Deleted Added
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nssearch.c (114237) nssearch.c (117521)
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
4 * $Revision: 95 $
4 * $Revision: 97 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "acnamesp.h"
121
122
123#define _COMPONENT ACPI_NAMESPACE
124 ACPI_MODULE_NAME ("nssearch")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION: AcpiNsSearchNode
130 *
131 * PARAMETERS: *TargetName - Ascii ACPI name to search for
132 * *Node - Starting node where search will begin
133 * Type - Object type to match
134 * **ReturnNode - Where the matched Named obj is returned
135 *
136 * RETURN: Status
137 *
138 * DESCRIPTION: Search a single level of the namespace. Performs a
139 * simple search of the specified level, and does not add
140 * entries or search parents.
141 *
142 *
143 * Named object lists are built (and subsequently dumped) in the
144 * order in which the names are encountered during the namespace load;
145 *
146 * All namespace searching is linear in this implementation, but
147 * could be easily modified to support any improved search
148 * algorithm. However, the linear search was chosen for simplicity
149 * and because the trees are small and the other interpreter
150 * execution overhead is relatively high.
151 *
152 ******************************************************************************/
153
154ACPI_STATUS
155AcpiNsSearchNode (
156 UINT32 TargetName,
157 ACPI_NAMESPACE_NODE *Node,
158 ACPI_OBJECT_TYPE Type,
159 ACPI_NAMESPACE_NODE **ReturnNode)
160{
161 ACPI_NAMESPACE_NODE *NextNode;
162
163
164 ACPI_FUNCTION_TRACE ("NsSearchNode");
165
166
167#ifdef ACPI_DEBUG_OUTPUT
168 if (ACPI_LV_NAMES & AcpiDbgLevel)
169 {
170 char *ScopeName;
171
172 ScopeName = AcpiNsGetExternalPathname (Node);
173 if (ScopeName)
174 {
175 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s [%p] For %4.4s (%s)\n",
176 ScopeName, Node, (char *) &TargetName, AcpiUtGetTypeName (Type)));
177
178 ACPI_MEM_FREE (ScopeName);
179 }
180 }
181#endif
182
183 /*
184 * Search for name at this namespace level, which is to say that we
185 * must search for the name among the children of this object
186 */
187 NextNode = Node->Child;
188 while (NextNode)
189 {
190 /* Check for match against the name */
191
192 if (NextNode->Name.Integer == TargetName)
193 {
194 /*
195 * Found matching entry.
196 */
197 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights. You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "acnamesp.h"
121
122
123#define _COMPONENT ACPI_NAMESPACE
124 ACPI_MODULE_NAME ("nssearch")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION: AcpiNsSearchNode
130 *
131 * PARAMETERS: *TargetName - Ascii ACPI name to search for
132 * *Node - Starting node where search will begin
133 * Type - Object type to match
134 * **ReturnNode - Where the matched Named obj is returned
135 *
136 * RETURN: Status
137 *
138 * DESCRIPTION: Search a single level of the namespace. Performs a
139 * simple search of the specified level, and does not add
140 * entries or search parents.
141 *
142 *
143 * Named object lists are built (and subsequently dumped) in the
144 * order in which the names are encountered during the namespace load;
145 *
146 * All namespace searching is linear in this implementation, but
147 * could be easily modified to support any improved search
148 * algorithm. However, the linear search was chosen for simplicity
149 * and because the trees are small and the other interpreter
150 * execution overhead is relatively high.
151 *
152 ******************************************************************************/
153
154ACPI_STATUS
155AcpiNsSearchNode (
156 UINT32 TargetName,
157 ACPI_NAMESPACE_NODE *Node,
158 ACPI_OBJECT_TYPE Type,
159 ACPI_NAMESPACE_NODE **ReturnNode)
160{
161 ACPI_NAMESPACE_NODE *NextNode;
162
163
164 ACPI_FUNCTION_TRACE ("NsSearchNode");
165
166
167#ifdef ACPI_DEBUG_OUTPUT
168 if (ACPI_LV_NAMES & AcpiDbgLevel)
169 {
170 char *ScopeName;
171
172 ScopeName = AcpiNsGetExternalPathname (Node);
173 if (ScopeName)
174 {
175 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s [%p] For %4.4s (%s)\n",
176 ScopeName, Node, (char *) &TargetName, AcpiUtGetTypeName (Type)));
177
178 ACPI_MEM_FREE (ScopeName);
179 }
180 }
181#endif
182
183 /*
184 * Search for name at this namespace level, which is to say that we
185 * must search for the name among the children of this object
186 */
187 NextNode = Node->Child;
188 while (NextNode)
189 {
190 /* Check for match against the name */
191
192 if (NextNode->Name.Integer == TargetName)
193 {
194 /*
195 * Found matching entry.
196 */
197 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
198 "Name %4.4s Type [%s] found at %p\n",
199 (char *) &TargetName, AcpiUtGetTypeName (NextNode->Type), NextNode));
198 "Name %4.4s Type [%s] found in scope [%4.4s] %p\n",
199 (char *) &TargetName, AcpiUtGetTypeName (NextNode->Type),
200 NextNode->Name.Ascii, NextNode));
200
201 *ReturnNode = NextNode;
202 return_ACPI_STATUS (AE_OK);
203 }
204
205 /*
206 * The last entry in the list points back to the parent,
207 * so a flag is used to indicate the end-of-list
208 */
209 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
210 {
211 /* Searched entire list, we are done */
212
213 break;
214 }
215
216 /* Didn't match name, move on to the next peer object */
217
218 NextNode = NextNode->Peer;
219 }
220
221 /* Searched entire namespace level, not found */
222
201
202 *ReturnNode = NextNode;
203 return_ACPI_STATUS (AE_OK);
204 }
205
206 /*
207 * The last entry in the list points back to the parent,
208 * so a flag is used to indicate the end-of-list
209 */
210 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
211 {
212 /* Searched entire list, we are done */
213
214 break;
215 }
216
217 /* Didn't match name, move on to the next peer object */
218
219 NextNode = NextNode->Peer;
220 }
221
222 /* Searched entire namespace level, not found */
223
223 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Name %4.4s Type [%s] not found at %p\n",
224 (char *) &TargetName, AcpiUtGetTypeName (Type), NextNode));
224 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
225 "Name %4.4s Type [%s] not found in search in scope [%4.4s] %p first child %p\n",
226 (char *) &TargetName, AcpiUtGetTypeName (Type),
227 Node->Name.Ascii, Node, Node->Child));
225
226 return_ACPI_STATUS (AE_NOT_FOUND);
227}
228
229
230/*******************************************************************************
231 *
232 * FUNCTION: AcpiNsSearchParentTree
233 *
234 * PARAMETERS: *TargetName - Ascii ACPI name to search for
235 * *Node - Starting node where search will begin
236 * Type - Object type to match
237 * **ReturnNode - Where the matched Named Obj is returned
238 *
239 * RETURN: Status
240 *
241 * DESCRIPTION: Called when a name has not been found in the current namespace
242 * level. Before adding it or giving up, ACPI scope rules require
243 * searching enclosing scopes in cases identified by AcpiNsLocal().
244 *
245 * "A name is located by finding the matching name in the current
246 * name space, and then in the parent name space. If the parent
247 * name space does not contain the name, the search continues
248 * recursively until either the name is found or the name space
249 * does not have a parent (the root of the name space). This
250 * indicates that the name is not found" (From ACPI Specification,
251 * section 5.3)
252 *
253 ******************************************************************************/
254
255static ACPI_STATUS
256AcpiNsSearchParentTree (
257 UINT32 TargetName,
258 ACPI_NAMESPACE_NODE *Node,
259 ACPI_OBJECT_TYPE Type,
260 ACPI_NAMESPACE_NODE **ReturnNode)
261{
262 ACPI_STATUS Status;
263 ACPI_NAMESPACE_NODE *ParentNode;
264
265
266 ACPI_FUNCTION_TRACE ("NsSearchParentTree");
267
268
269 ParentNode = AcpiNsGetParentNode (Node);
270
271 /*
272 * If there is no parent (i.e., we are at the root) or
273 * type is "local", we won't be searching the parent tree.
274 */
275 if (!ParentNode)
276 {
277 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
278 (char *) &TargetName));
279 return_ACPI_STATUS (AE_NOT_FOUND);
280 }
281
282 if (AcpiNsLocal (Type))
283 {
284 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
285 "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
286 (char *) &TargetName, AcpiUtGetTypeName (Type)));
287 return_ACPI_STATUS (AE_NOT_FOUND);
288 }
289
290 /* Search the parent tree */
291
292 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &TargetName));
293
294 /*
295 * Search parents until found the target or we have backed up to
296 * the root
297 */
298 while (ParentNode)
299 {
300 /*
301 * Search parent scope. Use TYPE_ANY because we don't care about the
302 * object type at this point, we only care about the existence of
303 * the actual name we are searching for. Typechecking comes later.
304 */
305 Status = AcpiNsSearchNode (TargetName, ParentNode,
306 ACPI_TYPE_ANY, ReturnNode);
307 if (ACPI_SUCCESS (Status))
308 {
309 return_ACPI_STATUS (Status);
310 }
311
312 /*
313 * Not found here, go up another level
314 * (until we reach the root)
315 */
316 ParentNode = AcpiNsGetParentNode (ParentNode);
317 }
318
319 /* Not found in parent tree */
320
321 return_ACPI_STATUS (AE_NOT_FOUND);
322}
323
324
325/*******************************************************************************
326 *
327 * FUNCTION: AcpiNsSearchAndEnter
328 *
329 * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
330 * WalkState - Current state of the walk
331 * *Node - Starting node where search will begin
332 * InterpreterMode - Add names only in ACPI_MODE_LOAD_PASS_x.
333 * Otherwise,search only.
334 * Type - Object type to match
335 * Flags - Flags describing the search restrictions
336 * **ReturnNode - Where the Node is returned
337 *
338 * RETURN: Status
339 *
340 * DESCRIPTION: Search for a name segment in a single namespace level,
341 * optionally adding it if it is not found. If the passed
342 * Type is not Any and the type previously stored in the
343 * entry was Any (i.e. unknown), update the stored type.
344 *
345 * In ACPI_IMODE_EXECUTE, search only.
346 * In other modes, search and add if not found.
347 *
348 ******************************************************************************/
349
350ACPI_STATUS
351AcpiNsSearchAndEnter (
352 UINT32 TargetName,
353 ACPI_WALK_STATE *WalkState,
354 ACPI_NAMESPACE_NODE *Node,
355 ACPI_INTERPRETER_MODE InterpreterMode,
356 ACPI_OBJECT_TYPE Type,
357 UINT32 Flags,
358 ACPI_NAMESPACE_NODE **ReturnNode)
359{
360 ACPI_STATUS Status;
361 ACPI_NAMESPACE_NODE *NewNode;
362
363
364 ACPI_FUNCTION_TRACE ("NsSearchAndEnter");
365
366
367 /* Parameter validation */
368
369 if (!Node || !TargetName || !ReturnNode)
370 {
371 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param: Node %p Name %X ReturnNode %p\n",
372 Node, TargetName, ReturnNode));
373
374 ACPI_REPORT_ERROR (("NsSearchAndEnter: Null parameter\n"));
375 return_ACPI_STATUS (AE_BAD_PARAMETER);
376 }
377
378 /* Name must consist of printable characters */
379
380 if (!AcpiUtValidAcpiName (TargetName))
381 {
382 ACPI_REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name: %X\n",
383 TargetName));
384 return_ACPI_STATUS (AE_BAD_CHARACTER);
385 }
386
387 /* Try to find the name in the namespace level specified by the caller */
388
389 *ReturnNode = ACPI_ENTRY_NOT_FOUND;
390 Status = AcpiNsSearchNode (TargetName, Node, Type, ReturnNode);
391 if (Status != AE_NOT_FOUND)
392 {
393 /*
394 * If we found it AND the request specifies that a find is an error,
395 * return the error
396 */
397 if ((Status == AE_OK) &&
398 (Flags & ACPI_NS_ERROR_IF_FOUND))
399 {
400 Status = AE_ALREADY_EXISTS;
401 }
402
403 /*
404 * Either found it or there was an error
405 * -- finished either way
406 */
407 return_ACPI_STATUS (Status);
408 }
409
410 /*
411 * The name was not found. If we are NOT performing the
412 * first pass (name entry) of loading the namespace, search
413 * the parent tree (all the way to the root if necessary.)
414 * We don't want to perform the parent search when the
415 * namespace is actually being loaded. We want to perform
416 * the search when namespace references are being resolved
417 * (load pass 2) and during the execution phase.
418 */
419 if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
420 (Flags & ACPI_NS_SEARCH_PARENT))
421 {
422 /*
423 * Not found at this level - search parent tree according
424 * to ACPI specification
425 */
426 Status = AcpiNsSearchParentTree (TargetName, Node,
427 Type, ReturnNode);
428 if (ACPI_SUCCESS (Status))
429 {
430 return_ACPI_STATUS (Status);
431 }
432 }
433
434 /*
435 * In execute mode, just search, never add names. Exit now.
436 */
437 if (InterpreterMode == ACPI_IMODE_EXECUTE)
438 {
439 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
440 (char *) &TargetName, Node));
441
442 return_ACPI_STATUS (AE_NOT_FOUND);
443 }
444
445 /* Create the new named object */
446
447 NewNode = AcpiNsCreateNode (TargetName);
448 if (!NewNode)
449 {
450 return_ACPI_STATUS (AE_NO_MEMORY);
451 }
452
453 /* Install the new object into the parent's list of children */
454
455 AcpiNsInstallNode (WalkState, Node, NewNode, Type);
456 *ReturnNode = NewNode;
457
458 return_ACPI_STATUS (AE_OK);
459}
460
228
229 return_ACPI_STATUS (AE_NOT_FOUND);
230}
231
232
233/*******************************************************************************
234 *
235 * FUNCTION: AcpiNsSearchParentTree
236 *
237 * PARAMETERS: *TargetName - Ascii ACPI name to search for
238 * *Node - Starting node where search will begin
239 * Type - Object type to match
240 * **ReturnNode - Where the matched Named Obj is returned
241 *
242 * RETURN: Status
243 *
244 * DESCRIPTION: Called when a name has not been found in the current namespace
245 * level. Before adding it or giving up, ACPI scope rules require
246 * searching enclosing scopes in cases identified by AcpiNsLocal().
247 *
248 * "A name is located by finding the matching name in the current
249 * name space, and then in the parent name space. If the parent
250 * name space does not contain the name, the search continues
251 * recursively until either the name is found or the name space
252 * does not have a parent (the root of the name space). This
253 * indicates that the name is not found" (From ACPI Specification,
254 * section 5.3)
255 *
256 ******************************************************************************/
257
258static ACPI_STATUS
259AcpiNsSearchParentTree (
260 UINT32 TargetName,
261 ACPI_NAMESPACE_NODE *Node,
262 ACPI_OBJECT_TYPE Type,
263 ACPI_NAMESPACE_NODE **ReturnNode)
264{
265 ACPI_STATUS Status;
266 ACPI_NAMESPACE_NODE *ParentNode;
267
268
269 ACPI_FUNCTION_TRACE ("NsSearchParentTree");
270
271
272 ParentNode = AcpiNsGetParentNode (Node);
273
274 /*
275 * If there is no parent (i.e., we are at the root) or
276 * type is "local", we won't be searching the parent tree.
277 */
278 if (!ParentNode)
279 {
280 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
281 (char *) &TargetName));
282 return_ACPI_STATUS (AE_NOT_FOUND);
283 }
284
285 if (AcpiNsLocal (Type))
286 {
287 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
288 "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
289 (char *) &TargetName, AcpiUtGetTypeName (Type)));
290 return_ACPI_STATUS (AE_NOT_FOUND);
291 }
292
293 /* Search the parent tree */
294
295 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &TargetName));
296
297 /*
298 * Search parents until found the target or we have backed up to
299 * the root
300 */
301 while (ParentNode)
302 {
303 /*
304 * Search parent scope. Use TYPE_ANY because we don't care about the
305 * object type at this point, we only care about the existence of
306 * the actual name we are searching for. Typechecking comes later.
307 */
308 Status = AcpiNsSearchNode (TargetName, ParentNode,
309 ACPI_TYPE_ANY, ReturnNode);
310 if (ACPI_SUCCESS (Status))
311 {
312 return_ACPI_STATUS (Status);
313 }
314
315 /*
316 * Not found here, go up another level
317 * (until we reach the root)
318 */
319 ParentNode = AcpiNsGetParentNode (ParentNode);
320 }
321
322 /* Not found in parent tree */
323
324 return_ACPI_STATUS (AE_NOT_FOUND);
325}
326
327
328/*******************************************************************************
329 *
330 * FUNCTION: AcpiNsSearchAndEnter
331 *
332 * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
333 * WalkState - Current state of the walk
334 * *Node - Starting node where search will begin
335 * InterpreterMode - Add names only in ACPI_MODE_LOAD_PASS_x.
336 * Otherwise,search only.
337 * Type - Object type to match
338 * Flags - Flags describing the search restrictions
339 * **ReturnNode - Where the Node is returned
340 *
341 * RETURN: Status
342 *
343 * DESCRIPTION: Search for a name segment in a single namespace level,
344 * optionally adding it if it is not found. If the passed
345 * Type is not Any and the type previously stored in the
346 * entry was Any (i.e. unknown), update the stored type.
347 *
348 * In ACPI_IMODE_EXECUTE, search only.
349 * In other modes, search and add if not found.
350 *
351 ******************************************************************************/
352
353ACPI_STATUS
354AcpiNsSearchAndEnter (
355 UINT32 TargetName,
356 ACPI_WALK_STATE *WalkState,
357 ACPI_NAMESPACE_NODE *Node,
358 ACPI_INTERPRETER_MODE InterpreterMode,
359 ACPI_OBJECT_TYPE Type,
360 UINT32 Flags,
361 ACPI_NAMESPACE_NODE **ReturnNode)
362{
363 ACPI_STATUS Status;
364 ACPI_NAMESPACE_NODE *NewNode;
365
366
367 ACPI_FUNCTION_TRACE ("NsSearchAndEnter");
368
369
370 /* Parameter validation */
371
372 if (!Node || !TargetName || !ReturnNode)
373 {
374 ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param: Node %p Name %X ReturnNode %p\n",
375 Node, TargetName, ReturnNode));
376
377 ACPI_REPORT_ERROR (("NsSearchAndEnter: Null parameter\n"));
378 return_ACPI_STATUS (AE_BAD_PARAMETER);
379 }
380
381 /* Name must consist of printable characters */
382
383 if (!AcpiUtValidAcpiName (TargetName))
384 {
385 ACPI_REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name: %X\n",
386 TargetName));
387 return_ACPI_STATUS (AE_BAD_CHARACTER);
388 }
389
390 /* Try to find the name in the namespace level specified by the caller */
391
392 *ReturnNode = ACPI_ENTRY_NOT_FOUND;
393 Status = AcpiNsSearchNode (TargetName, Node, Type, ReturnNode);
394 if (Status != AE_NOT_FOUND)
395 {
396 /*
397 * If we found it AND the request specifies that a find is an error,
398 * return the error
399 */
400 if ((Status == AE_OK) &&
401 (Flags & ACPI_NS_ERROR_IF_FOUND))
402 {
403 Status = AE_ALREADY_EXISTS;
404 }
405
406 /*
407 * Either found it or there was an error
408 * -- finished either way
409 */
410 return_ACPI_STATUS (Status);
411 }
412
413 /*
414 * The name was not found. If we are NOT performing the
415 * first pass (name entry) of loading the namespace, search
416 * the parent tree (all the way to the root if necessary.)
417 * We don't want to perform the parent search when the
418 * namespace is actually being loaded. We want to perform
419 * the search when namespace references are being resolved
420 * (load pass 2) and during the execution phase.
421 */
422 if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
423 (Flags & ACPI_NS_SEARCH_PARENT))
424 {
425 /*
426 * Not found at this level - search parent tree according
427 * to ACPI specification
428 */
429 Status = AcpiNsSearchParentTree (TargetName, Node,
430 Type, ReturnNode);
431 if (ACPI_SUCCESS (Status))
432 {
433 return_ACPI_STATUS (Status);
434 }
435 }
436
437 /*
438 * In execute mode, just search, never add names. Exit now.
439 */
440 if (InterpreterMode == ACPI_IMODE_EXECUTE)
441 {
442 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
443 (char *) &TargetName, Node));
444
445 return_ACPI_STATUS (AE_NOT_FOUND);
446 }
447
448 /* Create the new named object */
449
450 NewNode = AcpiNsCreateNode (TargetName);
451 if (!NewNode)
452 {
453 return_ACPI_STATUS (AE_NO_MEMORY);
454 }
455
456 /* Install the new object into the parent's list of children */
457
458 AcpiNsInstallNode (WalkState, Node, NewNode, Type);
459 *ReturnNode = NewNode;
460
461 return_ACPI_STATUS (AE_OK);
462}
463