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run-authkeys.c (285830) run-authkeys.c (289999)
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \

--- 8 unchanged lines hidden (view full) ---

17 } \
18 UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \

--- 8 unchanged lines hidden (view full) ---

17 } \
18 UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25#include "config.h"
26#include "ntp.h"
27#include "ntp_stdlib.h"
28#include "ntp_calendar.h"
25
26//=======External Functions This Runner Calls=====
27extern void setUp(void);
28extern void tearDown(void);
29
30//=======External Functions This Runner Calls=====
31extern void setUp(void);
32extern void tearDown(void);
29extern void test_AddTrustedKeys();
30extern void test_AddUntrustedKey();
31extern void test_HaveKeyCorrect();
32extern void test_HaveKeyIncorrect();
33extern void test_AddWithAuthUseKey();
34extern void test_EmptyKey();
33extern void test_AddTrustedKeys(void);
34extern void test_AddUntrustedKey(void);
35extern void test_HaveKeyCorrect(void);
36extern void test_HaveKeyIncorrect(void);
37extern void test_AddWithAuthUseKey(void);
38extern void test_EmptyKey(void);
35
36
37//=======Test Reset Option=====
39
40
41//=======Test Reset Option=====
38void resetTest()
42void resetTest(void);
43void resetTest(void)
39{
40 tearDown();
41 setUp();
42}
43
44{
45 tearDown();
46 setUp();
47}
48
44char *progname;
49char const *progname;
45
46
47//=======MAIN=====
48int main(int argc, char *argv[])
49{
50 progname = argv[0];
50
51
52//=======MAIN=====
53int main(int argc, char *argv[])
54{
55 progname = argv[0];
51 Unity.TestFile = "authkeys.c";
52 UnityBegin("authkeys.c");
56 UnityBegin("authkeys.c");
53 RUN_TEST(test_AddTrustedKeys, 71);
54 RUN_TEST(test_AddUntrustedKey, 82);
55 RUN_TEST(test_HaveKeyCorrect, 90);
56 RUN_TEST(test_HaveKeyIncorrect, 99);
57 RUN_TEST(test_AddWithAuthUseKey, 106);
58 RUN_TEST(test_EmptyKey, 113);
57 RUN_TEST(test_AddTrustedKeys, 24);
58 RUN_TEST(test_AddUntrustedKey, 25);
59 RUN_TEST(test_HaveKeyCorrect, 26);
60 RUN_TEST(test_HaveKeyIncorrect, 27);
61 RUN_TEST(test_AddWithAuthUseKey, 28);
62 RUN_TEST(test_EmptyKey, 29);
59
60 return (UnityEnd());
61}
63
64 return (UnityEnd());
65}