1/* e_j0f.c -- float version of e_j0.c. 2 * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. 3 */ 4 5/* 6 * ==================================================== 7 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. 8 * 9 * Developed at SunPro, a Sun Microsystems, Inc. business. 10 * Permission to use, copy, modify, and distribute this 11 * software is freely granted, provided that this notice 12 * is preserved. 13 * ==================================================== 14 */ 15 16#include <sys/cdefs.h>
| 1/* e_j0f.c -- float version of e_j0.c. 2 * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. 3 */ 4 5/* 6 * ==================================================== 7 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. 8 * 9 * Developed at SunPro, a Sun Microsystems, Inc. business. 10 * Permission to use, copy, modify, and distribute this 11 * software is freely granted, provided that this notice 12 * is preserved. 13 * ==================================================== 14 */ 15 16#include <sys/cdefs.h>
|
17__FBSDID("$FreeBSD: head/lib/msun/src/e_j0f.c 279856 2015-03-10 17:10:54Z kargl $");
| 17__FBSDID("$FreeBSD: head/lib/msun/src/e_j0f.c 283032 2015-05-17 16:27:06Z kargl $");
|
18 19/* 20 * See e_j0.c for complete comments. 21 */ 22 23#include "math.h" 24#include "math_private.h" 25
| 18 19/* 20 * See e_j0.c for complete comments. 21 */ 22 23#include "math.h" 24#include "math_private.h" 25
|
26static float pzerof(float), qzerof(float);
| 26static __inline float pzerof(float), qzerof(float);
|
27 28static const volatile float vone = 1, vzero = 0; 29 30static const float 31huge = 1e30, 32one = 1.0, 33invsqrtpi= 5.6418961287e-01, /* 0x3f106ebb */ 34tpi = 6.3661974669e-01, /* 0x3f22f983 */
--- 310 unchanged lines hidden --- | 27 28static const volatile float vone = 1, vzero = 0; 29 30static const float 31huge = 1e30, 32one = 1.0, 33invsqrtpi= 5.6418961287e-01, /* 0x3f106ebb */ 34tpi = 6.3661974669e-01, /* 0x3f22f983 */
--- 310 unchanged lines hidden --- |