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utmath.c (91116) utmath.c (99679)
1/*******************************************************************************
2 *
3 * Module Name: utmath - Integer math support routines
1/*******************************************************************************
2 *
3 * Module Name: utmath - Integer math support routines
4 * $Revision: 10 $
4 * $Revision: 11 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.

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288 Quotient.Part.Lo, Partial1);
289
290 /*
291 * The quotient is always 32 bits, and simply requires adjustment.
292 * The 64-bit remainder must be generated.
293 */
294 Partial1 = Quotient.Part.Lo * Divisor.Part.Hi;
295 Partial2.Full = (ACPI_INTEGER) Quotient.Part.Lo * Divisor.Part.Lo;
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.

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288 Quotient.Part.Lo, Partial1);
289
290 /*
291 * The quotient is always 32 bits, and simply requires adjustment.
292 * The 64-bit remainder must be generated.
293 */
294 Partial1 = Quotient.Part.Lo * Divisor.Part.Hi;
295 Partial2.Full = (ACPI_INTEGER) Quotient.Part.Lo * Divisor.Part.Lo;
296 Partial3.Full = Partial2.Part.Hi + Partial1;
296 Partial3.Full = (ACPI_INTEGER) Partial2.Part.Hi + Partial1;
297
298 Remainder.Part.Hi = Partial3.Part.Lo;
299 Remainder.Part.Lo = Partial2.Part.Lo;
300
301 if (Partial3.Part.Hi == 0)
302 {
303 if (Partial3.Part.Lo >= Dividend.Part.Hi)
304 {

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313 else
314 {
315 Quotient.Part.Lo--;
316 Remainder.Full -= Divisor.Full;
317 }
318 }
319
320 Remainder.Full = Remainder.Full - Dividend.Full;
297
298 Remainder.Part.Hi = Partial3.Part.Lo;
299 Remainder.Part.Lo = Partial2.Part.Lo;
300
301 if (Partial3.Part.Hi == 0)
302 {
303 if (Partial3.Part.Lo >= Dividend.Part.Hi)
304 {

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313 else
314 {
315 Quotient.Part.Lo--;
316 Remainder.Full -= Divisor.Full;
317 }
318 }
319
320 Remainder.Full = Remainder.Full - Dividend.Full;
321 Remainder.Part.Hi = -((INT32) Remainder.Part.Hi);
322 Remainder.Part.Lo = -((INT32) Remainder.Part.Lo);
321 Remainder.Part.Hi = (UINT32) -((INT32) Remainder.Part.Hi);
322 Remainder.Part.Lo = (UINT32) -((INT32) Remainder.Part.Lo);
323
324 if (Remainder.Part.Lo)
325 {
326 Remainder.Part.Hi--;
327 }
328 }
329 }
330

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323
324 if (Remainder.Part.Lo)
325 {
326 Remainder.Part.Hi--;
327 }
328 }
329 }
330

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