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utcopy.c (117521) utcopy.c (126372)
1/******************************************************************************
2 *
3 * Module Name: utcopy - Internal to external object translation utilities
1/******************************************************************************
2 *
3 * Module Name: utcopy - Internal to external object translation utilities
4 * $Revision: 113 $
4 * $Revision: 114 $
5 *
6 *****************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
5 *
6 *****************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
12 * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __UTCOPY_C__
118
119#include "acpi.h"
120#include "amlcode.h"
121
122
123#define _COMPONENT ACPI_UTILITIES
124 ACPI_MODULE_NAME ("utcopy")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION: AcpiUtCopyIsimpleToEsimple
130 *
131 * PARAMETERS: *InternalObject - Pointer to the object we are examining
132 * *Buffer - Where the object is returned
133 * *SpaceUsed - Where the data length is returned
134 *
135 * RETURN: Status
136 *
137 * DESCRIPTION: This function is called to place a simple object in a user
138 * buffer.
139 *
140 * The buffer is assumed to have sufficient space for the object.
141 *
142 ******************************************************************************/
143
144static ACPI_STATUS
145AcpiUtCopyIsimpleToEsimple (
146 ACPI_OPERAND_OBJECT *InternalObject,
147 ACPI_OBJECT *ExternalObject,
148 UINT8 *DataSpace,
149 ACPI_SIZE *BufferSpaceUsed)
150{
151 ACPI_STATUS Status = AE_OK;
152
153
154 ACPI_FUNCTION_TRACE ("UtCopyIsimpleToEsimple");
155
156
157 *BufferSpaceUsed = 0;
158
159 /*
160 * Check for NULL object case (could be an uninitialized
161 * package element)
162 */
163 if (!InternalObject)
164 {
165 return_ACPI_STATUS (AE_OK);
166 }
167
168 /* Always clear the external object */
169
170 ACPI_MEMSET (ExternalObject, 0, sizeof (ACPI_OBJECT));
171
172 /*
173 * In general, the external object will be the same type as
174 * the internal object
175 */
176 ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
177
178 /* However, only a limited number of external types are supported */
179
180 switch (ACPI_GET_OBJECT_TYPE (InternalObject))
181 {
182 case ACPI_TYPE_STRING:
183
184 ExternalObject->String.Pointer = (char *) DataSpace;
185 ExternalObject->String.Length = InternalObject->String.Length;
186 *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD ((ACPI_SIZE) InternalObject->String.Length + 1);
187
188 ACPI_MEMCPY ((void *) DataSpace, (void *) InternalObject->String.Pointer,
189 (ACPI_SIZE) InternalObject->String.Length + 1);
190 break;
191
192
193 case ACPI_TYPE_BUFFER:
194
195 ExternalObject->Buffer.Pointer = DataSpace;
196 ExternalObject->Buffer.Length = InternalObject->Buffer.Length;
197 *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD (InternalObject->String.Length);
198
199 ACPI_MEMCPY ((void *) DataSpace, (void *) InternalObject->Buffer.Pointer,
200 InternalObject->Buffer.Length);
201 break;
202
203
204 case ACPI_TYPE_INTEGER:
205
206 ExternalObject->Integer.Value = InternalObject->Integer.Value;
207 break;
208
209
210 case ACPI_TYPE_LOCAL_REFERENCE:
211
212 /*
213 * This is an object reference. Attempt to dereference it.
214 */
215 switch (InternalObject->Reference.Opcode)
216 {
217 case AML_INT_NAMEPATH_OP:
218
219 /* For namepath, return the object handle ("reference") */
220
221 default:
222 /*
223 * Use the object type of "Any" to indicate a reference
224 * to object containing a handle to an ACPI named object.
225 */
226 ExternalObject->Type = ACPI_TYPE_ANY;
227 ExternalObject->Reference.Handle = InternalObject->Reference.Node;
228 break;
229 }
230 break;
231
232
233 case ACPI_TYPE_PROCESSOR:
234
235 ExternalObject->Processor.ProcId = InternalObject->Processor.ProcId;
236 ExternalObject->Processor.PblkAddress = InternalObject->Processor.Address;
237 ExternalObject->Processor.PblkLength = InternalObject->Processor.Length;
238 break;
239
240
241 case ACPI_TYPE_POWER:
242
243 ExternalObject->PowerResource.SystemLevel =
244 InternalObject->PowerResource.SystemLevel;
245
246 ExternalObject->PowerResource.ResourceOrder =
247 InternalObject->PowerResource.ResourceOrder;
248 break;
249
250
251 default:
252 /*
253 * There is no corresponding external object type
254 */
255 return_ACPI_STATUS (AE_SUPPORT);
256 }
257
258 return_ACPI_STATUS (Status);
259}
260
261
262/*******************************************************************************
263 *
264 * FUNCTION: AcpiUtCopyIelementToEelement
265 *
266 * PARAMETERS: ACPI_PKG_CALLBACK
267 *
268 * RETURN: Status
269 *
270 * DESCRIPTION: Copy one package element to another package element
271 *
272 ******************************************************************************/
273
274ACPI_STATUS
275AcpiUtCopyIelementToEelement (
276 UINT8 ObjectType,
277 ACPI_OPERAND_OBJECT *SourceObject,
278 ACPI_GENERIC_STATE *State,
279 void *Context)
280{
281 ACPI_STATUS Status = AE_OK;
282 ACPI_PKG_INFO *Info = (ACPI_PKG_INFO *) Context;
283 ACPI_SIZE ObjectSpace;
284 UINT32 ThisIndex;
285 ACPI_OBJECT *TargetObject;
286
287
288 ACPI_FUNCTION_ENTRY ();
289
290
291 ThisIndex = State->Pkg.Index;
292 TargetObject = (ACPI_OBJECT *)
293 &((ACPI_OBJECT *)(State->Pkg.DestObject))->Package.Elements[ThisIndex];
294
295 switch (ObjectType)
296 {
297 case ACPI_COPY_TYPE_SIMPLE:
298
299 /*
300 * This is a simple or null object
301 */
302 Status = AcpiUtCopyIsimpleToEsimple (SourceObject,
303 TargetObject, Info->FreeSpace, &ObjectSpace);
304 if (ACPI_FAILURE (Status))
305 {
306 return (Status);
307 }
308 break;
309
310
311 case ACPI_COPY_TYPE_PACKAGE:
312
313 /*
314 * Build the package object
315 */
316 TargetObject->Type = ACPI_TYPE_PACKAGE;
317 TargetObject->Package.Count = SourceObject->Package.Count;
318 TargetObject->Package.Elements = ACPI_CAST_PTR (ACPI_OBJECT, Info->FreeSpace);
319
320 /*
321 * Pass the new package object back to the package walk routine
322 */
323 State->Pkg.ThisTargetObj = TargetObject;
324
325 /*
326 * Save space for the array of objects (Package elements)
327 * update the buffer length counter
328 */
329 ObjectSpace = ACPI_ROUND_UP_TO_NATIVE_WORD (
330 (ACPI_SIZE) TargetObject->Package.Count * sizeof (ACPI_OBJECT));
331 break;
332
333
334 default:
335 return (AE_BAD_PARAMETER);
336 }
337
338 Info->FreeSpace += ObjectSpace;
339 Info->Length += ObjectSpace;
340 return (Status);
341}
342
343
344/*******************************************************************************
345 *
346 * FUNCTION: AcpiUtCopyIpackageToEpackage
347 *
348 * PARAMETERS: *InternalObject - Pointer to the object we are returning
349 * *Buffer - Where the object is returned
350 * *SpaceUsed - Where the object length is returned
351 *
352 * RETURN: Status
353 *
354 * DESCRIPTION: This function is called to place a package object in a user
355 * buffer. A package object by definition contains other objects.
356 *
357 * The buffer is assumed to have sufficient space for the object.
358 * The caller must have verified the buffer length needed using the
359 * AcpiUtGetObjectSize function before calling this function.
360 *
361 ******************************************************************************/
362
363static ACPI_STATUS
364AcpiUtCopyIpackageToEpackage (
365 ACPI_OPERAND_OBJECT *InternalObject,
366 UINT8 *Buffer,
367 ACPI_SIZE *SpaceUsed)
368{
369 ACPI_OBJECT *ExternalObject;
370 ACPI_STATUS Status;
371 ACPI_PKG_INFO Info;
372
373
374 ACPI_FUNCTION_TRACE ("UtCopyIpackageToEpackage");
375
376
377 /*
378 * First package at head of the buffer
379 */
380 ExternalObject = ACPI_CAST_PTR (ACPI_OBJECT, Buffer);
381
382 /*
383 * Free space begins right after the first package
384 */
385 Info.Length = ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
386 Info.FreeSpace = Buffer + ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
387 Info.ObjectSpace = 0;
388 Info.NumPackages = 1;
389
390 ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
391 ExternalObject->Package.Count = InternalObject->Package.Count;
392 ExternalObject->Package.Elements = ACPI_CAST_PTR (ACPI_OBJECT, Info.FreeSpace);
393
394 /*
395 * Leave room for an array of ACPI_OBJECTS in the buffer
396 * and move the free space past it
397 */
398 Info.Length += (ACPI_SIZE) ExternalObject->Package.Count *
399 ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
400 Info.FreeSpace += ExternalObject->Package.Count *
401 ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
402
403 Status = AcpiUtWalkPackageTree (InternalObject, ExternalObject,
404 AcpiUtCopyIelementToEelement, &Info);
405
406 *SpaceUsed = Info.Length;
407 return_ACPI_STATUS (Status);
408}
409
410
411/*******************************************************************************
412 *
413 * FUNCTION: AcpiUtCopyIobjectToEobject
414 *
415 * PARAMETERS: *InternalObject - The internal object to be converted
416 * *BufferPtr - Where the object is returned
417 *
418 * RETURN: Status
419 *
420 * DESCRIPTION: This function is called to build an API object to be returned to
421 * the caller.
422 *
423 ******************************************************************************/
424
425ACPI_STATUS
426AcpiUtCopyIobjectToEobject (
427 ACPI_OPERAND_OBJECT *InternalObject,
428 ACPI_BUFFER *RetBuffer)
429{
430 ACPI_STATUS Status;
431
432
433 ACPI_FUNCTION_TRACE ("UtCopyIobjectToEobject");
434
435
436 if (ACPI_GET_OBJECT_TYPE (InternalObject) == ACPI_TYPE_PACKAGE)
437 {
438 /*
439 * Package object: Copy all subobjects (including
440 * nested packages)
441 */
442 Status = AcpiUtCopyIpackageToEpackage (InternalObject,
443 RetBuffer->Pointer, &RetBuffer->Length);
444 }
445 else
446 {
447 /*
448 * Build a simple object (no nested objects)
449 */
450 Status = AcpiUtCopyIsimpleToEsimple (InternalObject,
451 (ACPI_OBJECT *) RetBuffer->Pointer,
452 ((UINT8 *) RetBuffer->Pointer +
453 ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT))),
454 &RetBuffer->Length);
455 /*
456 * build simple does not include the object size in the length
457 * so we add it in here
458 */
459 RetBuffer->Length += sizeof (ACPI_OBJECT);
460 }
461
462 return_ACPI_STATUS (Status);
463}
464
465
466/*******************************************************************************
467 *
468 * FUNCTION: AcpiUtCopyEsimpleToIsimple
469 *
470 * PARAMETERS: *ExternalObject - The external object to be converted
471 * *InternalObject - Where the internal object is returned
472 *
473 * RETURN: Status
474 *
475 * DESCRIPTION: This function copies an external object to an internal one.
476 * NOTE: Pointers can be copied, we don't need to copy data.
477 * (The pointers have to be valid in our address space no matter
478 * what we do with them!)
479 *
480 ******************************************************************************/
481
482ACPI_STATUS
483AcpiUtCopyEsimpleToIsimple (
484 ACPI_OBJECT *ExternalObject,
485 ACPI_OPERAND_OBJECT **RetInternalObject)
486{
487 ACPI_OPERAND_OBJECT *InternalObject;
488
489
490 ACPI_FUNCTION_TRACE ("UtCopyEsimpleToIsimple");
491
492
493 /*
494 * Simple types supported are: String, Buffer, Integer
495 */
496 switch (ExternalObject->Type)
497 {
498 case ACPI_TYPE_STRING:
499 case ACPI_TYPE_BUFFER:
500 case ACPI_TYPE_INTEGER:
501
502 InternalObject = AcpiUtCreateInternalObject ((UINT8) ExternalObject->Type);
503 if (!InternalObject)
504 {
505 return_ACPI_STATUS (AE_NO_MEMORY);
506 }
507 break;
508
509 default:
510 /*
511 * Whatever other type -- it is not supported
512 */
513 return_ACPI_STATUS (AE_SUPPORT);
514 }
515
516
517 switch (ExternalObject->Type)
518 {
519
520 /* Must COPY string and buffer contents */
521
522 case ACPI_TYPE_STRING:
523
524 InternalObject->String.Pointer =
525 ACPI_MEM_CALLOCATE ((ACPI_SIZE) ExternalObject->String.Length + 1);
526 if (!InternalObject->String.Pointer)
527 {
528 return_ACPI_STATUS (AE_NO_MEMORY);
529 }
530
531 ACPI_MEMCPY (InternalObject->String.Pointer,
532 ExternalObject->String.Pointer,
533 ExternalObject->String.Length);
534
535 InternalObject->String.Length = ExternalObject->String.Length;
536 break;
537
538
539 case ACPI_TYPE_BUFFER:
540
541 InternalObject->Buffer.Pointer =
542 ACPI_MEM_CALLOCATE (ExternalObject->Buffer.Length);
543 if (!InternalObject->Buffer.Pointer)
544 {
545 return_ACPI_STATUS (AE_NO_MEMORY);
546 }
547
548 ACPI_MEMCPY (InternalObject->Buffer.Pointer,
549 ExternalObject->Buffer.Pointer,
550 ExternalObject->Buffer.Length);
551
552 InternalObject->Buffer.Length = ExternalObject->Buffer.Length;
553 break;
554
555
556 case ACPI_TYPE_INTEGER:
557
558 InternalObject->Integer.Value = ExternalObject->Integer.Value;
559 break;
560
561 default:
562 /* Other types can't get here */
563 break;
564 }
565
566 *RetInternalObject = InternalObject;
567 return_ACPI_STATUS (AE_OK);
568}
569
570
571#ifdef ACPI_FUTURE_IMPLEMENTATION
572
573/* Code to convert packages that are parameters to control methods */
574
575/*******************************************************************************
576 *
577 * FUNCTION: AcpiUtCopyEpackageToIpackage
578 *
579 * PARAMETERS: *InternalObject - Pointer to the object we are returning
580 * *Buffer - Where the object is returned
581 * *SpaceUsed - Where the length of the object is returned
582 *
583 * RETURN: Status
584 *
585 * DESCRIPTION: This function is called to place a package object in a user
586 * buffer. A package object by definition contains other objects.
587 *
588 * The buffer is assumed to have sufficient space for the object.
589 * The caller must have verified the buffer length needed using the
590 * AcpiUtGetObjectSize function before calling this function.
591 *
592 ******************************************************************************/
593
594static ACPI_STATUS
595AcpiUtCopyEpackageToIpackage (
596 ACPI_OPERAND_OBJECT *InternalObject,
597 UINT8 *Buffer,
598 UINT32 *SpaceUsed)
599{
600 UINT8 *FreeSpace;
601 ACPI_OBJECT *ExternalObject;
602 UINT32 Length = 0;
603 UINT32 ThisIndex;
604 UINT32 ObjectSpace = 0;
605 ACPI_OPERAND_OBJECT *ThisInternalObj;
606 ACPI_OBJECT *ThisExternalObj;
607
608
609 ACPI_FUNCTION_TRACE ("UtCopyEpackageToIpackage");
610
611
612 /*
613 * First package at head of the buffer
614 */
615 ExternalObject = (ACPI_OBJECT *)Buffer;
616
617 /*
618 * Free space begins right after the first package
619 */
620 FreeSpace = Buffer + sizeof(ACPI_OBJECT);
621
622
623 ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
624 ExternalObject->Package.Count = InternalObject->Package.Count;
625 ExternalObject->Package.Elements = (ACPI_OBJECT *)FreeSpace;
626
627 /*
628 * Build an array of ACPI_OBJECTS in the buffer
629 * and move the free space past it
630 */
631 FreeSpace += ExternalObject->Package.Count * sizeof(ACPI_OBJECT);
632
633
634 /* Call WalkPackage */
635
636}
637
638#endif /* Future implementation */
639
640
641/*******************************************************************************
642 *
643 * FUNCTION: AcpiUtCopyEobjectToIobject
644 *
645 * PARAMETERS: *InternalObject - The external object to be converted
646 * *BufferPtr - Where the internal object is returned
647 *
648 * RETURN: Status - the status of the call
649 *
650 * DESCRIPTION: Converts an external object to an internal object.
651 *
652 ******************************************************************************/
653
654ACPI_STATUS
655AcpiUtCopyEobjectToIobject (
656 ACPI_OBJECT *ExternalObject,
657 ACPI_OPERAND_OBJECT **InternalObject)
658{
659 ACPI_STATUS Status;
660
661
662 ACPI_FUNCTION_TRACE ("UtCopyEobjectToIobject");
663
664
665 if (ExternalObject->Type == ACPI_TYPE_PACKAGE)
666 {
667 /*
668 * Packages as external input to control methods are not supported,
669 */
670 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
671 "Packages as parameters not implemented!\n"));
672
673 return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
674 }
675
676 else
677 {
678 /*
679 * Build a simple object (no nested objects)
680 */
681 Status = AcpiUtCopyEsimpleToIsimple (ExternalObject, InternalObject);
682 }
683
684 return_ACPI_STATUS (Status);
685}
686
687
688/*******************************************************************************
689 *
690 * FUNCTION: AcpiUtCopySimpleObject
691 *
692 * PARAMETERS: SourceDesc - The internal object to be copied
693 * DestDesc - New target object
694 *
695 * RETURN: Status
696 *
697 * DESCRIPTION: Simple copy of one internal object to another. Reference count
698 * of the destination object is preserved.
699 *
700 ******************************************************************************/
701
702ACPI_STATUS
703AcpiUtCopySimpleObject (
704 ACPI_OPERAND_OBJECT *SourceDesc,
705 ACPI_OPERAND_OBJECT *DestDesc)
706{
707 UINT16 ReferenceCount;
708 ACPI_OPERAND_OBJECT *NextObject;
709
710
711 /* Save fields from destination that we don't want to overwrite */
712
713 ReferenceCount = DestDesc->Common.ReferenceCount;
714 NextObject = DestDesc->Common.NextObject;
715
716 /* Copy the entire source object over the destination object*/
717
718 ACPI_MEMCPY ((char *) DestDesc, (char *) SourceDesc,
719 sizeof (ACPI_OPERAND_OBJECT));
720
721 /* Restore the saved fields */
722
723 DestDesc->Common.ReferenceCount = ReferenceCount;
724 DestDesc->Common.NextObject = NextObject;
725
726 /* Handle the objects with extra data */
727
728 switch (ACPI_GET_OBJECT_TYPE (DestDesc))
729 {
730 case ACPI_TYPE_BUFFER:
731
732 DestDesc->Buffer.Node = NULL;
733 DestDesc->Common.Flags = SourceDesc->Common.Flags;
734
735 /*
736 * Allocate and copy the actual buffer if and only if:
737 * 1) There is a valid buffer pointer
738 * 2) The buffer is not static (not in an ACPI table) (in this case,
739 * the actual pointer was already copied above)
740 */
741 if ((SourceDesc->Buffer.Pointer) &&
742 (!(SourceDesc->Common.Flags & AOPOBJ_STATIC_POINTER)))
743 {
744 DestDesc->Buffer.Pointer = NULL;
745
746 /* Create an actual buffer only if length > 0 */
747
748 if (SourceDesc->Buffer.Length)
749 {
750 DestDesc->Buffer.Pointer = ACPI_MEM_ALLOCATE (SourceDesc->Buffer.Length);
751 if (!DestDesc->Buffer.Pointer)
752 {
753 return (AE_NO_MEMORY);
754 }
755
756 /* Copy the actual buffer data */
757
758 ACPI_MEMCPY (DestDesc->Buffer.Pointer, SourceDesc->Buffer.Pointer,
759 SourceDesc->Buffer.Length);
760 }
761 }
762 break;
763
764 case ACPI_TYPE_STRING:
765
766 /*
767 * Allocate and copy the actual string if and only if:
768 * 1) There is a valid string pointer
769 * 2) The string is not static (not in an ACPI table) (in this case,
770 * the actual pointer was already copied above)
771 */
772 if ((SourceDesc->String.Pointer) &&
773 (!(SourceDesc->Common.Flags & AOPOBJ_STATIC_POINTER)))
774 {
775 DestDesc->String.Pointer = ACPI_MEM_ALLOCATE ((ACPI_SIZE) SourceDesc->String.Length + 1);
776 if (!DestDesc->String.Pointer)
777 {
778 return (AE_NO_MEMORY);
779 }
780
781 ACPI_MEMCPY (DestDesc->String.Pointer, SourceDesc->String.Pointer,
782 (ACPI_SIZE) SourceDesc->String.Length + 1);
783 }
784 break;
785
786 default:
787 /* Nothing to do for other simple objects */
788 break;
789 }
790
791 return (AE_OK);
792}
793
794
795/*******************************************************************************
796 *
797 * FUNCTION: AcpiUtCopyIelementToIelement
798 *
799 * PARAMETERS: ACPI_PKG_CALLBACK
800 *
801 * RETURN: Status
802 *
803 * DESCRIPTION: Copy one package element to another package element
804 *
805 ******************************************************************************/
806
807ACPI_STATUS
808AcpiUtCopyIelementToIelement (
809 UINT8 ObjectType,
810 ACPI_OPERAND_OBJECT *SourceObject,
811 ACPI_GENERIC_STATE *State,
812 void *Context)
813{
814 ACPI_STATUS Status = AE_OK;
815 UINT32 ThisIndex;
816 ACPI_OPERAND_OBJECT **ThisTargetPtr;
817 ACPI_OPERAND_OBJECT *TargetObject;
818
819
820 ACPI_FUNCTION_ENTRY ();
821
822
823 ThisIndex = State->Pkg.Index;
824 ThisTargetPtr = (ACPI_OPERAND_OBJECT **)
825 &State->Pkg.DestObject->Package.Elements[ThisIndex];
826
827 switch (ObjectType)
828 {
829 case ACPI_COPY_TYPE_SIMPLE:
830
831 /* A null source object indicates a (legal) null package element */
832
833 if (SourceObject)
834 {
835 /*
836 * This is a simple object, just copy it
837 */
838 TargetObject = AcpiUtCreateInternalObject (
839 ACPI_GET_OBJECT_TYPE (SourceObject));
840 if (!TargetObject)
841 {
842 return (AE_NO_MEMORY);
843 }
844
845 Status = AcpiUtCopySimpleObject (SourceObject, TargetObject);
846 if (ACPI_FAILURE (Status))
847 {
848 return (Status);
849 }
850
851 *ThisTargetPtr = TargetObject;
852 }
853 else
854 {
855 /* Pass through a null element */
856
857 *ThisTargetPtr = NULL;
858 }
859 break;
860
861
862 case ACPI_COPY_TYPE_PACKAGE:
863
864 /*
865 * This object is a package - go down another nesting level
866 * Create and build the package object
867 */
868 TargetObject = AcpiUtCreateInternalObject (ACPI_TYPE_PACKAGE);
869 if (!TargetObject)
870 {
871 return (AE_NO_MEMORY);
872 }
873
874 TargetObject->Package.Count = SourceObject->Package.Count;
875 TargetObject->Common.Flags = SourceObject->Common.Flags;
876
877 /*
878 * Create the object array
879 */
880 TargetObject->Package.Elements =
881 ACPI_MEM_CALLOCATE (((ACPI_SIZE) SourceObject->Package.Count + 1) *
882 sizeof (void *));
883 if (!TargetObject->Package.Elements)
884 {
885 ACPI_MEM_FREE (TargetObject);
886 return (AE_NO_MEMORY);
887 }
888
889 /*
890 * Pass the new package object back to the package walk routine
891 */
892 State->Pkg.ThisTargetObj = TargetObject;
893
894 /*
895 * Store the object pointer in the parent package object
896 */
897 *ThisTargetPtr = TargetObject;
898 break;
899
900
901 default:
902 return (AE_BAD_PARAMETER);
903 }
904
905 return (Status);
906}
907
908
909/*******************************************************************************
910 *
911 * FUNCTION: AcpiUtCopyIpackageToIpackage
912 *
913 * PARAMETERS: *SourceObj - Pointer to the source package object
914 * *DestObj - Where the internal object is returned
915 *
916 * RETURN: Status - the status of the call
917 *
918 * DESCRIPTION: This function is called to copy an internal package object
919 * into another internal package object.
920 *
921 ******************************************************************************/
922
923ACPI_STATUS
924AcpiUtCopyIpackageToIpackage (
925 ACPI_OPERAND_OBJECT *SourceObj,
926 ACPI_OPERAND_OBJECT *DestObj,
927 ACPI_WALK_STATE *WalkState)
928{
929 ACPI_STATUS Status = AE_OK;
930
931
932 ACPI_FUNCTION_TRACE ("UtCopyIpackageToIpackage");
933
934
935 DestObj->Common.Type = ACPI_GET_OBJECT_TYPE (SourceObj);
936 DestObj->Common.Flags = SourceObj->Common.Flags;
937 DestObj->Package.Count = SourceObj->Package.Count;
938
939 /*
940 * Create the object array and walk the source package tree
941 */
942 DestObj->Package.Elements = ACPI_MEM_CALLOCATE (
943 ((ACPI_SIZE) SourceObj->Package.Count + 1) *
944 sizeof (void *));
945 if (!DestObj->Package.Elements)
946 {
947 ACPI_REPORT_ERROR (
948 ("AmlBuildCopyInternalPackageObject: Package allocation failure\n"));
949 return_ACPI_STATUS (AE_NO_MEMORY);
950 }
951
952 /*
953 * Copy the package element-by-element by walking the package "tree".
954 * This handles nested packages of arbitrary depth.
955 */
956 Status = AcpiUtWalkPackageTree (SourceObj, DestObj,
957 AcpiUtCopyIelementToIelement, WalkState);
958 if (ACPI_FAILURE (Status))
959 {
960 /* On failure, delete the destination package object */
961
962 AcpiUtRemoveReference (DestObj);
963 }
964
965 return_ACPI_STATUS (Status);
966}
967
968
969/*******************************************************************************
970 *
971 * FUNCTION: AcpiUtCopyIobjectToIobject
972 *
973 * PARAMETERS: WalkState - Current walk state
974 * SourceDesc - The internal object to be copied
975 * DestDesc - Where the copied object is returned
976 *
977 * RETURN: Status
978 *
979 * DESCRIPTION: Copy an internal object to a new internal object
980 *
981 ******************************************************************************/
982
983ACPI_STATUS
984AcpiUtCopyIobjectToIobject (
985 ACPI_OPERAND_OBJECT *SourceDesc,
986 ACPI_OPERAND_OBJECT **DestDesc,
987 ACPI_WALK_STATE *WalkState)
988{
989 ACPI_STATUS Status = AE_OK;
990
991
992 ACPI_FUNCTION_TRACE ("UtCopyIobjectToIobject");
993
994
995 /* Create the top level object */
996
997 *DestDesc = AcpiUtCreateInternalObject (ACPI_GET_OBJECT_TYPE (SourceDesc));
998 if (!*DestDesc)
999 {
1000 return_ACPI_STATUS (AE_NO_MEMORY);
1001 }
1002
1003 /* Copy the object and possible subobjects */
1004
1005 if (ACPI_GET_OBJECT_TYPE (SourceDesc) == ACPI_TYPE_PACKAGE)
1006 {
1007 Status = AcpiUtCopyIpackageToIpackage (SourceDesc, *DestDesc,
1008 WalkState);
1009 }
1010 else
1011 {
1012 Status = AcpiUtCopySimpleObject (SourceDesc, *DestDesc);
1013 }
1014
1015 return_ACPI_STATUS (Status);
1016}
1017
1018
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __UTCOPY_C__
118
119#include "acpi.h"
120#include "amlcode.h"
121
122
123#define _COMPONENT ACPI_UTILITIES
124 ACPI_MODULE_NAME ("utcopy")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION: AcpiUtCopyIsimpleToEsimple
130 *
131 * PARAMETERS: *InternalObject - Pointer to the object we are examining
132 * *Buffer - Where the object is returned
133 * *SpaceUsed - Where the data length is returned
134 *
135 * RETURN: Status
136 *
137 * DESCRIPTION: This function is called to place a simple object in a user
138 * buffer.
139 *
140 * The buffer is assumed to have sufficient space for the object.
141 *
142 ******************************************************************************/
143
144static ACPI_STATUS
145AcpiUtCopyIsimpleToEsimple (
146 ACPI_OPERAND_OBJECT *InternalObject,
147 ACPI_OBJECT *ExternalObject,
148 UINT8 *DataSpace,
149 ACPI_SIZE *BufferSpaceUsed)
150{
151 ACPI_STATUS Status = AE_OK;
152
153
154 ACPI_FUNCTION_TRACE ("UtCopyIsimpleToEsimple");
155
156
157 *BufferSpaceUsed = 0;
158
159 /*
160 * Check for NULL object case (could be an uninitialized
161 * package element)
162 */
163 if (!InternalObject)
164 {
165 return_ACPI_STATUS (AE_OK);
166 }
167
168 /* Always clear the external object */
169
170 ACPI_MEMSET (ExternalObject, 0, sizeof (ACPI_OBJECT));
171
172 /*
173 * In general, the external object will be the same type as
174 * the internal object
175 */
176 ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
177
178 /* However, only a limited number of external types are supported */
179
180 switch (ACPI_GET_OBJECT_TYPE (InternalObject))
181 {
182 case ACPI_TYPE_STRING:
183
184 ExternalObject->String.Pointer = (char *) DataSpace;
185 ExternalObject->String.Length = InternalObject->String.Length;
186 *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD ((ACPI_SIZE) InternalObject->String.Length + 1);
187
188 ACPI_MEMCPY ((void *) DataSpace, (void *) InternalObject->String.Pointer,
189 (ACPI_SIZE) InternalObject->String.Length + 1);
190 break;
191
192
193 case ACPI_TYPE_BUFFER:
194
195 ExternalObject->Buffer.Pointer = DataSpace;
196 ExternalObject->Buffer.Length = InternalObject->Buffer.Length;
197 *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD (InternalObject->String.Length);
198
199 ACPI_MEMCPY ((void *) DataSpace, (void *) InternalObject->Buffer.Pointer,
200 InternalObject->Buffer.Length);
201 break;
202
203
204 case ACPI_TYPE_INTEGER:
205
206 ExternalObject->Integer.Value = InternalObject->Integer.Value;
207 break;
208
209
210 case ACPI_TYPE_LOCAL_REFERENCE:
211
212 /*
213 * This is an object reference. Attempt to dereference it.
214 */
215 switch (InternalObject->Reference.Opcode)
216 {
217 case AML_INT_NAMEPATH_OP:
218
219 /* For namepath, return the object handle ("reference") */
220
221 default:
222 /*
223 * Use the object type of "Any" to indicate a reference
224 * to object containing a handle to an ACPI named object.
225 */
226 ExternalObject->Type = ACPI_TYPE_ANY;
227 ExternalObject->Reference.Handle = InternalObject->Reference.Node;
228 break;
229 }
230 break;
231
232
233 case ACPI_TYPE_PROCESSOR:
234
235 ExternalObject->Processor.ProcId = InternalObject->Processor.ProcId;
236 ExternalObject->Processor.PblkAddress = InternalObject->Processor.Address;
237 ExternalObject->Processor.PblkLength = InternalObject->Processor.Length;
238 break;
239
240
241 case ACPI_TYPE_POWER:
242
243 ExternalObject->PowerResource.SystemLevel =
244 InternalObject->PowerResource.SystemLevel;
245
246 ExternalObject->PowerResource.ResourceOrder =
247 InternalObject->PowerResource.ResourceOrder;
248 break;
249
250
251 default:
252 /*
253 * There is no corresponding external object type
254 */
255 return_ACPI_STATUS (AE_SUPPORT);
256 }
257
258 return_ACPI_STATUS (Status);
259}
260
261
262/*******************************************************************************
263 *
264 * FUNCTION: AcpiUtCopyIelementToEelement
265 *
266 * PARAMETERS: ACPI_PKG_CALLBACK
267 *
268 * RETURN: Status
269 *
270 * DESCRIPTION: Copy one package element to another package element
271 *
272 ******************************************************************************/
273
274ACPI_STATUS
275AcpiUtCopyIelementToEelement (
276 UINT8 ObjectType,
277 ACPI_OPERAND_OBJECT *SourceObject,
278 ACPI_GENERIC_STATE *State,
279 void *Context)
280{
281 ACPI_STATUS Status = AE_OK;
282 ACPI_PKG_INFO *Info = (ACPI_PKG_INFO *) Context;
283 ACPI_SIZE ObjectSpace;
284 UINT32 ThisIndex;
285 ACPI_OBJECT *TargetObject;
286
287
288 ACPI_FUNCTION_ENTRY ();
289
290
291 ThisIndex = State->Pkg.Index;
292 TargetObject = (ACPI_OBJECT *)
293 &((ACPI_OBJECT *)(State->Pkg.DestObject))->Package.Elements[ThisIndex];
294
295 switch (ObjectType)
296 {
297 case ACPI_COPY_TYPE_SIMPLE:
298
299 /*
300 * This is a simple or null object
301 */
302 Status = AcpiUtCopyIsimpleToEsimple (SourceObject,
303 TargetObject, Info->FreeSpace, &ObjectSpace);
304 if (ACPI_FAILURE (Status))
305 {
306 return (Status);
307 }
308 break;
309
310
311 case ACPI_COPY_TYPE_PACKAGE:
312
313 /*
314 * Build the package object
315 */
316 TargetObject->Type = ACPI_TYPE_PACKAGE;
317 TargetObject->Package.Count = SourceObject->Package.Count;
318 TargetObject->Package.Elements = ACPI_CAST_PTR (ACPI_OBJECT, Info->FreeSpace);
319
320 /*
321 * Pass the new package object back to the package walk routine
322 */
323 State->Pkg.ThisTargetObj = TargetObject;
324
325 /*
326 * Save space for the array of objects (Package elements)
327 * update the buffer length counter
328 */
329 ObjectSpace = ACPI_ROUND_UP_TO_NATIVE_WORD (
330 (ACPI_SIZE) TargetObject->Package.Count * sizeof (ACPI_OBJECT));
331 break;
332
333
334 default:
335 return (AE_BAD_PARAMETER);
336 }
337
338 Info->FreeSpace += ObjectSpace;
339 Info->Length += ObjectSpace;
340 return (Status);
341}
342
343
344/*******************************************************************************
345 *
346 * FUNCTION: AcpiUtCopyIpackageToEpackage
347 *
348 * PARAMETERS: *InternalObject - Pointer to the object we are returning
349 * *Buffer - Where the object is returned
350 * *SpaceUsed - Where the object length is returned
351 *
352 * RETURN: Status
353 *
354 * DESCRIPTION: This function is called to place a package object in a user
355 * buffer. A package object by definition contains other objects.
356 *
357 * The buffer is assumed to have sufficient space for the object.
358 * The caller must have verified the buffer length needed using the
359 * AcpiUtGetObjectSize function before calling this function.
360 *
361 ******************************************************************************/
362
363static ACPI_STATUS
364AcpiUtCopyIpackageToEpackage (
365 ACPI_OPERAND_OBJECT *InternalObject,
366 UINT8 *Buffer,
367 ACPI_SIZE *SpaceUsed)
368{
369 ACPI_OBJECT *ExternalObject;
370 ACPI_STATUS Status;
371 ACPI_PKG_INFO Info;
372
373
374 ACPI_FUNCTION_TRACE ("UtCopyIpackageToEpackage");
375
376
377 /*
378 * First package at head of the buffer
379 */
380 ExternalObject = ACPI_CAST_PTR (ACPI_OBJECT, Buffer);
381
382 /*
383 * Free space begins right after the first package
384 */
385 Info.Length = ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
386 Info.FreeSpace = Buffer + ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
387 Info.ObjectSpace = 0;
388 Info.NumPackages = 1;
389
390 ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
391 ExternalObject->Package.Count = InternalObject->Package.Count;
392 ExternalObject->Package.Elements = ACPI_CAST_PTR (ACPI_OBJECT, Info.FreeSpace);
393
394 /*
395 * Leave room for an array of ACPI_OBJECTS in the buffer
396 * and move the free space past it
397 */
398 Info.Length += (ACPI_SIZE) ExternalObject->Package.Count *
399 ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
400 Info.FreeSpace += ExternalObject->Package.Count *
401 ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
402
403 Status = AcpiUtWalkPackageTree (InternalObject, ExternalObject,
404 AcpiUtCopyIelementToEelement, &Info);
405
406 *SpaceUsed = Info.Length;
407 return_ACPI_STATUS (Status);
408}
409
410
411/*******************************************************************************
412 *
413 * FUNCTION: AcpiUtCopyIobjectToEobject
414 *
415 * PARAMETERS: *InternalObject - The internal object to be converted
416 * *BufferPtr - Where the object is returned
417 *
418 * RETURN: Status
419 *
420 * DESCRIPTION: This function is called to build an API object to be returned to
421 * the caller.
422 *
423 ******************************************************************************/
424
425ACPI_STATUS
426AcpiUtCopyIobjectToEobject (
427 ACPI_OPERAND_OBJECT *InternalObject,
428 ACPI_BUFFER *RetBuffer)
429{
430 ACPI_STATUS Status;
431
432
433 ACPI_FUNCTION_TRACE ("UtCopyIobjectToEobject");
434
435
436 if (ACPI_GET_OBJECT_TYPE (InternalObject) == ACPI_TYPE_PACKAGE)
437 {
438 /*
439 * Package object: Copy all subobjects (including
440 * nested packages)
441 */
442 Status = AcpiUtCopyIpackageToEpackage (InternalObject,
443 RetBuffer->Pointer, &RetBuffer->Length);
444 }
445 else
446 {
447 /*
448 * Build a simple object (no nested objects)
449 */
450 Status = AcpiUtCopyIsimpleToEsimple (InternalObject,
451 (ACPI_OBJECT *) RetBuffer->Pointer,
452 ((UINT8 *) RetBuffer->Pointer +
453 ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT))),
454 &RetBuffer->Length);
455 /*
456 * build simple does not include the object size in the length
457 * so we add it in here
458 */
459 RetBuffer->Length += sizeof (ACPI_OBJECT);
460 }
461
462 return_ACPI_STATUS (Status);
463}
464
465
466/*******************************************************************************
467 *
468 * FUNCTION: AcpiUtCopyEsimpleToIsimple
469 *
470 * PARAMETERS: *ExternalObject - The external object to be converted
471 * *InternalObject - Where the internal object is returned
472 *
473 * RETURN: Status
474 *
475 * DESCRIPTION: This function copies an external object to an internal one.
476 * NOTE: Pointers can be copied, we don't need to copy data.
477 * (The pointers have to be valid in our address space no matter
478 * what we do with them!)
479 *
480 ******************************************************************************/
481
482ACPI_STATUS
483AcpiUtCopyEsimpleToIsimple (
484 ACPI_OBJECT *ExternalObject,
485 ACPI_OPERAND_OBJECT **RetInternalObject)
486{
487 ACPI_OPERAND_OBJECT *InternalObject;
488
489
490 ACPI_FUNCTION_TRACE ("UtCopyEsimpleToIsimple");
491
492
493 /*
494 * Simple types supported are: String, Buffer, Integer
495 */
496 switch (ExternalObject->Type)
497 {
498 case ACPI_TYPE_STRING:
499 case ACPI_TYPE_BUFFER:
500 case ACPI_TYPE_INTEGER:
501
502 InternalObject = AcpiUtCreateInternalObject ((UINT8) ExternalObject->Type);
503 if (!InternalObject)
504 {
505 return_ACPI_STATUS (AE_NO_MEMORY);
506 }
507 break;
508
509 default:
510 /*
511 * Whatever other type -- it is not supported
512 */
513 return_ACPI_STATUS (AE_SUPPORT);
514 }
515
516
517 switch (ExternalObject->Type)
518 {
519
520 /* Must COPY string and buffer contents */
521
522 case ACPI_TYPE_STRING:
523
524 InternalObject->String.Pointer =
525 ACPI_MEM_CALLOCATE ((ACPI_SIZE) ExternalObject->String.Length + 1);
526 if (!InternalObject->String.Pointer)
527 {
528 return_ACPI_STATUS (AE_NO_MEMORY);
529 }
530
531 ACPI_MEMCPY (InternalObject->String.Pointer,
532 ExternalObject->String.Pointer,
533 ExternalObject->String.Length);
534
535 InternalObject->String.Length = ExternalObject->String.Length;
536 break;
537
538
539 case ACPI_TYPE_BUFFER:
540
541 InternalObject->Buffer.Pointer =
542 ACPI_MEM_CALLOCATE (ExternalObject->Buffer.Length);
543 if (!InternalObject->Buffer.Pointer)
544 {
545 return_ACPI_STATUS (AE_NO_MEMORY);
546 }
547
548 ACPI_MEMCPY (InternalObject->Buffer.Pointer,
549 ExternalObject->Buffer.Pointer,
550 ExternalObject->Buffer.Length);
551
552 InternalObject->Buffer.Length = ExternalObject->Buffer.Length;
553 break;
554
555
556 case ACPI_TYPE_INTEGER:
557
558 InternalObject->Integer.Value = ExternalObject->Integer.Value;
559 break;
560
561 default:
562 /* Other types can't get here */
563 break;
564 }
565
566 *RetInternalObject = InternalObject;
567 return_ACPI_STATUS (AE_OK);
568}
569
570
571#ifdef ACPI_FUTURE_IMPLEMENTATION
572
573/* Code to convert packages that are parameters to control methods */
574
575/*******************************************************************************
576 *
577 * FUNCTION: AcpiUtCopyEpackageToIpackage
578 *
579 * PARAMETERS: *InternalObject - Pointer to the object we are returning
580 * *Buffer - Where the object is returned
581 * *SpaceUsed - Where the length of the object is returned
582 *
583 * RETURN: Status
584 *
585 * DESCRIPTION: This function is called to place a package object in a user
586 * buffer. A package object by definition contains other objects.
587 *
588 * The buffer is assumed to have sufficient space for the object.
589 * The caller must have verified the buffer length needed using the
590 * AcpiUtGetObjectSize function before calling this function.
591 *
592 ******************************************************************************/
593
594static ACPI_STATUS
595AcpiUtCopyEpackageToIpackage (
596 ACPI_OPERAND_OBJECT *InternalObject,
597 UINT8 *Buffer,
598 UINT32 *SpaceUsed)
599{
600 UINT8 *FreeSpace;
601 ACPI_OBJECT *ExternalObject;
602 UINT32 Length = 0;
603 UINT32 ThisIndex;
604 UINT32 ObjectSpace = 0;
605 ACPI_OPERAND_OBJECT *ThisInternalObj;
606 ACPI_OBJECT *ThisExternalObj;
607
608
609 ACPI_FUNCTION_TRACE ("UtCopyEpackageToIpackage");
610
611
612 /*
613 * First package at head of the buffer
614 */
615 ExternalObject = (ACPI_OBJECT *)Buffer;
616
617 /*
618 * Free space begins right after the first package
619 */
620 FreeSpace = Buffer + sizeof(ACPI_OBJECT);
621
622
623 ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
624 ExternalObject->Package.Count = InternalObject->Package.Count;
625 ExternalObject->Package.Elements = (ACPI_OBJECT *)FreeSpace;
626
627 /*
628 * Build an array of ACPI_OBJECTS in the buffer
629 * and move the free space past it
630 */
631 FreeSpace += ExternalObject->Package.Count * sizeof(ACPI_OBJECT);
632
633
634 /* Call WalkPackage */
635
636}
637
638#endif /* Future implementation */
639
640
641/*******************************************************************************
642 *
643 * FUNCTION: AcpiUtCopyEobjectToIobject
644 *
645 * PARAMETERS: *InternalObject - The external object to be converted
646 * *BufferPtr - Where the internal object is returned
647 *
648 * RETURN: Status - the status of the call
649 *
650 * DESCRIPTION: Converts an external object to an internal object.
651 *
652 ******************************************************************************/
653
654ACPI_STATUS
655AcpiUtCopyEobjectToIobject (
656 ACPI_OBJECT *ExternalObject,
657 ACPI_OPERAND_OBJECT **InternalObject)
658{
659 ACPI_STATUS Status;
660
661
662 ACPI_FUNCTION_TRACE ("UtCopyEobjectToIobject");
663
664
665 if (ExternalObject->Type == ACPI_TYPE_PACKAGE)
666 {
667 /*
668 * Packages as external input to control methods are not supported,
669 */
670 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
671 "Packages as parameters not implemented!\n"));
672
673 return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
674 }
675
676 else
677 {
678 /*
679 * Build a simple object (no nested objects)
680 */
681 Status = AcpiUtCopyEsimpleToIsimple (ExternalObject, InternalObject);
682 }
683
684 return_ACPI_STATUS (Status);
685}
686
687
688/*******************************************************************************
689 *
690 * FUNCTION: AcpiUtCopySimpleObject
691 *
692 * PARAMETERS: SourceDesc - The internal object to be copied
693 * DestDesc - New target object
694 *
695 * RETURN: Status
696 *
697 * DESCRIPTION: Simple copy of one internal object to another. Reference count
698 * of the destination object is preserved.
699 *
700 ******************************************************************************/
701
702ACPI_STATUS
703AcpiUtCopySimpleObject (
704 ACPI_OPERAND_OBJECT *SourceDesc,
705 ACPI_OPERAND_OBJECT *DestDesc)
706{
707 UINT16 ReferenceCount;
708 ACPI_OPERAND_OBJECT *NextObject;
709
710
711 /* Save fields from destination that we don't want to overwrite */
712
713 ReferenceCount = DestDesc->Common.ReferenceCount;
714 NextObject = DestDesc->Common.NextObject;
715
716 /* Copy the entire source object over the destination object*/
717
718 ACPI_MEMCPY ((char *) DestDesc, (char *) SourceDesc,
719 sizeof (ACPI_OPERAND_OBJECT));
720
721 /* Restore the saved fields */
722
723 DestDesc->Common.ReferenceCount = ReferenceCount;
724 DestDesc->Common.NextObject = NextObject;
725
726 /* Handle the objects with extra data */
727
728 switch (ACPI_GET_OBJECT_TYPE (DestDesc))
729 {
730 case ACPI_TYPE_BUFFER:
731
732 DestDesc->Buffer.Node = NULL;
733 DestDesc->Common.Flags = SourceDesc->Common.Flags;
734
735 /*
736 * Allocate and copy the actual buffer if and only if:
737 * 1) There is a valid buffer pointer
738 * 2) The buffer is not static (not in an ACPI table) (in this case,
739 * the actual pointer was already copied above)
740 */
741 if ((SourceDesc->Buffer.Pointer) &&
742 (!(SourceDesc->Common.Flags & AOPOBJ_STATIC_POINTER)))
743 {
744 DestDesc->Buffer.Pointer = NULL;
745
746 /* Create an actual buffer only if length > 0 */
747
748 if (SourceDesc->Buffer.Length)
749 {
750 DestDesc->Buffer.Pointer = ACPI_MEM_ALLOCATE (SourceDesc->Buffer.Length);
751 if (!DestDesc->Buffer.Pointer)
752 {
753 return (AE_NO_MEMORY);
754 }
755
756 /* Copy the actual buffer data */
757
758 ACPI_MEMCPY (DestDesc->Buffer.Pointer, SourceDesc->Buffer.Pointer,
759 SourceDesc->Buffer.Length);
760 }
761 }
762 break;
763
764 case ACPI_TYPE_STRING:
765
766 /*
767 * Allocate and copy the actual string if and only if:
768 * 1) There is a valid string pointer
769 * 2) The string is not static (not in an ACPI table) (in this case,
770 * the actual pointer was already copied above)
771 */
772 if ((SourceDesc->String.Pointer) &&
773 (!(SourceDesc->Common.Flags & AOPOBJ_STATIC_POINTER)))
774 {
775 DestDesc->String.Pointer = ACPI_MEM_ALLOCATE ((ACPI_SIZE) SourceDesc->String.Length + 1);
776 if (!DestDesc->String.Pointer)
777 {
778 return (AE_NO_MEMORY);
779 }
780
781 ACPI_MEMCPY (DestDesc->String.Pointer, SourceDesc->String.Pointer,
782 (ACPI_SIZE) SourceDesc->String.Length + 1);
783 }
784 break;
785
786 default:
787 /* Nothing to do for other simple objects */
788 break;
789 }
790
791 return (AE_OK);
792}
793
794
795/*******************************************************************************
796 *
797 * FUNCTION: AcpiUtCopyIelementToIelement
798 *
799 * PARAMETERS: ACPI_PKG_CALLBACK
800 *
801 * RETURN: Status
802 *
803 * DESCRIPTION: Copy one package element to another package element
804 *
805 ******************************************************************************/
806
807ACPI_STATUS
808AcpiUtCopyIelementToIelement (
809 UINT8 ObjectType,
810 ACPI_OPERAND_OBJECT *SourceObject,
811 ACPI_GENERIC_STATE *State,
812 void *Context)
813{
814 ACPI_STATUS Status = AE_OK;
815 UINT32 ThisIndex;
816 ACPI_OPERAND_OBJECT **ThisTargetPtr;
817 ACPI_OPERAND_OBJECT *TargetObject;
818
819
820 ACPI_FUNCTION_ENTRY ();
821
822
823 ThisIndex = State->Pkg.Index;
824 ThisTargetPtr = (ACPI_OPERAND_OBJECT **)
825 &State->Pkg.DestObject->Package.Elements[ThisIndex];
826
827 switch (ObjectType)
828 {
829 case ACPI_COPY_TYPE_SIMPLE:
830
831 /* A null source object indicates a (legal) null package element */
832
833 if (SourceObject)
834 {
835 /*
836 * This is a simple object, just copy it
837 */
838 TargetObject = AcpiUtCreateInternalObject (
839 ACPI_GET_OBJECT_TYPE (SourceObject));
840 if (!TargetObject)
841 {
842 return (AE_NO_MEMORY);
843 }
844
845 Status = AcpiUtCopySimpleObject (SourceObject, TargetObject);
846 if (ACPI_FAILURE (Status))
847 {
848 return (Status);
849 }
850
851 *ThisTargetPtr = TargetObject;
852 }
853 else
854 {
855 /* Pass through a null element */
856
857 *ThisTargetPtr = NULL;
858 }
859 break;
860
861
862 case ACPI_COPY_TYPE_PACKAGE:
863
864 /*
865 * This object is a package - go down another nesting level
866 * Create and build the package object
867 */
868 TargetObject = AcpiUtCreateInternalObject (ACPI_TYPE_PACKAGE);
869 if (!TargetObject)
870 {
871 return (AE_NO_MEMORY);
872 }
873
874 TargetObject->Package.Count = SourceObject->Package.Count;
875 TargetObject->Common.Flags = SourceObject->Common.Flags;
876
877 /*
878 * Create the object array
879 */
880 TargetObject->Package.Elements =
881 ACPI_MEM_CALLOCATE (((ACPI_SIZE) SourceObject->Package.Count + 1) *
882 sizeof (void *));
883 if (!TargetObject->Package.Elements)
884 {
885 ACPI_MEM_FREE (TargetObject);
886 return (AE_NO_MEMORY);
887 }
888
889 /*
890 * Pass the new package object back to the package walk routine
891 */
892 State->Pkg.ThisTargetObj = TargetObject;
893
894 /*
895 * Store the object pointer in the parent package object
896 */
897 *ThisTargetPtr = TargetObject;
898 break;
899
900
901 default:
902 return (AE_BAD_PARAMETER);
903 }
904
905 return (Status);
906}
907
908
909/*******************************************************************************
910 *
911 * FUNCTION: AcpiUtCopyIpackageToIpackage
912 *
913 * PARAMETERS: *SourceObj - Pointer to the source package object
914 * *DestObj - Where the internal object is returned
915 *
916 * RETURN: Status - the status of the call
917 *
918 * DESCRIPTION: This function is called to copy an internal package object
919 * into another internal package object.
920 *
921 ******************************************************************************/
922
923ACPI_STATUS
924AcpiUtCopyIpackageToIpackage (
925 ACPI_OPERAND_OBJECT *SourceObj,
926 ACPI_OPERAND_OBJECT *DestObj,
927 ACPI_WALK_STATE *WalkState)
928{
929 ACPI_STATUS Status = AE_OK;
930
931
932 ACPI_FUNCTION_TRACE ("UtCopyIpackageToIpackage");
933
934
935 DestObj->Common.Type = ACPI_GET_OBJECT_TYPE (SourceObj);
936 DestObj->Common.Flags = SourceObj->Common.Flags;
937 DestObj->Package.Count = SourceObj->Package.Count;
938
939 /*
940 * Create the object array and walk the source package tree
941 */
942 DestObj->Package.Elements = ACPI_MEM_CALLOCATE (
943 ((ACPI_SIZE) SourceObj->Package.Count + 1) *
944 sizeof (void *));
945 if (!DestObj->Package.Elements)
946 {
947 ACPI_REPORT_ERROR (
948 ("AmlBuildCopyInternalPackageObject: Package allocation failure\n"));
949 return_ACPI_STATUS (AE_NO_MEMORY);
950 }
951
952 /*
953 * Copy the package element-by-element by walking the package "tree".
954 * This handles nested packages of arbitrary depth.
955 */
956 Status = AcpiUtWalkPackageTree (SourceObj, DestObj,
957 AcpiUtCopyIelementToIelement, WalkState);
958 if (ACPI_FAILURE (Status))
959 {
960 /* On failure, delete the destination package object */
961
962 AcpiUtRemoveReference (DestObj);
963 }
964
965 return_ACPI_STATUS (Status);
966}
967
968
969/*******************************************************************************
970 *
971 * FUNCTION: AcpiUtCopyIobjectToIobject
972 *
973 * PARAMETERS: WalkState - Current walk state
974 * SourceDesc - The internal object to be copied
975 * DestDesc - Where the copied object is returned
976 *
977 * RETURN: Status
978 *
979 * DESCRIPTION: Copy an internal object to a new internal object
980 *
981 ******************************************************************************/
982
983ACPI_STATUS
984AcpiUtCopyIobjectToIobject (
985 ACPI_OPERAND_OBJECT *SourceDesc,
986 ACPI_OPERAND_OBJECT **DestDesc,
987 ACPI_WALK_STATE *WalkState)
988{
989 ACPI_STATUS Status = AE_OK;
990
991
992 ACPI_FUNCTION_TRACE ("UtCopyIobjectToIobject");
993
994
995 /* Create the top level object */
996
997 *DestDesc = AcpiUtCreateInternalObject (ACPI_GET_OBJECT_TYPE (SourceDesc));
998 if (!*DestDesc)
999 {
1000 return_ACPI_STATUS (AE_NO_MEMORY);
1001 }
1002
1003 /* Copy the object and possible subobjects */
1004
1005 if (ACPI_GET_OBJECT_TYPE (SourceDesc) == ACPI_TYPE_PACKAGE)
1006 {
1007 Status = AcpiUtCopyIpackageToIpackage (SourceDesc, *DestDesc,
1008 WalkState);
1009 }
1010 else
1011 {
1012 Status = AcpiUtCopySimpleObject (SourceDesc, *DestDesc);
1013 }
1014
1015 return_ACPI_STATUS (Status);
1016}
1017
1018