uma.h (166213) | uma.h (166654) |
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1/*- 2 * Copyright (c) 2002, 2003, 2004, 2005 Jeffrey Roberson <jeff@FreeBSD.org> 3 * Copyright (c) 2004, 2005 Bosko Milekic <bmilekic@FreeBSD.org> 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: --- 10 unchanged lines hidden (view full) --- 19 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 21 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * | 1/*- 2 * Copyright (c) 2002, 2003, 2004, 2005 Jeffrey Roberson <jeff@FreeBSD.org> 3 * Copyright (c) 2004, 2005 Bosko Milekic <bmilekic@FreeBSD.org> 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: --- 10 unchanged lines hidden (view full) --- 19 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 21 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * |
27 * $FreeBSD: head/sys/vm/uma.h 166213 2007-01-25 01:05:23Z mohans $ | 27 * $FreeBSD: head/sys/vm/uma.h 166654 2007-02-11 20:13:52Z rwatson $ |
28 * 29 */ 30 31/* 32 * uma.h - External definitions for the Universal Memory Allocator 33 * 34*/ 35 --- 195 unchanged lines hidden (view full) --- 231#define UMA_ZONE_MAXBUCKET 0x0800 /* Use largest buckets */ 232 233/* Definitions for align */ 234#define UMA_ALIGN_PTR (sizeof(void *) - 1) /* Alignment fit for ptr */ 235#define UMA_ALIGN_LONG (sizeof(long) - 1) /* "" long */ 236#define UMA_ALIGN_INT (sizeof(int) - 1) /* "" int */ 237#define UMA_ALIGN_SHORT (sizeof(short) - 1) /* "" short */ 238#define UMA_ALIGN_CHAR (sizeof(char) - 1) /* "" char */ | 28 * 29 */ 30 31/* 32 * uma.h - External definitions for the Universal Memory Allocator 33 * 34*/ 35 --- 195 unchanged lines hidden (view full) --- 231#define UMA_ZONE_MAXBUCKET 0x0800 /* Use largest buckets */ 232 233/* Definitions for align */ 234#define UMA_ALIGN_PTR (sizeof(void *) - 1) /* Alignment fit for ptr */ 235#define UMA_ALIGN_LONG (sizeof(long) - 1) /* "" long */ 236#define UMA_ALIGN_INT (sizeof(int) - 1) /* "" int */ 237#define UMA_ALIGN_SHORT (sizeof(short) - 1) /* "" short */ 238#define UMA_ALIGN_CHAR (sizeof(char) - 1) /* "" char */ |
239#define UMA_ALIGN_CACHE (16 - 1) /* Cache line size align */ | 239#define UMA_ALIGN_CACHE (0 - 1) /* Cache line size align */ |
240 241/* 242 * Destroys an empty uma zone. If the zone is not empty uma complains loudly. 243 * 244 * Arguments: 245 * zone The zone we want to destroy. 246 * 247 */ --- 135 unchanged lines hidden (view full) --- 383 * None 384 * 385 * This should only be called by the page out daemon. 386 */ 387 388void uma_reclaim(void); 389 390/* | 240 241/* 242 * Destroys an empty uma zone. If the zone is not empty uma complains loudly. 243 * 244 * Arguments: 245 * zone The zone we want to destroy. 246 * 247 */ --- 135 unchanged lines hidden (view full) --- 383 * None 384 * 385 * This should only be called by the page out daemon. 386 */ 387 388void uma_reclaim(void); 389 390/* |
391 * Sets the alignment mask to be used for all zones requesting cache 392 * alignment. Should be called by MD boot code prior to starting VM/UMA. 393 * 394 * Arguments: 395 * align The alignment mask 396 * 397 * Returns: 398 * Nothing 399 */ 400void uma_set_align(int align); 401 402/* |
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391 * Switches the backing object of a zone 392 * 393 * Arguments: 394 * zone The zone to update 395 * obj The obj to use for future allocations 396 * size The size of the object to allocate 397 * 398 * Returns: --- 175 unchanged lines hidden --- | 403 * Switches the backing object of a zone 404 * 405 * Arguments: 406 * zone The zone to update 407 * obj The obj to use for future allocations 408 * size The size of the object to allocate 409 * 410 * Returns: --- 175 unchanged lines hidden --- |