1/* 2 * Copyright (c) 2004 John Baldwin <jhb@FreeBSD.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of the author nor the names of any co-contributors 14 * may be used to endorse or promote products derived from this software 15 * without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 */ 29 30/* 31 * Implementation of sleep queues used to hold queue of threads blocked on 32 * a wait channel. Sleep queues different from turnstiles in that wait 33 * channels are not owned by anyone, so there is no priority propagation. 34 * Sleep queues can also provide a timeout and can also be interrupted by 35 * signals. That said, there are several similarities between the turnstile 36 * and sleep queue implementations. (Note: turnstiles were implemented 37 * first.) For example, both use a hash table of the same size where each 38 * bucket is referred to as a "chain" that contains both a spin lock and 39 * a linked list of queues. An individual queue is located by using a hash 40 * to pick a chain, locking the chain, and then walking the chain searching 41 * for the queue. This means that a wait channel object does not need to 42 * embed it's queue head just as locks do not embed their turnstile queue 43 * head. Threads also carry around a sleep queue that they lend to the 44 * wait channel when blocking. Just as in turnstiles, the queue includes 45 * a free list of the sleep queues of other threads blocked on the same 46 * wait channel in the case of multiple waiters. 47 * 48 * Some additional functionality provided by sleep queues include the 49 * ability to set a timeout. The timeout is managed using a per-thread 50 * callout that resumes a thread if it is asleep. A thread may also 51 * catch signals while it is asleep (aka an interruptible sleep). The 52 * signal code uses sleepq_abort() to interrupt a sleeping thread. Finally, 53 * sleep queues also provide some extra assertions. One is not allowed to 54 * mix the sleep/wakeup and cv APIs for a given wait channel. Also, one 55 * must consistently use the same lock to synchronize with a wait channel, 56 * though this check is currently only a warning for sleep/wakeup due to 57 * pre-existing abuse of that API. The same lock must also be held when 58 * awakening threads, though that is currently only enforced for condition 59 * variables. 60 */ 61 62#include "opt_sleepqueue_profiling.h" 63 64#include <sys/cdefs.h>
| 1/* 2 * Copyright (c) 2004 John Baldwin <jhb@FreeBSD.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of the author nor the names of any co-contributors 14 * may be used to endorse or promote products derived from this software 15 * without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 */ 29 30/* 31 * Implementation of sleep queues used to hold queue of threads blocked on 32 * a wait channel. Sleep queues different from turnstiles in that wait 33 * channels are not owned by anyone, so there is no priority propagation. 34 * Sleep queues can also provide a timeout and can also be interrupted by 35 * signals. That said, there are several similarities between the turnstile 36 * and sleep queue implementations. (Note: turnstiles were implemented 37 * first.) For example, both use a hash table of the same size where each 38 * bucket is referred to as a "chain" that contains both a spin lock and 39 * a linked list of queues. An individual queue is located by using a hash 40 * to pick a chain, locking the chain, and then walking the chain searching 41 * for the queue. This means that a wait channel object does not need to 42 * embed it's queue head just as locks do not embed their turnstile queue 43 * head. Threads also carry around a sleep queue that they lend to the 44 * wait channel when blocking. Just as in turnstiles, the queue includes 45 * a free list of the sleep queues of other threads blocked on the same 46 * wait channel in the case of multiple waiters. 47 * 48 * Some additional functionality provided by sleep queues include the 49 * ability to set a timeout. The timeout is managed using a per-thread 50 * callout that resumes a thread if it is asleep. A thread may also 51 * catch signals while it is asleep (aka an interruptible sleep). The 52 * signal code uses sleepq_abort() to interrupt a sleeping thread. Finally, 53 * sleep queues also provide some extra assertions. One is not allowed to 54 * mix the sleep/wakeup and cv APIs for a given wait channel. Also, one 55 * must consistently use the same lock to synchronize with a wait channel, 56 * though this check is currently only a warning for sleep/wakeup due to 57 * pre-existing abuse of that API. The same lock must also be held when 58 * awakening threads, though that is currently only enforced for condition 59 * variables. 60 */ 61 62#include "opt_sleepqueue_profiling.h" 63 64#include <sys/cdefs.h>
|
65__FBSDID("$FreeBSD: head/sys/kern/subr_sleepqueue.c 131473 2004-07-02 19:09:50Z jhb $");
| 65__FBSDID("$FreeBSD: head/sys/kern/subr_sleepqueue.c 134013 2004-08-19 11:31:42Z jhb $");
|
66 67#include <sys/param.h> 68#include <sys/systm.h> 69#include <sys/lock.h> 70#include <sys/kernel.h> 71#include <sys/ktr.h> 72#include <sys/malloc.h> 73#include <sys/mutex.h> 74#include <sys/proc.h> 75#include <sys/sched.h> 76#include <sys/signalvar.h> 77#include <sys/sleepqueue.h> 78#include <sys/sysctl.h> 79 80/* 81 * Constants for the hash table of sleep queue chains. These constants are 82 * the same ones that 4BSD (and possibly earlier versions of BSD) used. 83 * Basically, we ignore the lower 8 bits of the address since most wait 84 * channel pointers are aligned and only look at the next 7 bits for the 85 * hash. SC_TABLESIZE must be a power of two for SC_MASK to work properly. 86 */ 87#define SC_TABLESIZE 128 /* Must be power of 2. */ 88#define SC_MASK (SC_TABLESIZE - 1) 89#define SC_SHIFT 8 90#define SC_HASH(wc) (((uintptr_t)(wc) >> SC_SHIFT) & SC_MASK) 91#define SC_LOOKUP(wc) &sleepq_chains[SC_HASH(wc)] 92 93/* 94 * There two different lists of sleep queues. Both lists are connected 95 * via the sq_hash entries. The first list is the sleep queue chain list 96 * that a sleep queue is on when it is attached to a wait channel. The 97 * second list is the free list hung off of a sleep queue that is attached 98 * to a wait channel. 99 * 100 * Each sleep queue also contains the wait channel it is attached to, the 101 * list of threads blocked on that wait channel, flags specific to the 102 * wait channel, and the lock used to synchronize with a wait channel. 103 * The flags are used to catch mismatches between the various consumers 104 * of the sleep queue API (e.g. sleep/wakeup and condition variables). 105 * The lock pointer is only used when invariants are enabled for various 106 * debugging checks. 107 * 108 * Locking key: 109 * c - sleep queue chain lock 110 */ 111struct sleepqueue { 112 TAILQ_HEAD(, thread) sq_blocked; /* (c) Blocked threads. */ 113 LIST_ENTRY(sleepqueue) sq_hash; /* (c) Chain and free list. */ 114 LIST_HEAD(, sleepqueue) sq_free; /* (c) Free queues. */ 115 void *sq_wchan; /* (c) Wait channel. */
| 66 67#include <sys/param.h> 68#include <sys/systm.h> 69#include <sys/lock.h> 70#include <sys/kernel.h> 71#include <sys/ktr.h> 72#include <sys/malloc.h> 73#include <sys/mutex.h> 74#include <sys/proc.h> 75#include <sys/sched.h> 76#include <sys/signalvar.h> 77#include <sys/sleepqueue.h> 78#include <sys/sysctl.h> 79 80/* 81 * Constants for the hash table of sleep queue chains. These constants are 82 * the same ones that 4BSD (and possibly earlier versions of BSD) used. 83 * Basically, we ignore the lower 8 bits of the address since most wait 84 * channel pointers are aligned and only look at the next 7 bits for the 85 * hash. SC_TABLESIZE must be a power of two for SC_MASK to work properly. 86 */ 87#define SC_TABLESIZE 128 /* Must be power of 2. */ 88#define SC_MASK (SC_TABLESIZE - 1) 89#define SC_SHIFT 8 90#define SC_HASH(wc) (((uintptr_t)(wc) >> SC_SHIFT) & SC_MASK) 91#define SC_LOOKUP(wc) &sleepq_chains[SC_HASH(wc)] 92 93/* 94 * There two different lists of sleep queues. Both lists are connected 95 * via the sq_hash entries. The first list is the sleep queue chain list 96 * that a sleep queue is on when it is attached to a wait channel. The 97 * second list is the free list hung off of a sleep queue that is attached 98 * to a wait channel. 99 * 100 * Each sleep queue also contains the wait channel it is attached to, the 101 * list of threads blocked on that wait channel, flags specific to the 102 * wait channel, and the lock used to synchronize with a wait channel. 103 * The flags are used to catch mismatches between the various consumers 104 * of the sleep queue API (e.g. sleep/wakeup and condition variables). 105 * The lock pointer is only used when invariants are enabled for various 106 * debugging checks. 107 * 108 * Locking key: 109 * c - sleep queue chain lock 110 */ 111struct sleepqueue { 112 TAILQ_HEAD(, thread) sq_blocked; /* (c) Blocked threads. */ 113 LIST_ENTRY(sleepqueue) sq_hash; /* (c) Chain and free list. */ 114 LIST_HEAD(, sleepqueue) sq_free; /* (c) Free queues. */ 115 void *sq_wchan; /* (c) Wait channel. */
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116 int sq_flags; /* (c) Flags. */
| 116 int sq_type; /* (c) Queue type. */
|
117#ifdef INVARIANTS 118 struct mtx *sq_lock; /* (c) Associated lock. */ 119#endif 120}; 121 122struct sleepqueue_chain { 123 LIST_HEAD(, sleepqueue) sc_queues; /* List of sleep queues. */ 124 struct mtx sc_lock; /* Spin lock for this chain. */ 125#ifdef SLEEPQUEUE_PROFILING 126 u_int sc_depth; /* Length of sc_queues. */ 127 u_int sc_max_depth; /* Max length of sc_queues. */ 128#endif 129}; 130 131#ifdef SLEEPQUEUE_PROFILING 132u_int sleepq_max_depth; 133SYSCTL_NODE(_debug, OID_AUTO, sleepq, CTLFLAG_RD, 0, "sleepq profiling"); 134SYSCTL_NODE(_debug_sleepq, OID_AUTO, chains, CTLFLAG_RD, 0, 135 "sleepq chain stats"); 136SYSCTL_UINT(_debug_sleepq, OID_AUTO, max_depth, CTLFLAG_RD, &sleepq_max_depth, 137 0, "maxmimum depth achieved of a single chain"); 138#endif 139static struct sleepqueue_chain sleepq_chains[SC_TABLESIZE]; 140 141MALLOC_DEFINE(M_SLEEPQUEUE, "sleep queues", "sleep queues"); 142 143/* 144 * Prototypes for non-exported routines. 145 */ 146static int sleepq_check_timeout(void); 147static void sleepq_switch(void *wchan); 148static void sleepq_timeout(void *arg); 149static void sleepq_remove_thread(struct sleepqueue *sq, struct thread *td); 150static void sleepq_resume_thread(struct thread *td, int pri); 151 152/* 153 * Early initialization of sleep queues that is called from the sleepinit() 154 * SYSINIT. 155 */ 156void 157init_sleepqueues(void) 158{ 159#ifdef SLEEPQUEUE_PROFILING 160 struct sysctl_oid *chain_oid; 161 char chain_name[10]; 162#endif 163 int i; 164 165 for (i = 0; i < SC_TABLESIZE; i++) { 166 LIST_INIT(&sleepq_chains[i].sc_queues); 167 mtx_init(&sleepq_chains[i].sc_lock, "sleepq chain", NULL, 168 MTX_SPIN); 169#ifdef SLEEPQUEUE_PROFILING 170 snprintf(chain_name, sizeof(chain_name), "%d", i); 171 chain_oid = SYSCTL_ADD_NODE(NULL, 172 SYSCTL_STATIC_CHILDREN(_debug_sleepq_chains), OID_AUTO, 173 chain_name, CTLFLAG_RD, NULL, "sleepq chain stats"); 174 SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO, 175 "depth", CTLFLAG_RD, &sleepq_chains[i].sc_depth, 0, NULL); 176 SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO, 177 "max_depth", CTLFLAG_RD, &sleepq_chains[i].sc_max_depth, 0, 178 NULL); 179#endif 180 } 181 thread0.td_sleepqueue = sleepq_alloc(); 182} 183 184/* 185 * Malloc and initialize a new sleep queue for a new thread. 186 */ 187struct sleepqueue * 188sleepq_alloc(void) 189{ 190 struct sleepqueue *sq; 191 192 sq = malloc(sizeof(struct sleepqueue), M_SLEEPQUEUE, M_WAITOK | M_ZERO); 193 TAILQ_INIT(&sq->sq_blocked); 194 LIST_INIT(&sq->sq_free); 195 return (sq); 196} 197 198/* 199 * Free a sleep queue when a thread is destroyed. 200 */ 201void 202sleepq_free(struct sleepqueue *sq) 203{ 204 205 MPASS(sq != NULL); 206 MPASS(TAILQ_EMPTY(&sq->sq_blocked)); 207 free(sq, M_SLEEPQUEUE); 208} 209 210/* 211 * Look up the sleep queue associated with a given wait channel in the hash 212 * table locking the associated sleep queue chain. Return holdind the sleep 213 * queue chain lock. If no queue is found in the table, NULL is returned. 214 */ 215struct sleepqueue * 216sleepq_lookup(void *wchan) 217{ 218 struct sleepqueue_chain *sc; 219 struct sleepqueue *sq; 220 221 KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); 222 sc = SC_LOOKUP(wchan); 223 mtx_lock_spin(&sc->sc_lock); 224 LIST_FOREACH(sq, &sc->sc_queues, sq_hash) 225 if (sq->sq_wchan == wchan) 226 return (sq); 227 return (NULL); 228} 229 230/* 231 * Unlock the sleep queue chain associated with a given wait channel. 232 */ 233void 234sleepq_release(void *wchan) 235{ 236 struct sleepqueue_chain *sc; 237 238 sc = SC_LOOKUP(wchan); 239 mtx_unlock_spin(&sc->sc_lock); 240} 241 242/* 243 * Places the current thread on the sleepqueue for the specified wait 244 * channel. If INVARIANTS is enabled, then it associates the passed in 245 * lock with the sleepq to make sure it is held when that sleep queue is 246 * woken up. 247 */ 248void 249sleepq_add(struct sleepqueue *sq, void *wchan, struct mtx *lock, 250 const char *wmesg, int flags) 251{ 252 struct sleepqueue_chain *sc; 253 struct thread *td, *td1; 254 255 td = curthread; 256 sc = SC_LOOKUP(wchan); 257 mtx_assert(&sc->sc_lock, MA_OWNED); 258 MPASS(td->td_sleepqueue != NULL); 259 MPASS(wchan != NULL); 260 261 /* If the passed in sleep queue is NULL, use this thread's queue. */ 262 if (sq == NULL) { 263#ifdef SLEEPQUEUE_PROFILING 264 sc->sc_depth++; 265 if (sc->sc_depth > sc->sc_max_depth) { 266 sc->sc_max_depth = sc->sc_depth; 267 if (sc->sc_max_depth > sleepq_max_depth) 268 sleepq_max_depth = sc->sc_max_depth; 269 } 270#endif 271 sq = td->td_sleepqueue; 272 LIST_INSERT_HEAD(&sc->sc_queues, sq, sq_hash); 273 KASSERT(TAILQ_EMPTY(&sq->sq_blocked), 274 ("thread's sleep queue has a non-empty queue")); 275 KASSERT(LIST_EMPTY(&sq->sq_free), 276 ("thread's sleep queue has a non-empty free list")); 277 KASSERT(sq->sq_wchan == NULL, ("stale sq_wchan pointer")); 278 sq->sq_wchan = wchan; 279#ifdef INVARIANTS 280 sq->sq_lock = lock; 281#endif
| 117#ifdef INVARIANTS 118 struct mtx *sq_lock; /* (c) Associated lock. */ 119#endif 120}; 121 122struct sleepqueue_chain { 123 LIST_HEAD(, sleepqueue) sc_queues; /* List of sleep queues. */ 124 struct mtx sc_lock; /* Spin lock for this chain. */ 125#ifdef SLEEPQUEUE_PROFILING 126 u_int sc_depth; /* Length of sc_queues. */ 127 u_int sc_max_depth; /* Max length of sc_queues. */ 128#endif 129}; 130 131#ifdef SLEEPQUEUE_PROFILING 132u_int sleepq_max_depth; 133SYSCTL_NODE(_debug, OID_AUTO, sleepq, CTLFLAG_RD, 0, "sleepq profiling"); 134SYSCTL_NODE(_debug_sleepq, OID_AUTO, chains, CTLFLAG_RD, 0, 135 "sleepq chain stats"); 136SYSCTL_UINT(_debug_sleepq, OID_AUTO, max_depth, CTLFLAG_RD, &sleepq_max_depth, 137 0, "maxmimum depth achieved of a single chain"); 138#endif 139static struct sleepqueue_chain sleepq_chains[SC_TABLESIZE]; 140 141MALLOC_DEFINE(M_SLEEPQUEUE, "sleep queues", "sleep queues"); 142 143/* 144 * Prototypes for non-exported routines. 145 */ 146static int sleepq_check_timeout(void); 147static void sleepq_switch(void *wchan); 148static void sleepq_timeout(void *arg); 149static void sleepq_remove_thread(struct sleepqueue *sq, struct thread *td); 150static void sleepq_resume_thread(struct thread *td, int pri); 151 152/* 153 * Early initialization of sleep queues that is called from the sleepinit() 154 * SYSINIT. 155 */ 156void 157init_sleepqueues(void) 158{ 159#ifdef SLEEPQUEUE_PROFILING 160 struct sysctl_oid *chain_oid; 161 char chain_name[10]; 162#endif 163 int i; 164 165 for (i = 0; i < SC_TABLESIZE; i++) { 166 LIST_INIT(&sleepq_chains[i].sc_queues); 167 mtx_init(&sleepq_chains[i].sc_lock, "sleepq chain", NULL, 168 MTX_SPIN); 169#ifdef SLEEPQUEUE_PROFILING 170 snprintf(chain_name, sizeof(chain_name), "%d", i); 171 chain_oid = SYSCTL_ADD_NODE(NULL, 172 SYSCTL_STATIC_CHILDREN(_debug_sleepq_chains), OID_AUTO, 173 chain_name, CTLFLAG_RD, NULL, "sleepq chain stats"); 174 SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO, 175 "depth", CTLFLAG_RD, &sleepq_chains[i].sc_depth, 0, NULL); 176 SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO, 177 "max_depth", CTLFLAG_RD, &sleepq_chains[i].sc_max_depth, 0, 178 NULL); 179#endif 180 } 181 thread0.td_sleepqueue = sleepq_alloc(); 182} 183 184/* 185 * Malloc and initialize a new sleep queue for a new thread. 186 */ 187struct sleepqueue * 188sleepq_alloc(void) 189{ 190 struct sleepqueue *sq; 191 192 sq = malloc(sizeof(struct sleepqueue), M_SLEEPQUEUE, M_WAITOK | M_ZERO); 193 TAILQ_INIT(&sq->sq_blocked); 194 LIST_INIT(&sq->sq_free); 195 return (sq); 196} 197 198/* 199 * Free a sleep queue when a thread is destroyed. 200 */ 201void 202sleepq_free(struct sleepqueue *sq) 203{ 204 205 MPASS(sq != NULL); 206 MPASS(TAILQ_EMPTY(&sq->sq_blocked)); 207 free(sq, M_SLEEPQUEUE); 208} 209 210/* 211 * Look up the sleep queue associated with a given wait channel in the hash 212 * table locking the associated sleep queue chain. Return holdind the sleep 213 * queue chain lock. If no queue is found in the table, NULL is returned. 214 */ 215struct sleepqueue * 216sleepq_lookup(void *wchan) 217{ 218 struct sleepqueue_chain *sc; 219 struct sleepqueue *sq; 220 221 KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); 222 sc = SC_LOOKUP(wchan); 223 mtx_lock_spin(&sc->sc_lock); 224 LIST_FOREACH(sq, &sc->sc_queues, sq_hash) 225 if (sq->sq_wchan == wchan) 226 return (sq); 227 return (NULL); 228} 229 230/* 231 * Unlock the sleep queue chain associated with a given wait channel. 232 */ 233void 234sleepq_release(void *wchan) 235{ 236 struct sleepqueue_chain *sc; 237 238 sc = SC_LOOKUP(wchan); 239 mtx_unlock_spin(&sc->sc_lock); 240} 241 242/* 243 * Places the current thread on the sleepqueue for the specified wait 244 * channel. If INVARIANTS is enabled, then it associates the passed in 245 * lock with the sleepq to make sure it is held when that sleep queue is 246 * woken up. 247 */ 248void 249sleepq_add(struct sleepqueue *sq, void *wchan, struct mtx *lock, 250 const char *wmesg, int flags) 251{ 252 struct sleepqueue_chain *sc; 253 struct thread *td, *td1; 254 255 td = curthread; 256 sc = SC_LOOKUP(wchan); 257 mtx_assert(&sc->sc_lock, MA_OWNED); 258 MPASS(td->td_sleepqueue != NULL); 259 MPASS(wchan != NULL); 260 261 /* If the passed in sleep queue is NULL, use this thread's queue. */ 262 if (sq == NULL) { 263#ifdef SLEEPQUEUE_PROFILING 264 sc->sc_depth++; 265 if (sc->sc_depth > sc->sc_max_depth) { 266 sc->sc_max_depth = sc->sc_depth; 267 if (sc->sc_max_depth > sleepq_max_depth) 268 sleepq_max_depth = sc->sc_max_depth; 269 } 270#endif 271 sq = td->td_sleepqueue; 272 LIST_INSERT_HEAD(&sc->sc_queues, sq, sq_hash); 273 KASSERT(TAILQ_EMPTY(&sq->sq_blocked), 274 ("thread's sleep queue has a non-empty queue")); 275 KASSERT(LIST_EMPTY(&sq->sq_free), 276 ("thread's sleep queue has a non-empty free list")); 277 KASSERT(sq->sq_wchan == NULL, ("stale sq_wchan pointer")); 278 sq->sq_wchan = wchan; 279#ifdef INVARIANTS 280 sq->sq_lock = lock; 281#endif
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282 sq->sq_flags = flags;
| 282 sq->sq_type = flags & SLEEPQ_TYPE;
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283 TAILQ_INSERT_TAIL(&sq->sq_blocked, td, td_slpq); 284 } else { 285 MPASS(wchan == sq->sq_wchan); 286 MPASS(lock == sq->sq_lock); 287 TAILQ_FOREACH(td1, &sq->sq_blocked, td_slpq) 288 if (td1->td_priority > td->td_priority) 289 break; 290 if (td1 != NULL) 291 TAILQ_INSERT_BEFORE(td1, td, td_slpq); 292 else 293 TAILQ_INSERT_TAIL(&sq->sq_blocked, td, td_slpq); 294 LIST_INSERT_HEAD(&sq->sq_free, td->td_sleepqueue, sq_hash); 295 } 296 td->td_sleepqueue = NULL; 297 mtx_lock_spin(&sched_lock); 298 td->td_wchan = wchan; 299 td->td_wmesg = wmesg;
| 283 TAILQ_INSERT_TAIL(&sq->sq_blocked, td, td_slpq); 284 } else { 285 MPASS(wchan == sq->sq_wchan); 286 MPASS(lock == sq->sq_lock); 287 TAILQ_FOREACH(td1, &sq->sq_blocked, td_slpq) 288 if (td1->td_priority > td->td_priority) 289 break; 290 if (td1 != NULL) 291 TAILQ_INSERT_BEFORE(td1, td, td_slpq); 292 else 293 TAILQ_INSERT_TAIL(&sq->sq_blocked, td, td_slpq); 294 LIST_INSERT_HEAD(&sq->sq_free, td->td_sleepqueue, sq_hash); 295 } 296 td->td_sleepqueue = NULL; 297 mtx_lock_spin(&sched_lock); 298 td->td_wchan = wchan; 299 td->td_wmesg = wmesg;
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| 300 if (flags & SLEEPQ_INTERRUPTIBLE) 301 td->td_flags |= TDF_SINTR;
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300 mtx_unlock_spin(&sched_lock); 301} 302 303/* 304 * Sets a timeout that will remove the current thread from the specified 305 * sleep queue after timo ticks if the thread has not already been awakened. 306 */ 307void 308sleepq_set_timeout(void *wchan, int timo) 309{ 310 struct sleepqueue_chain *sc; 311 struct thread *td; 312 313 td = curthread; 314 sc = SC_LOOKUP(wchan); 315 mtx_assert(&sc->sc_lock, MA_OWNED); 316 MPASS(TD_ON_SLEEPQ(td)); 317 MPASS(td->td_sleepqueue == NULL); 318 MPASS(wchan != NULL); 319 callout_reset(&td->td_slpcallout, timo, sleepq_timeout, td); 320} 321 322/* 323 * Marks the pending sleep of the current thread as interruptible and 324 * makes an initial check for pending signals before putting a thread 325 * to sleep. 326 */ 327int 328sleepq_catch_signals(void *wchan) 329{ 330 struct sleepqueue_chain *sc; 331 struct sleepqueue *sq; 332 struct thread *td; 333 struct proc *p; 334 int do_upcall; 335 int sig; 336 337 do_upcall = 0; 338 td = curthread; 339 p = td->td_proc; 340 sc = SC_LOOKUP(wchan); 341 mtx_assert(&sc->sc_lock, MA_OWNED); 342 MPASS(td->td_sleepqueue == NULL); 343 MPASS(wchan != NULL); 344 CTR3(KTR_PROC, "sleepq catching signals: thread %p (pid %ld, %s)", 345 (void *)td, (long)p->p_pid, p->p_comm); 346 347 /* Mark thread as being in an interruptible sleep. */
| 302 mtx_unlock_spin(&sched_lock); 303} 304 305/* 306 * Sets a timeout that will remove the current thread from the specified 307 * sleep queue after timo ticks if the thread has not already been awakened. 308 */ 309void 310sleepq_set_timeout(void *wchan, int timo) 311{ 312 struct sleepqueue_chain *sc; 313 struct thread *td; 314 315 td = curthread; 316 sc = SC_LOOKUP(wchan); 317 mtx_assert(&sc->sc_lock, MA_OWNED); 318 MPASS(TD_ON_SLEEPQ(td)); 319 MPASS(td->td_sleepqueue == NULL); 320 MPASS(wchan != NULL); 321 callout_reset(&td->td_slpcallout, timo, sleepq_timeout, td); 322} 323 324/* 325 * Marks the pending sleep of the current thread as interruptible and 326 * makes an initial check for pending signals before putting a thread 327 * to sleep. 328 */ 329int 330sleepq_catch_signals(void *wchan) 331{ 332 struct sleepqueue_chain *sc; 333 struct sleepqueue *sq; 334 struct thread *td; 335 struct proc *p; 336 int do_upcall; 337 int sig; 338 339 do_upcall = 0; 340 td = curthread; 341 p = td->td_proc; 342 sc = SC_LOOKUP(wchan); 343 mtx_assert(&sc->sc_lock, MA_OWNED); 344 MPASS(td->td_sleepqueue == NULL); 345 MPASS(wchan != NULL); 346 CTR3(KTR_PROC, "sleepq catching signals: thread %p (pid %ld, %s)", 347 (void *)td, (long)p->p_pid, p->p_comm); 348 349 /* Mark thread as being in an interruptible sleep. */
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348 mtx_lock_spin(&sched_lock);
| 350 MPASS(td->td_flags & TDF_SINTR);
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349 MPASS(TD_ON_SLEEPQ(td));
| 351 MPASS(TD_ON_SLEEPQ(td));
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350 td->td_flags |= TDF_SINTR; 351 mtx_unlock_spin(&sched_lock);
| |
352 sleepq_release(wchan); 353 354 /* See if there are any pending signals for this thread. */ 355 PROC_LOCK(p); 356 mtx_lock(&p->p_sigacts->ps_mtx); 357 sig = cursig(td); 358 mtx_unlock(&p->p_sigacts->ps_mtx); 359 if (sig == 0 && thread_suspend_check(1)) 360 sig = SIGSTOP; 361 else 362 do_upcall = thread_upcall_check(td); 363 PROC_UNLOCK(p); 364 365 /* 366 * If there were pending signals and this thread is still on
| 352 sleepq_release(wchan); 353 354 /* See if there are any pending signals for this thread. */ 355 PROC_LOCK(p); 356 mtx_lock(&p->p_sigacts->ps_mtx); 357 sig = cursig(td); 358 mtx_unlock(&p->p_sigacts->ps_mtx); 359 if (sig == 0 && thread_suspend_check(1)) 360 sig = SIGSTOP; 361 else 362 do_upcall = thread_upcall_check(td); 363 PROC_UNLOCK(p); 364 365 /* 366 * If there were pending signals and this thread is still on
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367 * the sleep queue, remove it from the sleep queue.
| 367 * the sleep queue, remove it from the sleep queue. If the 368 * thread was removed from the sleep queue while we were blocked 369 * above, then clear TDF_SINTR before returning.
|
368 */ 369 sq = sleepq_lookup(wchan); 370 mtx_lock_spin(&sched_lock); 371 if (TD_ON_SLEEPQ(td) && (sig != 0 || do_upcall != 0)) { 372 mtx_unlock_spin(&sched_lock); 373 sleepq_remove_thread(sq, td);
| 370 */ 371 sq = sleepq_lookup(wchan); 372 mtx_lock_spin(&sched_lock); 373 if (TD_ON_SLEEPQ(td) && (sig != 0 || do_upcall != 0)) { 374 mtx_unlock_spin(&sched_lock); 375 sleepq_remove_thread(sq, td);
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374 } else
| 376 } else { 377 if (!TD_ON_SLEEPQ(td) && sig == 0) 378 td->td_flags &= ~TDF_SINTR;
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375 mtx_unlock_spin(&sched_lock);
| 379 mtx_unlock_spin(&sched_lock);
|
| 380 }
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376 return (sig); 377} 378 379/* 380 * Switches to another thread if we are still asleep on a sleep queue and 381 * drop the lock on the sleepqueue chain. Returns with sched_lock held. 382 */ 383static void 384sleepq_switch(void *wchan) 385{ 386 struct sleepqueue_chain *sc; 387 struct thread *td; 388 389 td = curthread; 390 sc = SC_LOOKUP(wchan); 391 mtx_assert(&sc->sc_lock, MA_OWNED); 392 393 /* 394 * If we have a sleep queue, then we've already been woken up, so 395 * just return. 396 */ 397 if (td->td_sleepqueue != NULL) { 398 MPASS(!TD_ON_SLEEPQ(td)); 399 mtx_unlock_spin(&sc->sc_lock); 400 mtx_lock_spin(&sched_lock); 401 return; 402 } 403 404 /* 405 * Otherwise, actually go to sleep. 406 */ 407 mtx_lock_spin(&sched_lock); 408 mtx_unlock_spin(&sc->sc_lock); 409 410 sched_sleep(td); 411 TD_SET_SLEEPING(td); 412 mi_switch(SW_VOL, NULL); 413 KASSERT(TD_IS_RUNNING(td), ("running but not TDS_RUNNING")); 414 CTR3(KTR_PROC, "sleepq resume: thread %p (pid %ld, %s)", 415 (void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm); 416} 417 418/* 419 * Check to see if we timed out. 420 */ 421static int 422sleepq_check_timeout(void) 423{ 424 struct thread *td; 425 426 mtx_assert(&sched_lock, MA_OWNED); 427 td = curthread; 428 429 /* 430 * If TDF_TIMEOUT is set, we timed out. 431 */ 432 if (td->td_flags & TDF_TIMEOUT) { 433 td->td_flags &= ~TDF_TIMEOUT; 434 return (EWOULDBLOCK); 435 } 436 437 /* 438 * If TDF_TIMOFAIL is set, the timeout ran after we had 439 * already been woken up. 440 */ 441 if (td->td_flags & TDF_TIMOFAIL) 442 td->td_flags &= ~TDF_TIMOFAIL; 443 444 /* 445 * If callout_stop() fails, then the timeout is running on 446 * another CPU, so synchronize with it to avoid having it 447 * accidentally wake up a subsequent sleep. 448 */ 449 else if (callout_stop(&td->td_slpcallout) == 0) { 450 td->td_flags |= TDF_TIMEOUT; 451 TD_SET_SLEEPING(td); 452 mi_switch(SW_INVOL, NULL); 453 } 454 return (0); 455} 456 457/* 458 * Check to see if we were awoken by a signal. 459 */ 460static int 461sleepq_check_signals(void) 462{ 463 struct thread *td; 464 465 mtx_assert(&sched_lock, MA_OWNED); 466 td = curthread; 467
| 381 return (sig); 382} 383 384/* 385 * Switches to another thread if we are still asleep on a sleep queue and 386 * drop the lock on the sleepqueue chain. Returns with sched_lock held. 387 */ 388static void 389sleepq_switch(void *wchan) 390{ 391 struct sleepqueue_chain *sc; 392 struct thread *td; 393 394 td = curthread; 395 sc = SC_LOOKUP(wchan); 396 mtx_assert(&sc->sc_lock, MA_OWNED); 397 398 /* 399 * If we have a sleep queue, then we've already been woken up, so 400 * just return. 401 */ 402 if (td->td_sleepqueue != NULL) { 403 MPASS(!TD_ON_SLEEPQ(td)); 404 mtx_unlock_spin(&sc->sc_lock); 405 mtx_lock_spin(&sched_lock); 406 return; 407 } 408 409 /* 410 * Otherwise, actually go to sleep. 411 */ 412 mtx_lock_spin(&sched_lock); 413 mtx_unlock_spin(&sc->sc_lock); 414 415 sched_sleep(td); 416 TD_SET_SLEEPING(td); 417 mi_switch(SW_VOL, NULL); 418 KASSERT(TD_IS_RUNNING(td), ("running but not TDS_RUNNING")); 419 CTR3(KTR_PROC, "sleepq resume: thread %p (pid %ld, %s)", 420 (void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm); 421} 422 423/* 424 * Check to see if we timed out. 425 */ 426static int 427sleepq_check_timeout(void) 428{ 429 struct thread *td; 430 431 mtx_assert(&sched_lock, MA_OWNED); 432 td = curthread; 433 434 /* 435 * If TDF_TIMEOUT is set, we timed out. 436 */ 437 if (td->td_flags & TDF_TIMEOUT) { 438 td->td_flags &= ~TDF_TIMEOUT; 439 return (EWOULDBLOCK); 440 } 441 442 /* 443 * If TDF_TIMOFAIL is set, the timeout ran after we had 444 * already been woken up. 445 */ 446 if (td->td_flags & TDF_TIMOFAIL) 447 td->td_flags &= ~TDF_TIMOFAIL; 448 449 /* 450 * If callout_stop() fails, then the timeout is running on 451 * another CPU, so synchronize with it to avoid having it 452 * accidentally wake up a subsequent sleep. 453 */ 454 else if (callout_stop(&td->td_slpcallout) == 0) { 455 td->td_flags |= TDF_TIMEOUT; 456 TD_SET_SLEEPING(td); 457 mi_switch(SW_INVOL, NULL); 458 } 459 return (0); 460} 461 462/* 463 * Check to see if we were awoken by a signal. 464 */ 465static int 466sleepq_check_signals(void) 467{ 468 struct thread *td; 469 470 mtx_assert(&sched_lock, MA_OWNED); 471 td = curthread; 472
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| 473 /* 474 * If TDF_SINTR is clear, then we were awakened while executing 475 * sleepq_catch_signals(). 476 */ 477 if (!(td->td_flags & TDF_SINTR)) 478 return (0); 479
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468 /* We are no longer in an interruptible sleep. */ 469 td->td_flags &= ~TDF_SINTR; 470 471 if (td->td_flags & TDF_INTERRUPT) 472 return (td->td_intrval); 473 return (0); 474} 475 476/* 477 * If we were in an interruptible sleep and we weren't interrupted and 478 * didn't timeout, check to see if there are any pending signals and 479 * which return value we should use if so. The return value from an 480 * earlier call to sleepq_catch_signals() should be passed in as the 481 * argument. 482 */ 483int 484sleepq_calc_signal_retval(int sig) 485{ 486 struct thread *td; 487 struct proc *p; 488 int rval; 489 490 td = curthread; 491 p = td->td_proc; 492 PROC_LOCK(p); 493 mtx_lock(&p->p_sigacts->ps_mtx); 494 /* XXX: Should we always be calling cursig()? */ 495 if (sig == 0) 496 sig = cursig(td); 497 if (sig != 0) { 498 if (SIGISMEMBER(p->p_sigacts->ps_sigintr, sig)) 499 rval = EINTR; 500 else 501 rval = ERESTART; 502 } else 503 rval = 0; 504 mtx_unlock(&p->p_sigacts->ps_mtx); 505 PROC_UNLOCK(p); 506 return (rval); 507} 508 509/* 510 * Block the current thread until it is awakened from its sleep queue. 511 */ 512void 513sleepq_wait(void *wchan) 514{ 515
| 480 /* We are no longer in an interruptible sleep. */ 481 td->td_flags &= ~TDF_SINTR; 482 483 if (td->td_flags & TDF_INTERRUPT) 484 return (td->td_intrval); 485 return (0); 486} 487 488/* 489 * If we were in an interruptible sleep and we weren't interrupted and 490 * didn't timeout, check to see if there are any pending signals and 491 * which return value we should use if so. The return value from an 492 * earlier call to sleepq_catch_signals() should be passed in as the 493 * argument. 494 */ 495int 496sleepq_calc_signal_retval(int sig) 497{ 498 struct thread *td; 499 struct proc *p; 500 int rval; 501 502 td = curthread; 503 p = td->td_proc; 504 PROC_LOCK(p); 505 mtx_lock(&p->p_sigacts->ps_mtx); 506 /* XXX: Should we always be calling cursig()? */ 507 if (sig == 0) 508 sig = cursig(td); 509 if (sig != 0) { 510 if (SIGISMEMBER(p->p_sigacts->ps_sigintr, sig)) 511 rval = EINTR; 512 else 513 rval = ERESTART; 514 } else 515 rval = 0; 516 mtx_unlock(&p->p_sigacts->ps_mtx); 517 PROC_UNLOCK(p); 518 return (rval); 519} 520 521/* 522 * Block the current thread until it is awakened from its sleep queue. 523 */ 524void 525sleepq_wait(void *wchan) 526{ 527
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| 528 MPASS(!(curthread->td_flags & TDF_SINTR));
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516 sleepq_switch(wchan); 517 mtx_unlock_spin(&sched_lock); 518} 519 520/* 521 * Block the current thread until it is awakened from its sleep queue 522 * or it is interrupted by a signal. 523 */ 524int 525sleepq_wait_sig(void *wchan) 526{ 527 int rval; 528 529 sleepq_switch(wchan); 530 rval = sleepq_check_signals(); 531 mtx_unlock_spin(&sched_lock); 532 return (rval); 533} 534 535/* 536 * Block the current thread until it is awakened from its sleep queue 537 * or it times out while waiting. 538 */ 539int 540sleepq_timedwait(void *wchan) 541{ 542 int rval; 543
| 529 sleepq_switch(wchan); 530 mtx_unlock_spin(&sched_lock); 531} 532 533/* 534 * Block the current thread until it is awakened from its sleep queue 535 * or it is interrupted by a signal. 536 */ 537int 538sleepq_wait_sig(void *wchan) 539{ 540 int rval; 541 542 sleepq_switch(wchan); 543 rval = sleepq_check_signals(); 544 mtx_unlock_spin(&sched_lock); 545 return (rval); 546} 547 548/* 549 * Block the current thread until it is awakened from its sleep queue 550 * or it times out while waiting. 551 */ 552int 553sleepq_timedwait(void *wchan) 554{ 555 int rval; 556
|
| 557 MPASS(!(curthread->td_flags & TDF_SINTR));
|
544 sleepq_switch(wchan); 545 rval = sleepq_check_timeout(); 546 mtx_unlock_spin(&sched_lock); 547 return (rval); 548} 549 550/* 551 * Block the current thread until it is awakened from its sleep queue, 552 * it is interrupted by a signal, or it times out waiting to be awakened. 553 */ 554int 555sleepq_timedwait_sig(void *wchan, int signal_caught) 556{ 557 int rvalt, rvals; 558 559 sleepq_switch(wchan); 560 rvalt = sleepq_check_timeout(); 561 rvals = sleepq_check_signals(); 562 mtx_unlock_spin(&sched_lock); 563 if (signal_caught || rvalt == 0) 564 return (rvals); 565 else 566 return (rvalt); 567} 568 569/* 570 * Removes a thread from a sleep queue. 571 */ 572static void 573sleepq_remove_thread(struct sleepqueue *sq, struct thread *td) 574{ 575 struct sleepqueue_chain *sc; 576 577 MPASS(td != NULL); 578 MPASS(sq->sq_wchan != NULL); 579 MPASS(td->td_wchan == sq->sq_wchan); 580 sc = SC_LOOKUP(sq->sq_wchan); 581 mtx_assert(&sc->sc_lock, MA_OWNED); 582 583 /* Remove the thread from the queue. */ 584 TAILQ_REMOVE(&sq->sq_blocked, td, td_slpq); 585 586 /* 587 * Get a sleep queue for this thread. If this is the last waiter, 588 * use the queue itself and take it out of the chain, otherwise, 589 * remove a queue from the free list. 590 */ 591 if (LIST_EMPTY(&sq->sq_free)) { 592 td->td_sleepqueue = sq; 593#ifdef INVARIANTS 594 sq->sq_wchan = NULL; 595#endif 596#ifdef SLEEPQUEUE_PROFILING 597 sc->sc_depth--; 598#endif 599 } else 600 td->td_sleepqueue = LIST_FIRST(&sq->sq_free); 601 LIST_REMOVE(td->td_sleepqueue, sq_hash); 602 603 mtx_lock_spin(&sched_lock); 604 td->td_wmesg = NULL; 605 td->td_wchan = NULL; 606 mtx_unlock_spin(&sched_lock); 607} 608 609/* 610 * Resumes a thread that was asleep on a queue. 611 */ 612static void 613sleepq_resume_thread(struct thread *td, int pri) 614{ 615 616 /* 617 * Note that thread td might not be sleeping if it is running 618 * sleepq_catch_signals() on another CPU or is blocked on 619 * its proc lock to check signals. It doesn't hurt to clear 620 * the sleeping flag if it isn't set though, so we just always 621 * do it. However, we can't assert that it is set. 622 */ 623 mtx_lock_spin(&sched_lock); 624 CTR3(KTR_PROC, "sleepq_wakeup: thread %p (pid %ld, %s)", 625 (void *)td, (long)td->td_proc->p_pid, td->td_proc->p_comm); 626 TD_CLR_SLEEPING(td); 627 628 /* Adjust priority if requested. */ 629 MPASS(pri == -1 || (pri >= PRI_MIN && pri <= PRI_MAX)); 630 if (pri != -1 && td->td_priority > pri) 631 td->td_priority = pri; 632 setrunnable(td); 633 mtx_unlock_spin(&sched_lock); 634} 635 636/* 637 * Find the highest priority thread sleeping on a wait channel and resume it. 638 */ 639void 640sleepq_signal(void *wchan, int flags, int pri) 641{ 642 struct sleepqueue *sq; 643 struct thread *td; 644 645 CTR2(KTR_PROC, "sleepq_signal(%p, %d)", wchan, flags); 646 KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); 647 sq = sleepq_lookup(wchan); 648 if (sq == NULL) { 649 sleepq_release(wchan); 650 return; 651 }
| 558 sleepq_switch(wchan); 559 rval = sleepq_check_timeout(); 560 mtx_unlock_spin(&sched_lock); 561 return (rval); 562} 563 564/* 565 * Block the current thread until it is awakened from its sleep queue, 566 * it is interrupted by a signal, or it times out waiting to be awakened. 567 */ 568int 569sleepq_timedwait_sig(void *wchan, int signal_caught) 570{ 571 int rvalt, rvals; 572 573 sleepq_switch(wchan); 574 rvalt = sleepq_check_timeout(); 575 rvals = sleepq_check_signals(); 576 mtx_unlock_spin(&sched_lock); 577 if (signal_caught || rvalt == 0) 578 return (rvals); 579 else 580 return (rvalt); 581} 582 583/* 584 * Removes a thread from a sleep queue. 585 */ 586static void 587sleepq_remove_thread(struct sleepqueue *sq, struct thread *td) 588{ 589 struct sleepqueue_chain *sc; 590 591 MPASS(td != NULL); 592 MPASS(sq->sq_wchan != NULL); 593 MPASS(td->td_wchan == sq->sq_wchan); 594 sc = SC_LOOKUP(sq->sq_wchan); 595 mtx_assert(&sc->sc_lock, MA_OWNED); 596 597 /* Remove the thread from the queue. */ 598 TAILQ_REMOVE(&sq->sq_blocked, td, td_slpq); 599 600 /* 601 * Get a sleep queue for this thread. If this is the last waiter, 602 * use the queue itself and take it out of the chain, otherwise, 603 * remove a queue from the free list. 604 */ 605 if (LIST_EMPTY(&sq->sq_free)) { 606 td->td_sleepqueue = sq; 607#ifdef INVARIANTS 608 sq->sq_wchan = NULL; 609#endif 610#ifdef SLEEPQUEUE_PROFILING 611 sc->sc_depth--; 612#endif 613 } else 614 td->td_sleepqueue = LIST_FIRST(&sq->sq_free); 615 LIST_REMOVE(td->td_sleepqueue, sq_hash); 616 617 mtx_lock_spin(&sched_lock); 618 td->td_wmesg = NULL; 619 td->td_wchan = NULL; 620 mtx_unlock_spin(&sched_lock); 621} 622 623/* 624 * Resumes a thread that was asleep on a queue. 625 */ 626static void 627sleepq_resume_thread(struct thread *td, int pri) 628{ 629 630 /* 631 * Note that thread td might not be sleeping if it is running 632 * sleepq_catch_signals() on another CPU or is blocked on 633 * its proc lock to check signals. It doesn't hurt to clear 634 * the sleeping flag if it isn't set though, so we just always 635 * do it. However, we can't assert that it is set. 636 */ 637 mtx_lock_spin(&sched_lock); 638 CTR3(KTR_PROC, "sleepq_wakeup: thread %p (pid %ld, %s)", 639 (void *)td, (long)td->td_proc->p_pid, td->td_proc->p_comm); 640 TD_CLR_SLEEPING(td); 641 642 /* Adjust priority if requested. */ 643 MPASS(pri == -1 || (pri >= PRI_MIN && pri <= PRI_MAX)); 644 if (pri != -1 && td->td_priority > pri) 645 td->td_priority = pri; 646 setrunnable(td); 647 mtx_unlock_spin(&sched_lock); 648} 649 650/* 651 * Find the highest priority thread sleeping on a wait channel and resume it. 652 */ 653void 654sleepq_signal(void *wchan, int flags, int pri) 655{ 656 struct sleepqueue *sq; 657 struct thread *td; 658 659 CTR2(KTR_PROC, "sleepq_signal(%p, %d)", wchan, flags); 660 KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); 661 sq = sleepq_lookup(wchan); 662 if (sq == NULL) { 663 sleepq_release(wchan); 664 return; 665 }
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652 KASSERT(sq->sq_flags == flags,
| 666 KASSERT(sq->sq_type == (flags & SLEEPQ_TYPE),
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653 ("%s: mismatch between sleep/wakeup and cv_*", __func__)); 654 /* XXX: Do for all sleep queues eventually. */ 655 if (flags & SLEEPQ_CONDVAR) 656 mtx_assert(sq->sq_lock, MA_OWNED); 657 658 /* Remove first thread from queue and awaken it. */ 659 td = TAILQ_FIRST(&sq->sq_blocked); 660 sleepq_remove_thread(sq, td); 661 sleepq_release(wchan); 662 sleepq_resume_thread(td, pri); 663} 664 665/* 666 * Resume all threads sleeping on a specified wait channel. 667 */ 668void 669sleepq_broadcast(void *wchan, int flags, int pri) 670{ 671 TAILQ_HEAD(, thread) list; 672 struct sleepqueue *sq; 673 struct thread *td; 674 675 CTR2(KTR_PROC, "sleepq_broadcast(%p, %d)", wchan, flags); 676 KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); 677 sq = sleepq_lookup(wchan); 678 if (sq == NULL) { 679 sleepq_release(wchan); 680 return; 681 }
| 667 ("%s: mismatch between sleep/wakeup and cv_*", __func__)); 668 /* XXX: Do for all sleep queues eventually. */ 669 if (flags & SLEEPQ_CONDVAR) 670 mtx_assert(sq->sq_lock, MA_OWNED); 671 672 /* Remove first thread from queue and awaken it. */ 673 td = TAILQ_FIRST(&sq->sq_blocked); 674 sleepq_remove_thread(sq, td); 675 sleepq_release(wchan); 676 sleepq_resume_thread(td, pri); 677} 678 679/* 680 * Resume all threads sleeping on a specified wait channel. 681 */ 682void 683sleepq_broadcast(void *wchan, int flags, int pri) 684{ 685 TAILQ_HEAD(, thread) list; 686 struct sleepqueue *sq; 687 struct thread *td; 688 689 CTR2(KTR_PROC, "sleepq_broadcast(%p, %d)", wchan, flags); 690 KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); 691 sq = sleepq_lookup(wchan); 692 if (sq == NULL) { 693 sleepq_release(wchan); 694 return; 695 }
|
682 KASSERT(sq->sq_flags == flags,
| 696 KASSERT(sq->sq_type == (flags & SLEEPQ_TYPE),
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683 ("%s: mismatch between sleep/wakeup and cv_*", __func__)); 684 /* XXX: Do for all sleep queues eventually. */ 685 if (flags & SLEEPQ_CONDVAR) 686 mtx_assert(sq->sq_lock, MA_OWNED); 687 688 /* Move blocked threads from the sleep queue to a temporary list. */ 689 TAILQ_INIT(&list); 690 while (!TAILQ_EMPTY(&sq->sq_blocked)) { 691 td = TAILQ_FIRST(&sq->sq_blocked); 692 sleepq_remove_thread(sq, td); 693 TAILQ_INSERT_TAIL(&list, td, td_slpq); 694 } 695 sleepq_release(wchan); 696 697 /* Resume all the threads on the temporary list. */ 698 while (!TAILQ_EMPTY(&list)) { 699 td = TAILQ_FIRST(&list); 700 TAILQ_REMOVE(&list, td, td_slpq); 701 sleepq_resume_thread(td, pri); 702 } 703} 704 705/* 706 * Time sleeping threads out. When the timeout expires, the thread is 707 * removed from the sleep queue and made runnable if it is still asleep. 708 */ 709static void 710sleepq_timeout(void *arg) 711{ 712 struct sleepqueue *sq; 713 struct thread *td; 714 void *wchan; 715 716 td = arg; 717 CTR3(KTR_PROC, "sleepq_timeout: thread %p (pid %ld, %s)", 718 (void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm); 719 720 /* 721 * First, see if the thread is asleep and get the wait channel if 722 * it is. 723 */ 724 mtx_lock_spin(&sched_lock); 725 if (TD_ON_SLEEPQ(td)) { 726 wchan = td->td_wchan; 727 mtx_unlock_spin(&sched_lock); 728 sq = sleepq_lookup(wchan); 729 mtx_lock_spin(&sched_lock); 730 } else { 731 wchan = NULL; 732 sq = NULL; 733 } 734 735 /* 736 * At this point, if the thread is still on the sleep queue, 737 * we have that sleep queue locked as it cannot migrate sleep 738 * queues while we dropped sched_lock. If it had resumed and 739 * was on another CPU while the lock was dropped, it would have 740 * seen that TDF_TIMEOUT and TDF_TIMOFAIL are clear and the 741 * call to callout_stop() to stop this routine would have failed 742 * meaning that it would have already set TDF_TIMEOUT to 743 * synchronize with this function. 744 */ 745 if (TD_ON_SLEEPQ(td)) { 746 MPASS(td->td_wchan == wchan); 747 MPASS(sq != NULL); 748 td->td_flags |= TDF_TIMEOUT; 749 mtx_unlock_spin(&sched_lock); 750 sleepq_remove_thread(sq, td); 751 sleepq_release(wchan); 752 sleepq_resume_thread(td, -1); 753 return; 754 } else if (wchan != NULL) 755 sleepq_release(wchan); 756 757 /* 758 * Now check for the edge cases. First, if TDF_TIMEOUT is set, 759 * then the other thread has already yielded to us, so clear 760 * the flag and resume it. If TDF_TIMEOUT is not set, then the 761 * we know that the other thread is not on a sleep queue, but it 762 * hasn't resumed execution yet. In that case, set TDF_TIMOFAIL 763 * to let it know that the timeout has already run and doesn't 764 * need to be canceled. 765 */ 766 if (td->td_flags & TDF_TIMEOUT) { 767 MPASS(TD_IS_SLEEPING(td)); 768 td->td_flags &= ~TDF_TIMEOUT; 769 TD_CLR_SLEEPING(td); 770 setrunnable(td); 771 } else 772 td->td_flags |= TDF_TIMOFAIL; 773 mtx_unlock_spin(&sched_lock); 774} 775 776/* 777 * Resumes a specific thread from the sleep queue associated with a specific 778 * wait channel if it is on that queue. 779 */ 780void 781sleepq_remove(struct thread *td, void *wchan) 782{ 783 struct sleepqueue *sq; 784 785 /* 786 * Look up the sleep queue for this wait channel, then re-check 787 * that the thread is asleep on that channel, if it is not, then 788 * bail. 789 */ 790 MPASS(wchan != NULL); 791 sq = sleepq_lookup(wchan); 792 mtx_lock_spin(&sched_lock); 793 if (!TD_ON_SLEEPQ(td) || td->td_wchan != wchan) { 794 mtx_unlock_spin(&sched_lock); 795 sleepq_release(wchan); 796 return; 797 } 798 mtx_unlock_spin(&sched_lock); 799 MPASS(sq != NULL); 800 801 /* Thread is asleep on sleep queue sq, so wake it up. */ 802 sleepq_remove_thread(sq, td); 803 sleepq_release(wchan); 804 sleepq_resume_thread(td, -1); 805} 806 807/* 808 * Abort a thread as if an interrupt had occurred. Only abort 809 * interruptible waits (unfortunately it isn't safe to abort others). 810 * 811 * XXX: What in the world does the comment below mean? 812 * Also, whatever the signal code does... 813 */ 814void 815sleepq_abort(struct thread *td) 816{ 817 void *wchan; 818 819 mtx_assert(&sched_lock, MA_OWNED); 820 MPASS(TD_ON_SLEEPQ(td)); 821 MPASS(td->td_flags & TDF_SINTR); 822 823 /* 824 * If the TDF_TIMEOUT flag is set, just leave. A 825 * timeout is scheduled anyhow. 826 */ 827 if (td->td_flags & TDF_TIMEOUT) 828 return; 829 830 CTR3(KTR_PROC, "sleepq_abort: thread %p (pid %ld, %s)", 831 (void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm); 832 wchan = td->td_wchan; 833 mtx_unlock_spin(&sched_lock); 834 sleepq_remove(td, wchan); 835 mtx_lock_spin(&sched_lock); 836}
| 697 ("%s: mismatch between sleep/wakeup and cv_*", __func__)); 698 /* XXX: Do for all sleep queues eventually. */ 699 if (flags & SLEEPQ_CONDVAR) 700 mtx_assert(sq->sq_lock, MA_OWNED); 701 702 /* Move blocked threads from the sleep queue to a temporary list. */ 703 TAILQ_INIT(&list); 704 while (!TAILQ_EMPTY(&sq->sq_blocked)) { 705 td = TAILQ_FIRST(&sq->sq_blocked); 706 sleepq_remove_thread(sq, td); 707 TAILQ_INSERT_TAIL(&list, td, td_slpq); 708 } 709 sleepq_release(wchan); 710 711 /* Resume all the threads on the temporary list. */ 712 while (!TAILQ_EMPTY(&list)) { 713 td = TAILQ_FIRST(&list); 714 TAILQ_REMOVE(&list, td, td_slpq); 715 sleepq_resume_thread(td, pri); 716 } 717} 718 719/* 720 * Time sleeping threads out. When the timeout expires, the thread is 721 * removed from the sleep queue and made runnable if it is still asleep. 722 */ 723static void 724sleepq_timeout(void *arg) 725{ 726 struct sleepqueue *sq; 727 struct thread *td; 728 void *wchan; 729 730 td = arg; 731 CTR3(KTR_PROC, "sleepq_timeout: thread %p (pid %ld, %s)", 732 (void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm); 733 734 /* 735 * First, see if the thread is asleep and get the wait channel if 736 * it is. 737 */ 738 mtx_lock_spin(&sched_lock); 739 if (TD_ON_SLEEPQ(td)) { 740 wchan = td->td_wchan; 741 mtx_unlock_spin(&sched_lock); 742 sq = sleepq_lookup(wchan); 743 mtx_lock_spin(&sched_lock); 744 } else { 745 wchan = NULL; 746 sq = NULL; 747 } 748 749 /* 750 * At this point, if the thread is still on the sleep queue, 751 * we have that sleep queue locked as it cannot migrate sleep 752 * queues while we dropped sched_lock. If it had resumed and 753 * was on another CPU while the lock was dropped, it would have 754 * seen that TDF_TIMEOUT and TDF_TIMOFAIL are clear and the 755 * call to callout_stop() to stop this routine would have failed 756 * meaning that it would have already set TDF_TIMEOUT to 757 * synchronize with this function. 758 */ 759 if (TD_ON_SLEEPQ(td)) { 760 MPASS(td->td_wchan == wchan); 761 MPASS(sq != NULL); 762 td->td_flags |= TDF_TIMEOUT; 763 mtx_unlock_spin(&sched_lock); 764 sleepq_remove_thread(sq, td); 765 sleepq_release(wchan); 766 sleepq_resume_thread(td, -1); 767 return; 768 } else if (wchan != NULL) 769 sleepq_release(wchan); 770 771 /* 772 * Now check for the edge cases. First, if TDF_TIMEOUT is set, 773 * then the other thread has already yielded to us, so clear 774 * the flag and resume it. If TDF_TIMEOUT is not set, then the 775 * we know that the other thread is not on a sleep queue, but it 776 * hasn't resumed execution yet. In that case, set TDF_TIMOFAIL 777 * to let it know that the timeout has already run and doesn't 778 * need to be canceled. 779 */ 780 if (td->td_flags & TDF_TIMEOUT) { 781 MPASS(TD_IS_SLEEPING(td)); 782 td->td_flags &= ~TDF_TIMEOUT; 783 TD_CLR_SLEEPING(td); 784 setrunnable(td); 785 } else 786 td->td_flags |= TDF_TIMOFAIL; 787 mtx_unlock_spin(&sched_lock); 788} 789 790/* 791 * Resumes a specific thread from the sleep queue associated with a specific 792 * wait channel if it is on that queue. 793 */ 794void 795sleepq_remove(struct thread *td, void *wchan) 796{ 797 struct sleepqueue *sq; 798 799 /* 800 * Look up the sleep queue for this wait channel, then re-check 801 * that the thread is asleep on that channel, if it is not, then 802 * bail. 803 */ 804 MPASS(wchan != NULL); 805 sq = sleepq_lookup(wchan); 806 mtx_lock_spin(&sched_lock); 807 if (!TD_ON_SLEEPQ(td) || td->td_wchan != wchan) { 808 mtx_unlock_spin(&sched_lock); 809 sleepq_release(wchan); 810 return; 811 } 812 mtx_unlock_spin(&sched_lock); 813 MPASS(sq != NULL); 814 815 /* Thread is asleep on sleep queue sq, so wake it up. */ 816 sleepq_remove_thread(sq, td); 817 sleepq_release(wchan); 818 sleepq_resume_thread(td, -1); 819} 820 821/* 822 * Abort a thread as if an interrupt had occurred. Only abort 823 * interruptible waits (unfortunately it isn't safe to abort others). 824 * 825 * XXX: What in the world does the comment below mean? 826 * Also, whatever the signal code does... 827 */ 828void 829sleepq_abort(struct thread *td) 830{ 831 void *wchan; 832 833 mtx_assert(&sched_lock, MA_OWNED); 834 MPASS(TD_ON_SLEEPQ(td)); 835 MPASS(td->td_flags & TDF_SINTR); 836 837 /* 838 * If the TDF_TIMEOUT flag is set, just leave. A 839 * timeout is scheduled anyhow. 840 */ 841 if (td->td_flags & TDF_TIMEOUT) 842 return; 843 844 CTR3(KTR_PROC, "sleepq_abort: thread %p (pid %ld, %s)", 845 (void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm); 846 wchan = td->td_wchan; 847 mtx_unlock_spin(&sched_lock); 848 sleepq_remove(td, wchan); 849 mtx_lock_spin(&sched_lock); 850}
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