TargetName,
157 ACPI_NAMESPACE_NODE *Node,
158 ACPI_OBJECT_TYPE Type,
159 ACPI_NAMESPACE_NODE **ReturnNode)
160{
161 ACPI_NAMESPACE_NODE *NextNode;
162
163
164 ACPI_FUNCTION_TRACE ("NsSearchNode");
165
166
167#ifdef ACPI_DEBUG_OUTPUT
168 if (ACPI_LV_NAMES & AcpiDbgLevel)
169 {
170 char *ScopeName;
171
172 ScopeName = AcpiNsGetExternalPathname (Node);
173 if (ScopeName)
174 {
175 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s (%p) For [%4.4s] (%s)\n",
176 ScopeName, Node, (char *) &TargetName, AcpiUtGetTypeName (Type)));
177
178 ACPI_MEM_FREE (ScopeName);
179 }
180 }
181#endif
182
183 /*
184 * Search for name at this namespace level, which is to say that we
185 * must search for the name among the children of this object
186 */
187 NextNode = Node->Child;
188 while (NextNode)
189 {
190 /* Check for match against the name */
191
192 if (NextNode->Name.Integer == TargetName)
193 {
194 /* Resolve a control method alias if any */
195
196 if (AcpiNsGetType (NextNode) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
197 {
198 NextNode = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, NextNode->Object);
199 }
200
194 /*
195 * Found matching entry.
196 */
197 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
198 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
199 (char *) &TargetName, AcpiUtGetTypeName (NextNode->Type),
200 NextNode, AcpiUtGetNodeName (Node), Node));
201
202 *ReturnNode = NextNode;
203 return_ACPI_STATUS (AE_OK);
204 }
205
206 /*
207 * The last entry in the list points back to the parent,
208 * so a flag is used to indicate the end-of-list
209 */
210 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
211 {
212 /* Searched entire list, we are done */
213
214 break;
215 }
216
217 /* Didn't match name, move on to the next peer object */
218
219 NextNode = NextNode->Peer;
220 }
221
222 /* Searched entire namespace level, not found */
223
224 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
225 "Name [%4.4s] (%s) not found in search in scope [%4.4s] %p first child %p\n",
226 (char *) &TargetName, AcpiUtGetTypeName (Type),
227 AcpiUtGetNodeName (Node), Node, Node->Child));
228
229 return_ACPI_STATUS (AE_NOT_FOUND);
230}
231
232
233/*******************************************************************************
234 *
235 * FUNCTION: AcpiNsSearchParentTree
236 *
237 * PARAMETERS: *TargetName - Ascii ACPI name to search for
238 * *Node - Starting node where search will begin
239 * Type - Object type to match
240 * **ReturnNode - Where the matched Named Obj is returned
241 *
242 * RETURN: Status
243 *
244 * DESCRIPTION: Called when a name has not been found in the current namespace
245 * level. Before adding it or giving up, ACPI scope rules require
246 * searching enclosing scopes in cases identified by AcpiNsLocal().
247 *
248 * "A name is located by finding the matching name in the current
249 * name space, and then in the parent name space. If the parent
250 * name space does not contain the name, the search continues
251 * recursively until either the name is found or the name space
252 * does not have a parent (the root of the name space). This
253 * indicates that the name is not found" (From ACPI Specification,
254 * section 5.3)
255 *
256 ******************************************************************************/
257
258static ACPI_STATUS
259AcpiNsSearchParentTree (
260 UINT32 TargetName,
261 ACPI_NAMESPACE_NODE *Node,
262 ACPI_OBJECT_TYPE Type,
263 ACPI_NAMESPACE_NODE **ReturnNode)
264{
265 ACPI_STATUS Status;
266 ACPI_NAMESPACE_NODE *ParentNode;
267
268
269 ACPI_FUNCTION_TRACE ("NsSearchParentTree");
270
271
272 ParentNode = AcpiNsGetParentNode (Node);
273
274 /*
275 * If there is no parent (i.e., we are at the root) or
276 * type is "local", we won't be searching the parent tree.
277 */
278 if (!ParentNode)
279 {
280 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
281 (char *) &TargetName));
282 return_ACPI_STATUS (AE_NOT_FOUND);
283 }
284
285 if (AcpiNsLocal (Type))
286 {
287 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
288 "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
289 (char *) &TargetName, AcpiUtGetTypeName (Type)));
290 return_ACPI_STATUS (AE_NOT_FOUND);
291 }
292
293 /* Search the parent tree */
294
295 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &TargetName));
296
297 /*
298 * Search parents until found the target or we have backed up to
299 * the root
300 */
301 while (ParentNode)
302 {
303 /*
304 * Search parent scope. Use TYPE_ANY because we don't care about the
305 * object type at this point, we only care about the existence of
306 * the actual name we are searching for. Typechecking comes later.
307 */
308 Status = AcpiNsSearchNode (TargetName, ParentNode,
309 ACPI_TYPE_ANY, ReturnNode);
310 if (ACPI_SUCCESS (Status))
311 {
312 return_ACPI_STATUS (Status);
313 }
314
315 /*
316 * Not found here, go up another level
317 * (until we reach the root)
318 */
319 ParentNode = AcpiNsGetParentNode (ParentNode);
320 }
321
322 /* Not found in parent tree */
323
324 return_ACPI_STATUS (AE_NOT_FOUND);
325}
326
327
328/*******************************************************************************
329 *
330 * FUNCTION: AcpiNsSearchAndEnter
331 *
332 * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
333 * WalkState - Current state of the walk
334 * *Node - Starting node where search will begin
335 * InterpreterMode - Add names only in ACPI_MODE_LOAD_PASS_x.
336 * Otherwise,search only.
337 * Type - Object type to match
338 * Flags - Flags describing the search restrictions
339 * **ReturnNode - Where the Node is returned
340 *
341 * RETURN: Status
342 *
343 * DESCRIPTION: Search for a name segment in a single namespace level,
344 * optionally adding it if it is not found. If the passed
345 * Type is not Any and the type previously stored in the
346 * entry was Any (i.e. unknown), update the stored type.
347 *
348 * In ACPI_IMODE_EXECUTE, search only.
349 * In other modes, search and add if not found.
350 *
351 ******************************************************************************/
352
353ACPI_STATUS
354AcpiNsSearchAndEnter (
355 UINT32 TargetName,
356 ACPI_WALK_STATE *WalkState,
357 ACPI_NAMESPACE_NODE *Node,
358 ACPI_INTERPRETER_MODE InterpreterMode,
359 ACPI_OBJECT_TYPE Type,
360 UINT32 Flags,
361 ACPI_NAMESPACE_NODE **ReturnNode)
362{
363 ACPI_STATUS Status;
364 ACPI_NAMESPACE_NODE *NewNode;
365
366
367 ACPI_FUNCTION_TRACE ("NsSearchAndEnter");
368
369
370 /* Parameter validation */
371
372 if (!Node || !TargetName || !ReturnNode)
373 {
374 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param: Node %p Name %X ReturnNode %p\n",
375 Node, TargetName, ReturnNode));
376
377 ACPI_REPORT_ERROR (("NsSearchAndEnter: Null parameter\n"));
378 return_ACPI_STATUS (AE_BAD_PARAMETER);
379 }
380
381 /* Name must consist of printable characters */
382
383 if (!AcpiUtValidAcpiName (TargetName))
384 {
385 ACPI_REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name: %X\n",
386 TargetName));
387 return_ACPI_STATUS (AE_BAD_CHARACTER);
388 }
389
390 /* Try to find the name in the namespace level specified by the caller */
391
392 *ReturnNode = ACPI_ENTRY_NOT_FOUND;
393 Status = AcpiNsSearchNode (TargetName, Node, Type, ReturnNode);
394 if (Status != AE_NOT_FOUND)
395 {
396 /*
397 * If we found it AND the request specifies that a find is an error,
398 * return the error
399 */
400 if ((Status == AE_OK) &&
401 (Flags & ACPI_NS_ERROR_IF_FOUND))
402 {
403 Status = AE_ALREADY_EXISTS;
404 }
405
406 /*
407 * Either found it or there was an error
408 * -- finished either way
409 */
410 return_ACPI_STATUS (Status);
411 }
412
413 /*
414 * The name was not found. If we are NOT performing the
415 * first pass (name entry) of loading the namespace, search
416 * the parent tree (all the way to the root if necessary.)
417 * We don't want to perform the parent search when the
418 * namespace is actually being loaded. We want to perform
419 * the search when namespace references are being resolved
420 * (load pass 2) and during the execution phase.
421 */
422 if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
423 (Flags & ACPI_NS_SEARCH_PARENT))
424 {
425 /*
426 * Not found at this level - search parent tree according
427 * to ACPI specification
428 */
429 Status = AcpiNsSearchParentTree (TargetName, Node,
430 Type, ReturnNode);
431 if (ACPI_SUCCESS (Status))
432 {
433 return_ACPI_STATUS (Status);
434 }
435 }
436
437 /*
438 * In execute mode, just search, never add names. Exit now.
439 */
440 if (InterpreterMode == ACPI_IMODE_EXECUTE)
441 {
442 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
443 (char *) &TargetName, Node));
444
445 return_ACPI_STATUS (AE_NOT_FOUND);
446 }
447
448 /* Create the new named object */
449
450 NewNode = AcpiNsCreateNode (TargetName);
451 if (!NewNode)
452 {
453 return_ACPI_STATUS (AE_NO_MEMORY);
454 }
455
456 /* Install the new object into the parent's list of children */
457
458 AcpiNsInstallNode (WalkState, Node, NewNode, Type);
459 *ReturnNode = NewNode;
460
461 return_ACPI_STATUS (AE_OK);
462}
463
201 /*
202 * Found matching entry.
203 */
204 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
205 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
206 (char *) &TargetName, AcpiUtGetTypeName (NextNode->Type),
207 NextNode, AcpiUtGetNodeName (Node), Node));
208
209 *ReturnNode = NextNode;
210 return_ACPI_STATUS (AE_OK);
211 }
212
213 /*
214 * The last entry in the list points back to the parent,
215 * so a flag is used to indicate the end-of-list
216 */
217 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
218 {
219 /* Searched entire list, we are done */
220
221 break;
222 }
223
224 /* Didn't match name, move on to the next peer object */
225
226 NextNode = NextNode->Peer;
227 }
228
229 /* Searched entire namespace level, not found */
230
231 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
232 "Name [%4.4s] (%s) not found in search in scope [%4.4s] %p first child %p\n",
233 (char *) &TargetName, AcpiUtGetTypeName (Type),
234 AcpiUtGetNodeName (Node), Node, Node->Child));
235
236 return_ACPI_STATUS (AE_NOT_FOUND);
237}
238
239
240/*******************************************************************************
241 *
242 * FUNCTION: AcpiNsSearchParentTree
243 *
244 * PARAMETERS: *TargetName - Ascii ACPI name to search for
245 * *Node - Starting node where search will begin
246 * Type - Object type to match
247 * **ReturnNode - Where the matched Named Obj is returned
248 *
249 * RETURN: Status
250 *
251 * DESCRIPTION: Called when a name has not been found in the current namespace
252 * level. Before adding it or giving up, ACPI scope rules require
253 * searching enclosing scopes in cases identified by AcpiNsLocal().
254 *
255 * "A name is located by finding the matching name in the current
256 * name space, and then in the parent name space. If the parent
257 * name space does not contain the name, the search continues
258 * recursively until either the name is found or the name space
259 * does not have a parent (the root of the name space). This
260 * indicates that the name is not found" (From ACPI Specification,
261 * section 5.3)
262 *
263 ******************************************************************************/
264
265static ACPI_STATUS
266AcpiNsSearchParentTree (
267 UINT32 TargetName,
268 ACPI_NAMESPACE_NODE *Node,
269 ACPI_OBJECT_TYPE Type,
270 ACPI_NAMESPACE_NODE **ReturnNode)
271{
272 ACPI_STATUS Status;
273 ACPI_NAMESPACE_NODE *ParentNode;
274
275
276 ACPI_FUNCTION_TRACE ("NsSearchParentTree");
277
278
279 ParentNode = AcpiNsGetParentNode (Node);
280
281 /*
282 * If there is no parent (i.e., we are at the root) or
283 * type is "local", we won't be searching the parent tree.
284 */
285 if (!ParentNode)
286 {
287 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
288 (char *) &TargetName));
289 return_ACPI_STATUS (AE_NOT_FOUND);
290 }
291
292 if (AcpiNsLocal (Type))
293 {
294 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
295 "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
296 (char *) &TargetName, AcpiUtGetTypeName (Type)));
297 return_ACPI_STATUS (AE_NOT_FOUND);
298 }
299
300 /* Search the parent tree */
301
302 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &TargetName));
303
304 /*
305 * Search parents until found the target or we have backed up to
306 * the root
307 */
308 while (ParentNode)
309 {
310 /*
311 * Search parent scope. Use TYPE_ANY because we don't care about the
312 * object type at this point, we only care about the existence of
313 * the actual name we are searching for. Typechecking comes later.
314 */
315 Status = AcpiNsSearchNode (TargetName, ParentNode,
316 ACPI_TYPE_ANY, ReturnNode);
317 if (ACPI_SUCCESS (Status))
318 {
319 return_ACPI_STATUS (Status);
320 }
321
322 /*
323 * Not found here, go up another level
324 * (until we reach the root)
325 */
326 ParentNode = AcpiNsGetParentNode (ParentNode);
327 }
328
329 /* Not found in parent tree */
330
331 return_ACPI_STATUS (AE_NOT_FOUND);
332}
333
334
335/*******************************************************************************
336 *
337 * FUNCTION: AcpiNsSearchAndEnter
338 *
339 * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
340 * WalkState - Current state of the walk
341 * *Node - Starting node where search will begin
342 * InterpreterMode - Add names only in ACPI_MODE_LOAD_PASS_x.
343 * Otherwise,search only.
344 * Type - Object type to match
345 * Flags - Flags describing the search restrictions
346 * **ReturnNode - Where the Node is returned
347 *
348 * RETURN: Status
349 *
350 * DESCRIPTION: Search for a name segment in a single namespace level,
351 * optionally adding it if it is not found. If the passed
352 * Type is not Any and the type previously stored in the
353 * entry was Any (i.e. unknown), update the stored type.
354 *
355 * In ACPI_IMODE_EXECUTE, search only.
356 * In other modes, search and add if not found.
357 *
358 ******************************************************************************/
359
360ACPI_STATUS
361AcpiNsSearchAndEnter (
362 UINT32 TargetName,
363 ACPI_WALK_STATE *WalkState,
364 ACPI_NAMESPACE_NODE *Node,
365 ACPI_INTERPRETER_MODE InterpreterMode,
366 ACPI_OBJECT_TYPE Type,
367 UINT32 Flags,
368 ACPI_NAMESPACE_NODE **ReturnNode)
369{
370 ACPI_STATUS Status;
371 ACPI_NAMESPACE_NODE *NewNode;
372
373
374 ACPI_FUNCTION_TRACE ("NsSearchAndEnter");
375
376
377 /* Parameter validation */
378
379 if (!Node || !TargetName || !ReturnNode)
380 {
381 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param: Node %p Name %X ReturnNode %p\n",
382 Node, TargetName, ReturnNode));
383
384 ACPI_REPORT_ERROR (("NsSearchAndEnter: Null parameter\n"));
385 return_ACPI_STATUS (AE_BAD_PARAMETER);
386 }
387
388 /* Name must consist of printable characters */
389
390 if (!AcpiUtValidAcpiName (TargetName))
391 {
392 ACPI_REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name: %X\n",
393 TargetName));
394 return_ACPI_STATUS (AE_BAD_CHARACTER);
395 }
396
397 /* Try to find the name in the namespace level specified by the caller */
398
399 *ReturnNode = ACPI_ENTRY_NOT_FOUND;
400 Status = AcpiNsSearchNode (TargetName, Node, Type, ReturnNode);
401 if (Status != AE_NOT_FOUND)
402 {
403 /*
404 * If we found it AND the request specifies that a find is an error,
405 * return the error
406 */
407 if ((Status == AE_OK) &&
408 (Flags & ACPI_NS_ERROR_IF_FOUND))
409 {
410 Status = AE_ALREADY_EXISTS;
411 }
412
413 /*
414 * Either found it or there was an error
415 * -- finished either way
416 */
417 return_ACPI_STATUS (Status);
418 }
419
420 /*
421 * The name was not found. If we are NOT performing the
422 * first pass (name entry) of loading the namespace, search
423 * the parent tree (all the way to the root if necessary.)
424 * We don't want to perform the parent search when the
425 * namespace is actually being loaded. We want to perform
426 * the search when namespace references are being resolved
427 * (load pass 2) and during the execution phase.
428 */
429 if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
430 (Flags & ACPI_NS_SEARCH_PARENT))
431 {
432 /*
433 * Not found at this level - search parent tree according
434 * to ACPI specification
435 */
436 Status = AcpiNsSearchParentTree (TargetName, Node,
437 Type, ReturnNode);
438 if (ACPI_SUCCESS (Status))
439 {
440 return_ACPI_STATUS (Status);
441 }
442 }
443
444 /*
445 * In execute mode, just search, never add names. Exit now.
446 */
447 if (InterpreterMode == ACPI_IMODE_EXECUTE)
448 {
449 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
450 (char *) &TargetName, Node));
451
452 return_ACPI_STATUS (AE_NOT_FOUND);
453 }
454
455 /* Create the new named object */
456
457 NewNode = AcpiNsCreateNode (TargetName);
458 if (!NewNode)
459 {
460 return_ACPI_STATUS (AE_NO_MEMORY);
461 }
462
463 /* Install the new object into the parent's list of children */
464
465 AcpiNsInstallNode (WalkState, Node, NewNode, Type);
466 *ReturnNode = NewNode;
467
468 return_ACPI_STATUS (AE_OK);
469}
470