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splash.4 (206374) splash.4 (208027)
1.\"
2.\" Copyright (c) 1999
3.\" Kazutaka YOKOTA <yokota@zodiac.mech.utsunomiya-u.ac.jp>
4.\" All rights reserved.
5.\"
6.\" Redistribution and use in source and binary forms, with or without
7.\" modification, are permitted provided that the following conditions
8.\" are met:

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19.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26.\"
1.\"
2.\" Copyright (c) 1999
3.\" Kazutaka YOKOTA <yokota@zodiac.mech.utsunomiya-u.ac.jp>
4.\" All rights reserved.
5.\"
6.\" Redistribution and use in source and binary forms, with or without
7.\" modification, are permitted provided that the following conditions
8.\" are met:

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19.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26.\"
27.\" $FreeBSD: head/share/man/man4/splash.4 206374 2010-04-07 18:04:25Z jkim $
27.\" $FreeBSD: head/share/man/man4/splash.4 208027 2010-05-13 12:07:55Z uqs $
28.\"
29.Dd April 7, 2010
30.Dt SPLASH 4
31.Os
32.Sh NAME
33.Nm splash
34.Nd splash screen / screen saver interface
35.Sh SYNOPSIS

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216bitmap_name="/boot/chuck.pcx"
217.Ed
218.Pp
219If the VESA support is statically linked to the kernel, it is not
220necessary to load the VESA module.
221Just load the bitmap file and the splash decoder module as in the
222first example above.
223.\".Sh DIAGNOSTICS
28.\"
29.Dd April 7, 2010
30.Dt SPLASH 4
31.Os
32.Sh NAME
33.Nm splash
34.Nd splash screen / screen saver interface
35.Sh SYNOPSIS

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216bitmap_name="/boot/chuck.pcx"
217.Ed
218.Pp
219If the VESA support is statically linked to the kernel, it is not
220necessary to load the VESA module.
221Just load the bitmap file and the splash decoder module as in the
222first example above.
223.\".Sh DIAGNOSTICS
224.Sh CAVEATS
225Both the splash screen and the screen saver work with
226.Xr syscons 4
227only.
228.Sh SEE ALSO
229.Xr vidcontrol 1 ,
230.Xr syscons 4 ,
231.Xr vga 4 ,
232.Xr loader.conf 5 ,
233.Xr rc.conf 5 ,
234.Xr kldload 8 ,
235.Xr kldunload 8

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252.An Kazutaka Yokota .
253The
254.Pa splash_pcx
255module was written by
256.An Dag-Erling Sm\(/orgrav Aq des@FreeBSD.org
257based on the
258.Pa splash_bmp
259code.
224.Sh SEE ALSO
225.Xr vidcontrol 1 ,
226.Xr syscons 4 ,
227.Xr vga 4 ,
228.Xr loader.conf 5 ,
229.Xr rc.conf 5 ,
230.Xr kldload 8 ,
231.Xr kldunload 8

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248.An Kazutaka Yokota .
249The
250.Pa splash_pcx
251module was written by
252.An Dag-Erling Sm\(/orgrav Aq des@FreeBSD.org
253based on the
254.Pa splash_bmp
255code.
256.Sh CAVEATS
257Both the splash screen and the screen saver work with
258.Xr syscons 4
259only.
260.Sh BUGS
261If you load a screen saver while another screen saver has already
262been loaded, the first screen saver will not be automatically unloaded
263and will remain in memory, wasting kernel memory space.
260.Sh BUGS
261If you load a screen saver while another screen saver has already
262been loaded, the first screen saver will not be automatically unloaded
263and will remain in memory, wasting kernel memory space.