Deleted Added
full compact
nsalloc.c (123315) nsalloc.c (126372)
1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 * $Revision: 83 $
4 * $Revision: 84 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
12 * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117
118#define __NSALLOC_C__
119
120#include "acpi.h"
121#include "acnamesp.h"
122
123
124#define _COMPONENT ACPI_NAMESPACE
125 ACPI_MODULE_NAME ("nsalloc")
126
127
128/*******************************************************************************
129 *
130 * FUNCTION: AcpiNsCreateNode
131 *
132 * PARAMETERS: AcpiName - Name of the new node
133 *
134 * RETURN: None
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140ACPI_NAMESPACE_NODE *
141AcpiNsCreateNode (
142 UINT32 Name)
143{
144 ACPI_NAMESPACE_NODE *Node;
145
146
147 ACPI_FUNCTION_TRACE ("NsCreateNode");
148
149
150 Node = ACPI_MEM_CALLOCATE (sizeof (ACPI_NAMESPACE_NODE));
151 if (!Node)
152 {
153 return_PTR (NULL);
154 }
155
156 ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalAllocated++);
157
158 Node->Name.Integer = Name;
159 Node->ReferenceCount = 1;
160 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
161
162 return_PTR (Node);
163}
164
165
166/*******************************************************************************
167 *
168 * FUNCTION: AcpiNsDeleteNode
169 *
170 * PARAMETERS: Node - Node to be deleted
171 *
172 * RETURN: None
173 *
174 * DESCRIPTION: Delete a namespace node
175 *
176 ******************************************************************************/
177
178void
179AcpiNsDeleteNode (
180 ACPI_NAMESPACE_NODE *Node)
181{
182 ACPI_NAMESPACE_NODE *ParentNode;
183 ACPI_NAMESPACE_NODE *PrevNode;
184 ACPI_NAMESPACE_NODE *NextNode;
185
186
187 ACPI_FUNCTION_TRACE_PTR ("NsDeleteNode", Node);
188
189
190 ParentNode = AcpiNsGetParentNode (Node);
191
192 PrevNode = NULL;
193 NextNode = ParentNode->Child;
194
195 /* Find the node that is the previous peer in the parent's child list */
196
197 while (NextNode != Node)
198 {
199 PrevNode = NextNode;
200 NextNode = PrevNode->Peer;
201 }
202
203 if (PrevNode)
204 {
205 /* Node is not first child, unlink it */
206
207 PrevNode->Peer = NextNode->Peer;
208 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
209 {
210 PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
211 }
212 }
213 else
214 {
215 /* Node is first child (has no previous peer) */
216
217 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
218 {
219 /* No peers at all */
220
221 ParentNode->Child = NULL;
222 }
223 else
224 { /* Link peer list to parent */
225
226 ParentNode->Child = NextNode->Peer;
227 }
228 }
229
230
231 ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
232
233 /*
234 * Detach an object if there is one then delete the node
235 */
236 AcpiNsDetachObject (Node);
237 ACPI_MEM_FREE (Node);
238 return_VOID;
239}
240
241
242#ifdef ACPI_ALPHABETIC_NAMESPACE
243/*******************************************************************************
244 *
245 * FUNCTION: AcpiNsCompareNames
246 *
247 * PARAMETERS: Name1 - First name to compare
248 * Name2 - Second name to compare
249 *
250 * RETURN: value from strncmp
251 *
252 * DESCRIPTION: Compare two ACPI names. Names that are prefixed with an
253 * underscore are forced to be alphabetically first.
254 *
255 ******************************************************************************/
256
257int
258AcpiNsCompareNames (
259 char *Name1,
260 char *Name2)
261{
262 char ReversedName1[ACPI_NAME_SIZE];
263 char ReversedName2[ACPI_NAME_SIZE];
264 UINT32 i;
265 UINT32 j;
266
267
268 /*
269 * Replace all instances of "underscore" with a value that is smaller so
270 * that all names that are prefixed with underscore(s) are alphabetically
271 * first.
272 *
273 * Reverse the name bytewise so we can just do a 32-bit compare instead
274 * of a strncmp.
275 */
276 for (i = 0, j= (ACPI_NAME_SIZE - 1); i < ACPI_NAME_SIZE; i++, j--)
277 {
278 ReversedName1[j] = Name1[i];
279 if (Name1[i] == '_')
280 {
281 ReversedName1[j] = '*';
282 }
283
284 ReversedName2[j] = Name2[i];
285 if (Name2[i] == '_')
286 {
287 ReversedName2[j] = '*';
288 }
289 }
290
291 return (*(int *) ReversedName1 - *(int *) ReversedName2);
292}
293#endif
294
295
296/*******************************************************************************
297 *
298 * FUNCTION: AcpiNsInstallNode
299 *
300 * PARAMETERS: WalkState - Current state of the walk
301 * ParentNode - The parent of the new Node
302 * Node - The new Node to install
303 * Type - ACPI object type of the new Node
304 *
305 * RETURN: None
306 *
307 * DESCRIPTION: Initialize a new namespace node and install it amongst
308 * its peers.
309 *
310 * Note: Current namespace lookup is linear search. However, the
311 * nodes are linked in alphabetical order to 1) put all reserved
312 * names (start with underscore) first, and to 2) make a readable
313 * namespace dump.
314 *
315 ******************************************************************************/
316
317void
318AcpiNsInstallNode (
319 ACPI_WALK_STATE *WalkState,
320 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
321 ACPI_NAMESPACE_NODE *Node, /* New Child*/
322 ACPI_OBJECT_TYPE Type)
323{
324 UINT16 OwnerId = 0;
325 ACPI_NAMESPACE_NODE *ChildNode;
326#ifdef ACPI_ALPHABETIC_NAMESPACE
327
328 ACPI_NAMESPACE_NODE *PreviousChildNode;
329#endif
330
331
332 ACPI_FUNCTION_TRACE ("NsInstallNode");
333
334
335 /*
336 * Get the owner ID from the Walk state
337 * The owner ID is used to track table deletion and
338 * deletion of objects created by methods
339 */
340 if (WalkState)
341 {
342 OwnerId = WalkState->OwnerId;
343 }
344
345 /* Link the new entry into the parent and existing children */
346
347 ChildNode = ParentNode->Child;
348 if (!ChildNode)
349 {
350 ParentNode->Child = Node;
351 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
352 Node->Peer = ParentNode;
353 }
354 else
355 {
356#ifdef ACPI_ALPHABETIC_NAMESPACE
357 /*
358 * Walk the list whilst searching for the the correct
359 * alphabetic placement.
360 */
361 PreviousChildNode = NULL;
362 while (AcpiNsCompareNames (AcpiUtGetNodeName (ChildNode), AcpiUtGetNodeName (Node)) < 0)
363 {
364 if (ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)
365 {
366 /* Last peer; Clear end-of-list flag */
367
368 ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
369
370 /* This node is the new peer to the child node */
371
372 ChildNode->Peer = Node;
373
374 /* This node is the new end-of-list */
375
376 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
377 Node->Peer = ParentNode;
378 break;
379 }
380
381 /* Get next peer */
382
383 PreviousChildNode = ChildNode;
384 ChildNode = ChildNode->Peer;
385 }
386
387 /* Did the node get inserted at the end-of-list? */
388
389 if (!(Node->Flags & ANOBJ_END_OF_PEER_LIST))
390 {
391 /*
392 * Loop above terminated without reaching the end-of-list.
393 * Insert the new node at the current location
394 */
395 if (PreviousChildNode)
396 {
397 /* Insert node alphabetically */
398
399 Node->Peer = ChildNode;
400 PreviousChildNode->Peer = Node;
401 }
402 else
403 {
404 /* Insert node alphabetically at start of list */
405
406 Node->Peer = ChildNode;
407 ParentNode->Child = Node;
408 }
409 }
410#else
411 while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
412 {
413 ChildNode = ChildNode->Peer;
414 }
415
416 ChildNode->Peer = Node;
417
418 /* Clear end-of-list flag */
419
420 ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
421 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
422 Node->Peer = ParentNode;
423#endif
424 }
425
426 /* Init the new entry */
427
428 Node->OwnerId = OwnerId;
429 Node->Type = (UINT8) Type;
430
431 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s (%s) added to %4.4s (%s) %p at %p\n",
432 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type),
433 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
434 ParentNode, Node));
435
436 /*
437 * Increment the reference count(s) of all parents up to
438 * the root!
439 */
440 while ((Node = AcpiNsGetParentNode (Node)) != NULL)
441 {
442 Node->ReferenceCount++;
443 }
444
445 return_VOID;
446}
447
448
449/*******************************************************************************
450 *
451 * FUNCTION: AcpiNsDeleteChildren
452 *
453 * PARAMETERS: ParentNode - Delete this objects children
454 *
455 * RETURN: None.
456 *
457 * DESCRIPTION: Delete all children of the parent object. In other words,
458 * deletes a "scope".
459 *
460 ******************************************************************************/
461
462void
463AcpiNsDeleteChildren (
464 ACPI_NAMESPACE_NODE *ParentNode)
465{
466 ACPI_NAMESPACE_NODE *ChildNode;
467 ACPI_NAMESPACE_NODE *NextNode;
468 ACPI_NAMESPACE_NODE *Node;
469 UINT8 Flags;
470
471
472 ACPI_FUNCTION_TRACE_PTR ("NsDeleteChildren", ParentNode);
473
474
475 if (!ParentNode)
476 {
477 return_VOID;
478 }
479
480 /* If no children, all done! */
481
482 ChildNode = ParentNode->Child;
483 if (!ChildNode)
484 {
485 return_VOID;
486 }
487
488 /*
489 * Deallocate all children at this level
490 */
491 do
492 {
493 /* Get the things we need */
494
495 NextNode = ChildNode->Peer;
496 Flags = ChildNode->Flags;
497
498 /* Grandchildren should have all been deleted already */
499
500 if (ChildNode->Child)
501 {
502 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Found a grandchild! P=%p C=%p\n",
503 ParentNode, ChildNode));
504 }
505
506 /* Now we can free this child object */
507
508 ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
509
510 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Object %p, Remaining %X\n",
511 ChildNode, AcpiGbl_CurrentNodeCount));
512
513 /*
514 * Detach an object if there is one, then free the child node
515 */
516 AcpiNsDetachObject (ChildNode);
517
518 /*
519 * Decrement the reference count(s) of all parents up to
520 * the root! (counts were incremented when the node was created)
521 */
522 Node = ChildNode;
523 while ((Node = AcpiNsGetParentNode (Node)) != NULL)
524 {
525 Node->ReferenceCount--;
526 }
527
528 /* There should be only one reference remaining on this node */
529
530 if (ChildNode->ReferenceCount != 1)
531 {
532 ACPI_REPORT_WARNING (("Existing references (%d) on node being deleted (%p)\n",
533 ChildNode->ReferenceCount, ChildNode));
534 }
535
536 /* Now we can delete the node */
537
538 ACPI_MEM_FREE (ChildNode);
539
540 /* And move on to the next child in the list */
541
542 ChildNode = NextNode;
543
544 } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
545
546
547 /* Clear the parent's child pointer */
548
549 ParentNode->Child = NULL;
550
551 return_VOID;
552}
553
554
555/*******************************************************************************
556 *
557 * FUNCTION: AcpiNsDeleteNamespaceSubtree
558 *
559 * PARAMETERS: ParentNode - Root of the subtree to be deleted
560 *
561 * RETURN: None.
562 *
563 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
564 * stored within the subtree.
565 *
566 ******************************************************************************/
567
568void
569AcpiNsDeleteNamespaceSubtree (
570 ACPI_NAMESPACE_NODE *ParentNode)
571{
572 ACPI_NAMESPACE_NODE *ChildNode = NULL;
573 UINT32 Level = 1;
574
575
576 ACPI_FUNCTION_TRACE ("NsDeleteNamespaceSubtree");
577
578
579 if (!ParentNode)
580 {
581 return_VOID;
582 }
583
584 /*
585 * Traverse the tree of objects until we bubble back up
586 * to where we started.
587 */
588 while (Level > 0)
589 {
590 /* Get the next node in this scope (NULL if none) */
591
592 ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode,
593 ChildNode);
594 if (ChildNode)
595 {
596 /* Found a child node - detach any attached object */
597
598 AcpiNsDetachObject (ChildNode);
599
600 /* Check if this node has any children */
601
602 if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, 0))
603 {
604 /*
605 * There is at least one child of this node,
606 * visit the node
607 */
608 Level++;
609 ParentNode = ChildNode;
610 ChildNode = 0;
611 }
612 }
613 else
614 {
615 /*
616 * No more children of this parent node.
617 * Move up to the grandparent.
618 */
619 Level--;
620
621 /*
622 * Now delete all of the children of this parent
623 * all at the same time.
624 */
625 AcpiNsDeleteChildren (ParentNode);
626
627 /* New "last child" is this parent node */
628
629 ChildNode = ParentNode;
630
631 /* Move up the tree to the grandparent */
632
633 ParentNode = AcpiNsGetParentNode (ParentNode);
634 }
635 }
636
637 return_VOID;
638}
639
640
641/*******************************************************************************
642 *
643 * FUNCTION: AcpiNsRemoveReference
644 *
645 * PARAMETERS: Node - Named node whose reference count is to be
646 * decremented
647 *
648 * RETURN: None.
649 *
650 * DESCRIPTION: Remove a Node reference. Decrements the reference count
651 * of all parent Nodes up to the root. Any node along
652 * the way that reaches zero references is freed.
653 *
654 ******************************************************************************/
655
656void
657AcpiNsRemoveReference (
658 ACPI_NAMESPACE_NODE *Node)
659{
660 ACPI_NAMESPACE_NODE *ParentNode;
661 ACPI_NAMESPACE_NODE *ThisNode;
662
663
664 ACPI_FUNCTION_ENTRY ();
665
666
667 /*
668 * Decrement the reference count(s) of this node and all
669 * nodes up to the root, Delete anything with zero remaining references.
670 */
671 ThisNode = Node;
672 while (ThisNode)
673 {
674 /* Prepare to move up to parent */
675
676 ParentNode = AcpiNsGetParentNode (ThisNode);
677
678 /* Decrement the reference count on this node */
679
680 ThisNode->ReferenceCount--;
681
682 /* Delete the node if no more references */
683
684 if (!ThisNode->ReferenceCount)
685 {
686 /* Delete all children and delete the node */
687
688 AcpiNsDeleteChildren (ThisNode);
689 AcpiNsDeleteNode (ThisNode);
690 }
691
692 ThisNode = ParentNode;
693 }
694}
695
696
697/*******************************************************************************
698 *
699 * FUNCTION: AcpiNsDeleteNamespaceByOwner
700 *
701 * PARAMETERS: OwnerId - All nodes with this owner will be deleted
702 *
703 * RETURN: Status
704 *
705 * DESCRIPTION: Delete entries within the namespace that are owned by a
706 * specific ID. Used to delete entire ACPI tables. All
707 * reference counts are updated.
708 *
709 ******************************************************************************/
710
711void
712AcpiNsDeleteNamespaceByOwner (
713 UINT16 OwnerId)
714{
715 ACPI_NAMESPACE_NODE *ChildNode;
716 ACPI_NAMESPACE_NODE *DeletionNode;
717 UINT32 Level;
718 ACPI_NAMESPACE_NODE *ParentNode;
719
720
721 ACPI_FUNCTION_TRACE_U32 ("NsDeleteNamespaceByOwner", OwnerId);
722
723
724 ParentNode = AcpiGbl_RootNode;
725 ChildNode = NULL;
726 DeletionNode = NULL;
727 Level = 1;
728
729 /*
730 * Traverse the tree of nodes until we bubble back up
731 * to where we started.
732 */
733 while (Level > 0)
734 {
735 /*
736 * Get the next child of this parent node. When ChildNode is NULL,
737 * the first child of the parent is returned
738 */
739 ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
740
741 if (DeletionNode)
742 {
743 AcpiNsRemoveReference (DeletionNode);
744 DeletionNode = NULL;
745 }
746
747 if (ChildNode)
748 {
749 if (ChildNode->OwnerId == OwnerId)
750 {
751 /* Found a matching child node - detach any attached object */
752
753 AcpiNsDetachObject (ChildNode);
754 }
755
756 /* Check if this node has any children */
757
758 if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
759 {
760 /*
761 * There is at least one child of this node,
762 * visit the node
763 */
764 Level++;
765 ParentNode = ChildNode;
766 ChildNode = NULL;
767 }
768 else if (ChildNode->OwnerId == OwnerId)
769 {
770 DeletionNode = ChildNode;
771 }
772 }
773 else
774 {
775 /*
776 * No more children of this parent node.
777 * Move up to the grandparent.
778 */
779 Level--;
780 if (Level != 0)
781 {
782 if (ParentNode->OwnerId == OwnerId)
783 {
784 DeletionNode = ParentNode;
785 }
786 }
787
788 /* New "last child" is this parent node */
789
790 ChildNode = ParentNode;
791
792 /* Move up the tree to the grandparent */
793
794 ParentNode = AcpiNsGetParentNode (ParentNode);
795 }
796 }
797
798 return_VOID;
799}
800
801
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117
118#define __NSALLOC_C__
119
120#include "acpi.h"
121#include "acnamesp.h"
122
123
124#define _COMPONENT ACPI_NAMESPACE
125 ACPI_MODULE_NAME ("nsalloc")
126
127
128/*******************************************************************************
129 *
130 * FUNCTION: AcpiNsCreateNode
131 *
132 * PARAMETERS: AcpiName - Name of the new node
133 *
134 * RETURN: None
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140ACPI_NAMESPACE_NODE *
141AcpiNsCreateNode (
142 UINT32 Name)
143{
144 ACPI_NAMESPACE_NODE *Node;
145
146
147 ACPI_FUNCTION_TRACE ("NsCreateNode");
148
149
150 Node = ACPI_MEM_CALLOCATE (sizeof (ACPI_NAMESPACE_NODE));
151 if (!Node)
152 {
153 return_PTR (NULL);
154 }
155
156 ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalAllocated++);
157
158 Node->Name.Integer = Name;
159 Node->ReferenceCount = 1;
160 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
161
162 return_PTR (Node);
163}
164
165
166/*******************************************************************************
167 *
168 * FUNCTION: AcpiNsDeleteNode
169 *
170 * PARAMETERS: Node - Node to be deleted
171 *
172 * RETURN: None
173 *
174 * DESCRIPTION: Delete a namespace node
175 *
176 ******************************************************************************/
177
178void
179AcpiNsDeleteNode (
180 ACPI_NAMESPACE_NODE *Node)
181{
182 ACPI_NAMESPACE_NODE *ParentNode;
183 ACPI_NAMESPACE_NODE *PrevNode;
184 ACPI_NAMESPACE_NODE *NextNode;
185
186
187 ACPI_FUNCTION_TRACE_PTR ("NsDeleteNode", Node);
188
189
190 ParentNode = AcpiNsGetParentNode (Node);
191
192 PrevNode = NULL;
193 NextNode = ParentNode->Child;
194
195 /* Find the node that is the previous peer in the parent's child list */
196
197 while (NextNode != Node)
198 {
199 PrevNode = NextNode;
200 NextNode = PrevNode->Peer;
201 }
202
203 if (PrevNode)
204 {
205 /* Node is not first child, unlink it */
206
207 PrevNode->Peer = NextNode->Peer;
208 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
209 {
210 PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
211 }
212 }
213 else
214 {
215 /* Node is first child (has no previous peer) */
216
217 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
218 {
219 /* No peers at all */
220
221 ParentNode->Child = NULL;
222 }
223 else
224 { /* Link peer list to parent */
225
226 ParentNode->Child = NextNode->Peer;
227 }
228 }
229
230
231 ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
232
233 /*
234 * Detach an object if there is one then delete the node
235 */
236 AcpiNsDetachObject (Node);
237 ACPI_MEM_FREE (Node);
238 return_VOID;
239}
240
241
242#ifdef ACPI_ALPHABETIC_NAMESPACE
243/*******************************************************************************
244 *
245 * FUNCTION: AcpiNsCompareNames
246 *
247 * PARAMETERS: Name1 - First name to compare
248 * Name2 - Second name to compare
249 *
250 * RETURN: value from strncmp
251 *
252 * DESCRIPTION: Compare two ACPI names. Names that are prefixed with an
253 * underscore are forced to be alphabetically first.
254 *
255 ******************************************************************************/
256
257int
258AcpiNsCompareNames (
259 char *Name1,
260 char *Name2)
261{
262 char ReversedName1[ACPI_NAME_SIZE];
263 char ReversedName2[ACPI_NAME_SIZE];
264 UINT32 i;
265 UINT32 j;
266
267
268 /*
269 * Replace all instances of "underscore" with a value that is smaller so
270 * that all names that are prefixed with underscore(s) are alphabetically
271 * first.
272 *
273 * Reverse the name bytewise so we can just do a 32-bit compare instead
274 * of a strncmp.
275 */
276 for (i = 0, j= (ACPI_NAME_SIZE - 1); i < ACPI_NAME_SIZE; i++, j--)
277 {
278 ReversedName1[j] = Name1[i];
279 if (Name1[i] == '_')
280 {
281 ReversedName1[j] = '*';
282 }
283
284 ReversedName2[j] = Name2[i];
285 if (Name2[i] == '_')
286 {
287 ReversedName2[j] = '*';
288 }
289 }
290
291 return (*(int *) ReversedName1 - *(int *) ReversedName2);
292}
293#endif
294
295
296/*******************************************************************************
297 *
298 * FUNCTION: AcpiNsInstallNode
299 *
300 * PARAMETERS: WalkState - Current state of the walk
301 * ParentNode - The parent of the new Node
302 * Node - The new Node to install
303 * Type - ACPI object type of the new Node
304 *
305 * RETURN: None
306 *
307 * DESCRIPTION: Initialize a new namespace node and install it amongst
308 * its peers.
309 *
310 * Note: Current namespace lookup is linear search. However, the
311 * nodes are linked in alphabetical order to 1) put all reserved
312 * names (start with underscore) first, and to 2) make a readable
313 * namespace dump.
314 *
315 ******************************************************************************/
316
317void
318AcpiNsInstallNode (
319 ACPI_WALK_STATE *WalkState,
320 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
321 ACPI_NAMESPACE_NODE *Node, /* New Child*/
322 ACPI_OBJECT_TYPE Type)
323{
324 UINT16 OwnerId = 0;
325 ACPI_NAMESPACE_NODE *ChildNode;
326#ifdef ACPI_ALPHABETIC_NAMESPACE
327
328 ACPI_NAMESPACE_NODE *PreviousChildNode;
329#endif
330
331
332 ACPI_FUNCTION_TRACE ("NsInstallNode");
333
334
335 /*
336 * Get the owner ID from the Walk state
337 * The owner ID is used to track table deletion and
338 * deletion of objects created by methods
339 */
340 if (WalkState)
341 {
342 OwnerId = WalkState->OwnerId;
343 }
344
345 /* Link the new entry into the parent and existing children */
346
347 ChildNode = ParentNode->Child;
348 if (!ChildNode)
349 {
350 ParentNode->Child = Node;
351 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
352 Node->Peer = ParentNode;
353 }
354 else
355 {
356#ifdef ACPI_ALPHABETIC_NAMESPACE
357 /*
358 * Walk the list whilst searching for the the correct
359 * alphabetic placement.
360 */
361 PreviousChildNode = NULL;
362 while (AcpiNsCompareNames (AcpiUtGetNodeName (ChildNode), AcpiUtGetNodeName (Node)) < 0)
363 {
364 if (ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)
365 {
366 /* Last peer; Clear end-of-list flag */
367
368 ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
369
370 /* This node is the new peer to the child node */
371
372 ChildNode->Peer = Node;
373
374 /* This node is the new end-of-list */
375
376 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
377 Node->Peer = ParentNode;
378 break;
379 }
380
381 /* Get next peer */
382
383 PreviousChildNode = ChildNode;
384 ChildNode = ChildNode->Peer;
385 }
386
387 /* Did the node get inserted at the end-of-list? */
388
389 if (!(Node->Flags & ANOBJ_END_OF_PEER_LIST))
390 {
391 /*
392 * Loop above terminated without reaching the end-of-list.
393 * Insert the new node at the current location
394 */
395 if (PreviousChildNode)
396 {
397 /* Insert node alphabetically */
398
399 Node->Peer = ChildNode;
400 PreviousChildNode->Peer = Node;
401 }
402 else
403 {
404 /* Insert node alphabetically at start of list */
405
406 Node->Peer = ChildNode;
407 ParentNode->Child = Node;
408 }
409 }
410#else
411 while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
412 {
413 ChildNode = ChildNode->Peer;
414 }
415
416 ChildNode->Peer = Node;
417
418 /* Clear end-of-list flag */
419
420 ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
421 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
422 Node->Peer = ParentNode;
423#endif
424 }
425
426 /* Init the new entry */
427
428 Node->OwnerId = OwnerId;
429 Node->Type = (UINT8) Type;
430
431 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s (%s) added to %4.4s (%s) %p at %p\n",
432 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type),
433 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
434 ParentNode, Node));
435
436 /*
437 * Increment the reference count(s) of all parents up to
438 * the root!
439 */
440 while ((Node = AcpiNsGetParentNode (Node)) != NULL)
441 {
442 Node->ReferenceCount++;
443 }
444
445 return_VOID;
446}
447
448
449/*******************************************************************************
450 *
451 * FUNCTION: AcpiNsDeleteChildren
452 *
453 * PARAMETERS: ParentNode - Delete this objects children
454 *
455 * RETURN: None.
456 *
457 * DESCRIPTION: Delete all children of the parent object. In other words,
458 * deletes a "scope".
459 *
460 ******************************************************************************/
461
462void
463AcpiNsDeleteChildren (
464 ACPI_NAMESPACE_NODE *ParentNode)
465{
466 ACPI_NAMESPACE_NODE *ChildNode;
467 ACPI_NAMESPACE_NODE *NextNode;
468 ACPI_NAMESPACE_NODE *Node;
469 UINT8 Flags;
470
471
472 ACPI_FUNCTION_TRACE_PTR ("NsDeleteChildren", ParentNode);
473
474
475 if (!ParentNode)
476 {
477 return_VOID;
478 }
479
480 /* If no children, all done! */
481
482 ChildNode = ParentNode->Child;
483 if (!ChildNode)
484 {
485 return_VOID;
486 }
487
488 /*
489 * Deallocate all children at this level
490 */
491 do
492 {
493 /* Get the things we need */
494
495 NextNode = ChildNode->Peer;
496 Flags = ChildNode->Flags;
497
498 /* Grandchildren should have all been deleted already */
499
500 if (ChildNode->Child)
501 {
502 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Found a grandchild! P=%p C=%p\n",
503 ParentNode, ChildNode));
504 }
505
506 /* Now we can free this child object */
507
508 ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
509
510 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Object %p, Remaining %X\n",
511 ChildNode, AcpiGbl_CurrentNodeCount));
512
513 /*
514 * Detach an object if there is one, then free the child node
515 */
516 AcpiNsDetachObject (ChildNode);
517
518 /*
519 * Decrement the reference count(s) of all parents up to
520 * the root! (counts were incremented when the node was created)
521 */
522 Node = ChildNode;
523 while ((Node = AcpiNsGetParentNode (Node)) != NULL)
524 {
525 Node->ReferenceCount--;
526 }
527
528 /* There should be only one reference remaining on this node */
529
530 if (ChildNode->ReferenceCount != 1)
531 {
532 ACPI_REPORT_WARNING (("Existing references (%d) on node being deleted (%p)\n",
533 ChildNode->ReferenceCount, ChildNode));
534 }
535
536 /* Now we can delete the node */
537
538 ACPI_MEM_FREE (ChildNode);
539
540 /* And move on to the next child in the list */
541
542 ChildNode = NextNode;
543
544 } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
545
546
547 /* Clear the parent's child pointer */
548
549 ParentNode->Child = NULL;
550
551 return_VOID;
552}
553
554
555/*******************************************************************************
556 *
557 * FUNCTION: AcpiNsDeleteNamespaceSubtree
558 *
559 * PARAMETERS: ParentNode - Root of the subtree to be deleted
560 *
561 * RETURN: None.
562 *
563 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
564 * stored within the subtree.
565 *
566 ******************************************************************************/
567
568void
569AcpiNsDeleteNamespaceSubtree (
570 ACPI_NAMESPACE_NODE *ParentNode)
571{
572 ACPI_NAMESPACE_NODE *ChildNode = NULL;
573 UINT32 Level = 1;
574
575
576 ACPI_FUNCTION_TRACE ("NsDeleteNamespaceSubtree");
577
578
579 if (!ParentNode)
580 {
581 return_VOID;
582 }
583
584 /*
585 * Traverse the tree of objects until we bubble back up
586 * to where we started.
587 */
588 while (Level > 0)
589 {
590 /* Get the next node in this scope (NULL if none) */
591
592 ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode,
593 ChildNode);
594 if (ChildNode)
595 {
596 /* Found a child node - detach any attached object */
597
598 AcpiNsDetachObject (ChildNode);
599
600 /* Check if this node has any children */
601
602 if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, 0))
603 {
604 /*
605 * There is at least one child of this node,
606 * visit the node
607 */
608 Level++;
609 ParentNode = ChildNode;
610 ChildNode = 0;
611 }
612 }
613 else
614 {
615 /*
616 * No more children of this parent node.
617 * Move up to the grandparent.
618 */
619 Level--;
620
621 /*
622 * Now delete all of the children of this parent
623 * all at the same time.
624 */
625 AcpiNsDeleteChildren (ParentNode);
626
627 /* New "last child" is this parent node */
628
629 ChildNode = ParentNode;
630
631 /* Move up the tree to the grandparent */
632
633 ParentNode = AcpiNsGetParentNode (ParentNode);
634 }
635 }
636
637 return_VOID;
638}
639
640
641/*******************************************************************************
642 *
643 * FUNCTION: AcpiNsRemoveReference
644 *
645 * PARAMETERS: Node - Named node whose reference count is to be
646 * decremented
647 *
648 * RETURN: None.
649 *
650 * DESCRIPTION: Remove a Node reference. Decrements the reference count
651 * of all parent Nodes up to the root. Any node along
652 * the way that reaches zero references is freed.
653 *
654 ******************************************************************************/
655
656void
657AcpiNsRemoveReference (
658 ACPI_NAMESPACE_NODE *Node)
659{
660 ACPI_NAMESPACE_NODE *ParentNode;
661 ACPI_NAMESPACE_NODE *ThisNode;
662
663
664 ACPI_FUNCTION_ENTRY ();
665
666
667 /*
668 * Decrement the reference count(s) of this node and all
669 * nodes up to the root, Delete anything with zero remaining references.
670 */
671 ThisNode = Node;
672 while (ThisNode)
673 {
674 /* Prepare to move up to parent */
675
676 ParentNode = AcpiNsGetParentNode (ThisNode);
677
678 /* Decrement the reference count on this node */
679
680 ThisNode->ReferenceCount--;
681
682 /* Delete the node if no more references */
683
684 if (!ThisNode->ReferenceCount)
685 {
686 /* Delete all children and delete the node */
687
688 AcpiNsDeleteChildren (ThisNode);
689 AcpiNsDeleteNode (ThisNode);
690 }
691
692 ThisNode = ParentNode;
693 }
694}
695
696
697/*******************************************************************************
698 *
699 * FUNCTION: AcpiNsDeleteNamespaceByOwner
700 *
701 * PARAMETERS: OwnerId - All nodes with this owner will be deleted
702 *
703 * RETURN: Status
704 *
705 * DESCRIPTION: Delete entries within the namespace that are owned by a
706 * specific ID. Used to delete entire ACPI tables. All
707 * reference counts are updated.
708 *
709 ******************************************************************************/
710
711void
712AcpiNsDeleteNamespaceByOwner (
713 UINT16 OwnerId)
714{
715 ACPI_NAMESPACE_NODE *ChildNode;
716 ACPI_NAMESPACE_NODE *DeletionNode;
717 UINT32 Level;
718 ACPI_NAMESPACE_NODE *ParentNode;
719
720
721 ACPI_FUNCTION_TRACE_U32 ("NsDeleteNamespaceByOwner", OwnerId);
722
723
724 ParentNode = AcpiGbl_RootNode;
725 ChildNode = NULL;
726 DeletionNode = NULL;
727 Level = 1;
728
729 /*
730 * Traverse the tree of nodes until we bubble back up
731 * to where we started.
732 */
733 while (Level > 0)
734 {
735 /*
736 * Get the next child of this parent node. When ChildNode is NULL,
737 * the first child of the parent is returned
738 */
739 ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
740
741 if (DeletionNode)
742 {
743 AcpiNsRemoveReference (DeletionNode);
744 DeletionNode = NULL;
745 }
746
747 if (ChildNode)
748 {
749 if (ChildNode->OwnerId == OwnerId)
750 {
751 /* Found a matching child node - detach any attached object */
752
753 AcpiNsDetachObject (ChildNode);
754 }
755
756 /* Check if this node has any children */
757
758 if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
759 {
760 /*
761 * There is at least one child of this node,
762 * visit the node
763 */
764 Level++;
765 ParentNode = ChildNode;
766 ChildNode = NULL;
767 }
768 else if (ChildNode->OwnerId == OwnerId)
769 {
770 DeletionNode = ChildNode;
771 }
772 }
773 else
774 {
775 /*
776 * No more children of this parent node.
777 * Move up to the grandparent.
778 */
779 Level--;
780 if (Level != 0)
781 {
782 if (ParentNode->OwnerId == OwnerId)
783 {
784 DeletionNode = ParentNode;
785 }
786 }
787
788 /* New "last child" is this parent node */
789
790 ChildNode = ParentNode;
791
792 /* Move up the tree to the grandparent */
793
794 ParentNode = AcpiNsGetParentNode (ParentNode);
795 }
796 }
797
798 return_VOID;
799}
800
801