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splash.4 (43844) splash.4 (45628)
1.\"
2.\" Copyright (c) 1999
3.\" Kazutaka YOKOTA <yokota@zodiac.mech.utsunomiya-u.ac.jp>
4.\" All rights reserved.
5.\"
6.\" Redistribution and use in source and binary forms, with or without
7.\" modification, are permitted provided that the following conditions
8.\" are met:

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19.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26.\"
1.\"
2.\" Copyright (c) 1999
3.\" Kazutaka YOKOTA <yokota@zodiac.mech.utsunomiya-u.ac.jp>
4.\" All rights reserved.
5.\"
6.\" Redistribution and use in source and binary forms, with or without
7.\" modification, are permitted provided that the following conditions
8.\" are met:

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19.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26.\"
27.\" $Id: splash.4,v 1.1 1999/02/07 05:40:14 yokota Exp $
27.\" $Id: splash.4,v 1.2 1999/02/10 14:25:03 yokota Exp $
28.\"
29.Dd February 9, 1999
30.Dt SPLASH 4 i386
31.Os FreeBSD
32.Sh NAME
33.Nm splash
34.Nd
35splash screen / screen saver interface

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62Currently the following decoder module is available:
63.Pp
64.Bl -tag -width splash_decoder -compact
65.It Pa splash_bmp.ko
66W*ndows BMP file decoder.
67While the BMP file format allows images of various color depths, this
68decoder currently only handles 256 color bitmaps. Bitmaps of other color
69depths will not be displayed.
28.\"
29.Dd February 9, 1999
30.Dt SPLASH 4 i386
31.Os FreeBSD
32.Sh NAME
33.Nm splash
34.Nd
35splash screen / screen saver interface

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62Currently the following decoder module is available:
63.Pp
64.Bl -tag -width splash_decoder -compact
65.It Pa splash_bmp.ko
66W*ndows BMP file decoder.
67While the BMP file format allows images of various color depths, this
68decoder currently only handles 256 color bitmaps. Bitmaps of other color
69depths will not be displayed.
70.It Pa splash_pcx.ko
71ZSoft PCX decoder.
72This decoder currently only supports version 5 8-bpp single-plane
73images.
70.El
71.Pp
72The
73.Sx EXAMPLES
74section illustrates how to set up the splash screen.
75.Pp
76If the standard VGA video mode is used,
77the size of the bitmap must be 320x200 or less.

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192.Pa splash_bmp .
193.Pp
194In the following example, the VESA module
195is loaded so that a bitmap file which cannot be displayed in standard
196VGA modes may be shown using one of the VESA video modes.
197.Bd -literal -offset indent
198load kernel
199load vesa
74.El
75.Pp
76The
77.Sx EXAMPLES
78section illustrates how to set up the splash screen.
79.Pp
80If the standard VGA video mode is used,
81the size of the bitmap must be 320x200 or less.

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196.Pa splash_bmp .
197.Pp
198In the following example, the VESA module
199is loaded so that a bitmap file which cannot be displayed in standard
200VGA modes may be shown using one of the VESA video modes.
201.Bd -literal -offset indent
202load kernel
203load vesa
200load -t splash_image_data chuck.bmp
201load splash_bmp
204load -t splash_image_data chuck.pcx
205load splash_pcx
202.Ed
203.Pp
204If the VESA support is statically linked to the kernel, it is not
205necessary to load the VESA module.
206Just load the bitmap file and the splash decoder module as in the
207first example above.
208.\".Sh DIAGNOSTICS
209.Sh CAVEATS

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233driver and this manual page were written by
234.An Kazutaka Yokota Aq yokota@FreeBSD.org .
235The
236.Pa splash_bmp
237module was written by
238.An Michael Smith Aq msmith@FreeBSD.org
239and
240.An Kazutaka Yokota .
206.Ed
207.Pp
208If the VESA support is statically linked to the kernel, it is not
209necessary to load the VESA module.
210Just load the bitmap file and the splash decoder module as in the
211first example above.
212.\".Sh DIAGNOSTICS
213.Sh CAVEATS

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237driver and this manual page were written by
238.An Kazutaka Yokota Aq yokota@FreeBSD.org .
239The
240.Pa splash_bmp
241module was written by
242.An Michael Smith Aq msmith@FreeBSD.org
243and
244.An Kazutaka Yokota .
245The
246.Pa splash_pcx
247module was written by
248.An Dag-Erling Sm�rgrav Aq des@FreeBDS.org
249based on the
250.Pa splash_bmp
251code.